Paragon (computer game)

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Paragon
Original title Paragon
Studio Epic Games
Publisher Epic Games
Erstveröffent-
lichung
Mid 2016
platform Microsoft Windows
Sony PlayStation 4
Game engine Unreal Engine 4
genre MOBA
Subject Fantasy / science fiction
Game mode Online multiplayer computer game
control Mouse, keyboard, controller
language English, French, Italian, German, Spanish and Russian
Current version 43.1
Age rating
USK released from 12
PEGI recommended for ages 12 and up

Paragon was a free-to-play multiplayer online battle arena game developed and published by Epic Games . The game is expected to be released for Microsoft Windows and Sony Playstation 4 in early 2018 and has been in the open beta phase since August 2016 . However, Epic Games announced that Paragon's development and support will end on April 26, 2018 due to too few players. The game is based on the Unreal Engine 4 developed by Epic Games itself .

Game setup

Like other games in the genre, Paragon is made up of various heroes and cards. The currently only map is asymmetrical and contains two bases on the opposite sides. It is the task of every player, together with his team, to defeat the opposing players, to defend their own base and to destroy that of the opponent. To achieve this goal, players have the option of entering the opposing base on three different lines. The various lines are guarded by defenses from both teams. These defenses automatically attack targets within range. In the immediate vicinity of the lines there is also the jungle. In the jungle, every player can find additional resources, combined with the risk of encountering monsters. In addition, there are so-called “smoke screens” on the map, through which opposing players cannot be seen.

Each team consists of five players, with a total of ten players per game. During a round, the player takes control of a previously selected hero. Each hero has five abilities, including a standard attack and an ultimate ability. Different heroes each have different skills. For example, Grux, an offensive hero, has the ability to crush his opponents, while Muriel, a defensively-minded character, can shield her allies. Both teams have AI- controlled minions at their disposal, who slowly march each line towards the enemy base and support the respective hero.

When players defeat an opposing hero or destroy a tower, they gain experience points and gold. With the gold, in turn, you can buy so-called “attribute points”, which are needed to buy cards, although some cards can be purchased directly with gold. Before a game starts, each player can choose certain decks of cards that are available to him as upgrade options in the game. There are 5 affinities from which you have to choose two different ones for a deck: growth, knowledge, order, death and chaos. Cards are obtained from chests that can only be obtained by playing Paragon. Reputation and player experience points are credited to the player after each completed game. It is also possible to purchase various visual adjustments (e.g. skins) for real money within a shop. In addition, since an update in December, there has been the option of buying Loot Crates with real money or winning them by chance after a successful game. In addition to reputation or experience enhancements, normal skins and emotes, these loot crates also contain very rare skins that are only contained in these loot crates.

The game offers a spectator mode that can be used to join a game as a spectator.

All heroes: Aurora, Countess, Crunch, Dekker, Drongo, Feng Mao, Gadget, Gideon, Greystone, Grim.exe, Grux, Howitzer, Iggy & Scorch, Kallari, Khaimera, Kwang, Lt.Belica, Morigesh, Murdock, Muriel, Narbash, Phase, Rampage, Revenant, Riktor, Serath, Sevarog, Shinbi, Sparrow, Steel, Terra, The Fey, TwinBlast, Wraith, Wukong, Yin, Zinx.

development

Paragon has finished development for the game. According to the lead developer John Wasilczyk, the development team was given the opportunity to do “anything” and enjoy great artistic freedom since the project started. One of the key elements of the game is said to be the introduction of various elements of action into the broader MOBA genre. To achieve this goal, the game is based on a game flow in the third-person view . In addition, the hero design targets various mobility skills. The developers have concentrated on using the computer-animated trailers created from other titles in the genre as the basis for the gaming experience.

According to Steve Superville, the game's creative director, the game environment is designed in such a way that the player has an overview of the entire map during the revival in order to adjust the strategy and next steps. The card system is primarily intended to help new players to understand the game and to offer more strategic options than the item system common in the genre. Furthermore, these innovations should set the game apart from the competition. Epic Games has transferred some development resources from Fortnite to the development of Paragon in this regard .

