It was released on the PC engine (also known as TurboGrafx-16) in Japan on September 2, 1989 , and a short time later in America under the name Military Madness . Later portings and new developments for various other systems took place, including PC-98 (1992), Sharp X68000 (1992), MS-DOS (Europe, 1995), Windows (1997), PlayStation (1998), Game Boy , Wiis Virtual Console (2006), PlayStation 3 , PlayStation Portable (both 2008) and for mobile phones based on BREW (2005), or Android (2010).
This game was the first turn-based strategy game, which combined an appealing look with a very simple operation and did not forget the strategic aspect.
In 1994 the sequel Neo Nectaris ( ネ オ ・ ネ ク タ リ ス ) appeared for PC-Engine Super CD-ROM², which also appeared on the Virtual Console in 2008, and in 2009 on Xbox Live Arcade, PlayStation Network , WiiWare and iOS .
Nectaris GB ( ネ ク タ リ ス GB) was released for the Game Boy in 1998 .
The most recent installment, Military Madness: NECTARIS , was released on September 30, 2009 for the Xbox 360 .
The game is played on maps of a fixed (but variable) size, which are divided into fields with a hexagonal floor plan. Each of these hex fields has certain game-influencing properties (movement, defense and attack bonuses, passability) and is visually very variable. There are static buildings (prison camps and factories) that have a high military value. The aim of the game is either to take the prison camps with infantry units or to completely eliminate all units of the enemy. A large number of different units (23 in the original game) are available for this, ranging from infantry to transport units, tanks to artillery and each with different values for attack, range, movement, defense and effectiveness against other units. Together with the strategic possibilities of the hex fields, a demanding but easy-to-use simulation of a dispute at unit level is realized.