Mario Party 7

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Mario Party 7
File:Mario Party 7 boxart.jpg
Mario Party 7 Boxart
Developer(s)Hudson Soft
Publisher(s)Nintendo
Platform(s)Nintendo GameCube
ReleaseNorth America Canada November 7 2005
Japan November 10 2005
Europe February 10 2006
Australia June 2006
Genre(s)Party game
Mode(s)Single player, multiplayer

Mario Party 7 (マリオパーティ 7, Mario Pāti Sebun) is the ninth in a series of board game style video games for Nintendo platforms, featuring popular Nintendo characters. It was released on the Nintendo GameCube in North America on November 7 2005, in Japan on November 10 2005 and on February 10 2006 in Europe. It features 86 new minigames and allows up to eight players to play simultaneously. Mario Party 7 is the fourth and final Mario Party title for the Nintendo GameCube. This game's host is Toadsworth, Princess Peach's longtime steward. It also makes use of the microphone peripheral introduced with Mario Party 6, which can be used in 10 minigames. This game also includes five entirely new worlds.

Story

Toadsworth has invited Mario and all his friends to go on a luxury cruise around the world. However, Toadsworth invited everyone except for one person, Bowser! Furious at being omitted, the Koopa King vows revenge. When the cruise ship arrives at its first destination, the passengers discover that Bowser has turned their vacation paradise into a stress-filled madhouse.

The goal is to gather stars, but each board requires one to do that in a different way. For instance, people must buy a star at Pagoda Peak, if they have enough coins. In Neon Heights, one must pay coins to open a treasure box. One might find a star — or something far less desirable. Also, in Bowser's Enchanted Inferno, players may be on their way to getting a star, but end up not getting it and losing half of their coins. In Solo Cruise, some boards do not involve purchasing stars, but stealing them.

Playable characters

Voice actors

New features

Eight-player

For the first time since the series' initial release in 1999, eight players may participate in either Party Cruise or Deluxe Cruise (the 8 player equivalent of the Mini-Game Cruise). Players are split into teams of two and are required to share a controller, with the first player using the L Button and Control Stick in minigames and the second player using the R Button and C-Stick.

Solo cruise

While a mode for a solo player in itself isn't new to the Mario Party series, this game's take is very much different from any of the past six games. One player competes against another (either computer controlled or human played), trying to complete the set objective on the board map before the other can. Tasks range from collecting a set number of stars to having a set number of coins on a space. Up to ten slots of different characters with different phrases may be saved. Once a player has completed all six boards, they are added to the rankings section, where it shows the players who took the least turns to complete them.

Bowser time

The premise of this game is not only based on a cruise, but Bowser's rage as well since he was not invited. This is where Bowser Time, only on Party Cruise, comes in. After every turn, a meter with Bowser's face on it rises. After 5 turns, the meter will fill completely, and Bowser Time commences. Bowser may take a picture of all the players and charge them coins, but not give them the picture, destroy a shop and build his own, selling items players don't need to one player before closing (Such as a Koopa Kid Orb for 10-20 coins), take a star from a team, or destroy a bridge and add Bowser spaces on it. In addition to Bowser Time, Bowser wrecks the party by adding three Koopa Kid spaces at the start of the game. Bowser will not have his face rise up for the last 5 turns.

Other features

  • There is a Single-Player Mic Minigame, which requires the player to name the fruit behind each card selected. The player may wager up to 99 coins, if they have that many, which allows them to double their coins if they win. It is only available on Board Maps; the sequence begins when a player (or team) lands on a Mic Space.
  • Birdo and Dry Bones are two new characters in the game.
  • There is a "duty-free shop", where new characters, sounds, and other unlockables can be bought. It is similar to Mario Party 6's "Star Bank". Dry Bones and Birdo are the two characters that you can buy.
  • Donkey Kong and Bowser now have Single-Player Minigames to attempt to help/hinder one player's progress. DK requires the player to defeat DK in a minigame to win coins and even a star. Bowser requires the player to find a key in different minigames before time runs out, or he'll steal half of the coins , all coins or a star.
  • Duel Minigames are no longer wagers for coins/stars as they were in the past. Instead, the winner of the Duel Minigame will get the chance to spin the Slot of Stupendousness, where they will get 10 coins, half the coins, all the coins, a star, a double star or nothing from the losing player.
  • Each pair of characters (Mario and Luigi, Peach and Crash Bandicoot, Wario and Spyro the dragon, Yoshi and Birdo, Philip J Fry and Turanga Leela, Boo and Dry Bones) now have their own signature Orb that is exclusive to the pair.

Minigames

There are many mini games in Mario Party 7. Once again, no mini games from previous editions appear. There are nine types of minigames in the game: 4-P, 1 vs.3, 2 vs.2, Battle, Duel, 8-P, DK, Bowser, and Rare. For four-player and one versus three, there are an additional five minigames that can be played with the microphone. In 8 player games, one player uses the Control Stick and L, and the other player uses the C stick and R. The mini game controls range from pressing a button repeatedly to using the control stick and several buttons.You have to buy the rare minigames.

External links