The game was officially announced on November 3, 2015. The first official gameplay trailer was shown at PlayStation Experience 2015. Early Access started on March 18, 2016 for the PlayStation 4 and Microsoft Windows. Players can play together across systems. The product is free-to-play and there are currently 36 different heroes. The open beta phase for Paragon started on August 16, 2016.

Based on the findings from the beta, Epic Games was working on a new card called Monolith , which aims to eliminate the problems of the first card. To reduce the length of a lot, Monolith is 30% smaller. It is also characterized by an asymmetry, which makes the individual paths more dynamic and different from one another.

Monolith was then released in a December update and changed the gameplay significantly. It's now much more action-based, and faster. In August 2017, the card system was fundamentally renewed so that it is easier for beginners to understand. In addition, the card system was designed for the old card and the associated slower game system, so that a new system was required for Monolith. A month later came the visual update for Monolith, which also made the map visually appealing.

Web links

Individual evidence

  1. ^ Paragon. In: epicgames.com. Retrieved August 11, 2016 .
  2. ^ Mathias Dietrich: Paragon game will be discontinued on April 26th, money will be refunded . In: GameStar . January 27, 2018. Retrieved January 27, 2018.
  3. a b c d Ryan Clements: Paragon Will Change the Way You Compete on PS4 . February 18, 2016. Retrieved April 11, 2016.
  4. Jon Buchholz: Watch Heroes Rush The Core In This New Paragon Gameplay Trailer . In: Game Informer . February 18, 2016. Retrieved April 11, 2016.
  5. ^ Paragon. Retrieved February 18, 2017 .
  6. David Jagneaux: Paragon First Hands-On Gameplay Impression (PS4 / PC) . In: IGN Entertainment . February 18, 2016. Retrieved April 11, 2016.
  7. a b Nick Tan: Paragon preview . In: Game Revolution . February 18, 2016. Retrieved April 11, 2016.
  8. Mike Williams: Epic's Paragon is Free-To-Play, But Early Access Will Cost You . In: USgamer . March 3, 2016. Retrieved April 11, 2016.
  9. ^ Paragon. Retrieved February 18, 2017 .
  10. Phillipa Warr: Paragon Interview: Why Epic Are Making A MOBA & More . In: Rock, Paper, Shotgun . February 22, 2016. Retrieved April 11, 2016.
  11. ^ A b Mat Paget: Epic Talks Moving From Gears of War to MOBAs with Paragon . In: GameSpot . December 9, 2015. Accessed April 11, 2016.
  12. ^ Brian Shea: We Talk With Epic Games To Find Out What Makes This MOBA Different . In: Game Informer . December 6, 2015. Retrieved April 11, 2016.
  13. Philippa Warr: Paragon: What You Need To Know About Epic's MOBA . In: Rock, Paper, Shotgun . February 18, 2016. Retrieved April 11, 2016.
  14. Spencer Campbell: Epic Games still working on Fortnite, though Paragon takes priority . In: Electronic Gaming Monthly . March 18, 2016. Retrieved April 11, 2016.
  15. Darren Nakamura: Epic announces Paragon, teases a beefy dude with metal arms . In: Destructoid . November 3, 2015. Retrieved April 11, 2016.
  16. Marty Silva: PSX 2015: Epic's Paragon Is Coming To PlayStation 4 . In: IGN Entertainment . December 5, 2015. Retrieved April 11, 2016.
  17. Paragon: MOBA from Epic Games launched into open beta - 4Players.de. Retrieved August 16, 2016 .
  18. Paragon developers present draft of a new map. In: ps4info.de. Retrieved November 5, 2016 .
  19. Paragon: Monolith update released with fundamental gameplay changes . In: PC GAMES . ( pcgames.de [accessed on February 18, 2017]).