Rush for Berlin

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Rush for Berlin is a real-time strategy game for the Microsoft Windows operating system and, together with its add-on Rush for the Bomb, is set in an alternative historical scenario of the Second World War . The game features four different single player campaigns and five multiplayer modes, two of which were global innovations.

publication

The game, developed by Stormregion, the makers of Codename: Panzers , was released by Deep Silver on May 26, 2006 , and a Rush for Berlin Collectors Edition was released at the same time, which includes additional material such as: B. contained a metal eagle statue and a deck of cards. In the 1st quarter of 2007 the add-on Rush for the Bomb was published and in the 3rd quarter the Rush for Berlin Gold edition, which included the original game and the add-on.

Background story

Rush for Berlin is set in World War II . All missions are set up in the final phase of the war from early 1944 to May 1945. Since this was not the market successor for Codename: Panzers and the actual historical background made larger battles and new units impossible, the developers changed the actual background story of the game. Claus Schenk Graf von Stauffenberg's assassination attempt on Adolf Hitler was successful; Hitler is dead and Stauffenberg has founded a new government, which however continues the war with the support of various miracle weapons. Germany is therefore on the advance in the east, while Russia and the USA are trying to win the race to Berlin.

Gameplay

Rush for Berlin is controlled by mouse. The player moves his military units over the map and gives them orders such as attack, hold positions, repair or patrol. In total, the player has over 100 different units at his disposal, and the player will later receive officers who offer additional help with their special skills. The player can play four different military campaigns one after the other, each with 4–7 missions. First you can play the side of the Allies, Russia, Britain and the USA, then later the German Empire and finally the French Resistance . The goals of the missions are different, sometimes factories have to be protected, a radio station has to be taken or one should help partisans . There are also additional and secret goals that can be met and often bring benefits, such as: B. additional units. The objectives and the situation of the mission are communicated in the form of a prior briefing, and most missions have a strict time limit in which they must be completed. Then the player can put together his task force from the units available. With every mission in which they are not lost, they get more experience and become more effective.

Due to the historically modified plot, new weapon systems such as the super- heavy Panzerkampfwagen VIII Maus or the remote-controlled explosive charge carrier Goliath are available.

Multiplayer

The game offers multiplayer over the Internet or LAN , and Gamespy has its own Rush-for-Berlin community. There are also various multiplayer modes such as deathmatch , domination , co - op mode , RISK (Race-intensive-Strategic Kombat) or RUSH (Relentlessly Utilized Score Hunt), the latter two being a worldwide novelty.

  • Deathmatch : This involves eliminating all enemy units controlled by the computer or other players.
  • Domination : The aim of the game is to hold as many strategic points as possible, indicated by flags, for a certain period of time.
  • Co-op mode : Here several human players play together against the computer opponent.
  • RISK: Here each player receives a random assignment that he has to carry out, but he does not know the assignments of the other players. He must complete his mission before another player completes his mission.
  • RUSH: This is a race to see who can capture strategic points faster or destroy them in order to prevent another player from taking them. Whoever reaches a certain number of points first has won.

Reception and economic success

The game achieved only mediocre ratings in the specialist press, as it was not very different from its unofficial predecessor Codename: Panzers in terms of development and the Second World War scenario was no longer interesting.

“Rush for Berlin entertains at a satisfactory level without showing any interesting innovations. The world war scenario couldn't be more unattractive, because apart from a tired yawn, connoisseurs simply no longer arouse curiosity. "

- Bodo Naser : 4Players

The economic success fell short of the expectations of Koch Media and its subsidiary Deep Silver . Nevertheless, an add-on was released and the game is still being updated with patches .

Web links

Individual evidence

  1. Mick Schnelle: Successful real-time strategy in World War II. In: GameStar . May 29, 2006, accessed November 2, 2013 .
  2. Bodo Naser: Test: Rush for Berlin. In: 4Players . June 6, 2006, accessed November 2, 2013 .
  3. Mention of the economic failure in an interview ( Budget games: backbone of the game industry ( Memento from August 30, 2007 in the Internet Archive ))