Sonic maze

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Sonic maze
SonicLabyrinthLogo.png
Logo of the game
Studio JapanJapan Minato Giken
Publisher JapanJapan Sega
Senior Developer JapanJapanNoboru Machida Hideaki Katagiri Kazuhiro Tanaka
JapanJapan
JapanJapan
composer JapanJapan Atsuko Iwanaga
Erstveröffent-
lichung
Sega Game Gear : October 17, 1995 November 17, 1995 Nintendo 3DS eShop : May 10, 2012 May 16, 2012 June 27, 2013
EuropeEurope
JapanJapan United StatesUnited States

EuropeEurope
JapanJapan
United StatesUnited States
platform Sega Game Gear , Nintendo GameCube , Windows , PlayStation 2 , Xbox , Nintendo 3DS
genre Action
Game mode Single player
language English
Age rating
USK released from 0
PEGI recommended from 3 years

Sonic Labyrinth is a pseudo-3D Action - computer game , which of Minato Giken developed by Sega was first released in Europe on October 17, 1995th This relies on an isometric camera view, but it's not a platform game because Sonic can't jump. Its counterpart for the Sega Mega Drive and Sega Saturn is Sonic 3D: Flickies' Island .

action

To stop Sonic , Dr. Robotnik secretly swapped Sonic's shoes while he slept. Now Sonic can no longer take off the so-called Speed ​​Down Boots and therefore only moves slowly or uses his Spin Dash . Sonic is locked in a maze-like dungeon while Dr. Robotnik on South Island is looking for the Chaos Emeralds.

Gameplay

In Sonic Labyrinth , the player takes control of the blue hedgehog Sonic in an action game with an isometric camera perspective. In addition to the control pad for movement, only an action button is required for targeted rolling or the spin dash . The aim of the game is to collect three keys again and again within a labyrinth. These can be hidden or contained in opponents. You can only reach the next section with all three keys.

The game consists of four zones ( Sky , Sea , Factory and Castle ) with three acts each, which can be defined as levels , followed by a boss fight and a bonus stage in which you can collect rings. If you collect 100 rings, you get another extra life. If Sonic takes damage, he loses an extra life.

development

Sega showed an early interest in 3D technology and special stages of previous Sonic games always showed approaches and attempts to bring games into the third dimension. Sonic Labyrinth is reminiscent of the classic Marble Madness .

New releases

After Sonic Labyrinth was first released for the Sega Game Gear, the game was also on Sonic Adventure DX: Director's Cut (2003, Nintendo GameCube , PC ), Sonic Mega Collection Plus (2004, PlayStation 2 , Xbox ) and Sonic PC Collection (2009, PC) included. In addition, the game for the Virtual Console of Nintendo 3DS (2013) was released again.

reception

reviews
publication Rating
Famitsu 22/40
Mean Machines Sega 76%
Mega fun 59%
Sega magazine 81%

Sonic Labyrinth received mixed ratings. Above all, the intentionally reduced speed was criticized.