Airport City
Airport City | |
---|---|
Publisher | Game Insight |
Erstveröffent- lichung |
Facebook: September 1, 2011 iOS: August 16, 2012 Android: February 11, 2012 Windows Phone: April 3, 2014 Amazon: October 26, 2012 |
platform | Facebook , iOS , Android , Windows Phone , Amazon |
genre | Construction simulation |
language | German , English , Spanish , Portuguese , French , Italian , Russian , Japanese , Korean , Chinese , Dutch , Arabic |
Airport City is a free ( free-to-play ) construction simulation . It is developed and distributed by Game Insight . Airport City was launched on September 1, 2011 on the social media platform Facebook . The game was first available on Google Play on February 11, 2012 and was also released for iOS on August 16, 2012 . Then on October 26, 2012 the version for the Amazon Appstore and on April 3, 2014 the version for Microsoft Windows was added. The game is cross-platform, so players can work together and compete against each other on all supported platforms.
In September 2019, according to Game Insight, over 75 million registered players worldwide played Airport City on all supported platforms.
Course of the game
In Airport City, the player has the task of expanding a small airport into a major one. The neighboring city must also be further developed in order to support airport operations with travelers and income from commercial real estate.
As the city and airport grow, the player can get involved in a space program. Alone or together with other players you are asked to start missions in space. A group activity for players is building an airline alliance . Players can form these alliances to complete missions with other members and to compete against other alliances. The game is expanded regularly. New planes, buildings, flight destinations and collectibles that can be obtained when traveling by air will be added. These are, for example, expansion packages or items that are only available for a limited period of time for special promotions that take place around once a month.
Seasonal actions recreate real events in the real world, such as Halloween, Christmas and Easter, fictional ones like the crash landing of a UFO near the city, or are based freely on the events of Lewis Carroll's Alice in Wonderland .
reception
Reviews
Pocket-lint's Ian Morris called Airport City "the dumbest, most annoying game we've ever played on Android," but it still manages to be quite addicting and always has something to do. Despite the repetitive style of play, it is possible to "play for free and have fun". Pete Davison, who writes for Adweek , called Airport City a "solid game with a lot of depth," although he also pointed out a few flaws that tarnished the overall look. For example, there is no possibility of playing across platforms between Facebook and mobile versions.
Valerie Lauer from Android Apps Review rated the game 4 out of 5, praised the detailed graphics and called it “perfect for fans of the construction game or airplane fanatics” with “a balanced gameplay and a unique combination of game ideas”.
Modojo gave Airport City a 4 out of 5, praised the economic model, the flight destinations borrowed from the real world and the “infinite” abundance of missions, criticized on the other hand that the game was “difficult to play without spending money”. Leif Johnson from Gamezebo rated the Facebook version of the game with only 3 out of 5 and justified this with the words: “Airport City is basically not a bad game. But it demands a bit too much for an already well-known model with a niche gimmick ”. Jon Mundy from Pocket Gamer said the game is about "the logistics needed to build a functioning airport," with upgrades in a never-ending hamster wheel. At the same time, he notes that area expansions "are quite expensive and subject loyalty to players to a tough test". CNET gave Airport City a 4 out of 5 in a review: The game "is similar in many respects to The Sims series , but differs so much from it that the player's interest does not wane".
Sales numbers and players
Airport City had 1.6 million active players on Facebook in October 2011. As of November 2018, the Facebook version had 800,000 active players. After being released on Android in February 2012, Airport City achieved 1 million installs in the following month and has been one of the top-selling Android apps for a few months since then. The game topped the UK weekly charts for free iPad apps after it was released in August 2012. In March of 2014, Game Insight stated that Airport City reached a total of 37 million players and grossed $ 33 million in gross revenue. The app recorded over 10 million downloads on the Google Play Store in November 2018.
Individual evidence
- ↑ R, y Nelson | October 3, 2011: Airport City From 6waves Lolapps Lands on Facebook. Retrieved March 15, 2019 (American English).
- ↑ Airport City HD Review (iPad). Retrieved March 15, 2019 .
- ^ Game-Insight-UAB-Airport-City. Retrieved March 15, 2019 .
- ↑ Game Insight's Airport City takes flight on Windows 8, Windows Phone 8. Retrieved March 15, 2019 (American English).
- ↑ It Came From Outer Space FAQ | Facebook. Retrieved March 15, 2019 .
- ↑ FAQ: Down the Rabbit Hole | Facebook. Retrieved March 15, 2019 .
- ↑ Pocket-lint: Best Android apps: The ultimate guide. December 11, 2018, accessed March 15, 2019 .
- ↑ Pete Davison | April 16, 2012: Reach for the skies with Airport City on Android. Retrieved March 15, 2019 (American English).
- ↑ Leif Johnson https://www.gamezebo.com/author/leif-johnson : Airport City Review. Retrieved March 15, 2019 (UK English).
- ↑ Airport City HD. Retrieved March 15, 2019 .
- ↑ Airport City. Retrieved March 15, 2019 .
- ↑ Moscow's Game Insight has quietly been amassing big mobile game revenues (interview). In: VentureBeat. March 14, 2014, Retrieved March 15, 2019 (American English).