David Fox (game developer)

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David Fox (born December 30, 1950 in Los Angeles ) is an American multimedia producer who worked as a game designer and programmer on various early LucasArts games. He and his wife Annie Fox develop learning software together, create content on the subject of emotional intelligence and new technologies. They also write books for children and young people.

Early works

Fox lives in the Bay Area (Bay Area of San Francisco ). At the age of 11 he created his first 8mm cartoon from a pile of animated films from the Flintstones cartoon series that he found in a bin at the Hanna Barbera film studios. He studied mechanical engineering at the University of California at Los Angeles and humanistic psychology at Sonoma State University , where he received his bachelor's degree. In 1977 Fox and his wife Annie founded the Marin Computer Center , the world's first publicly accessible microcomputer center. Fox was also a co-author of the books Computer Animation Primer , Armchair BASIC and Pascal Primer .

LucasArts

Working on the books mentioned gave him a job as a founding member of the computer games department at Lucasfilm ( Lucasfilm Games , later renamed LucasArts ). For ten years he worked there as a designer, project manager and programmer on the games Rescue on Fractalus , Labyrinth , Zak McKracken and the Alien Mindbenders and Indiana Jones and the Last Crusade . Together with Ron Gilbert, he programmed the point-and-click adventure Maniac Mansion .

In his last two years at LucasArts, he was the manager responsible for the Mirage entertainment software , which is under development . It was a collaboration between LucasArts and the Hughes Aircraft Company. The network-based multiplayer entertainment system was intended for amusement parks, but like several other early Lucasfilm projects, it was too costly to market at the time.

Talk City

After his time at LucasArts, Fox worked as a senior game designer at Rocket Science Games and then worked as an independent consultant on various games. In 1996 he moved to LiveWorld Inc./Talk City, an Internet community provider, where he was Director of Kids and Entertainment Programming . While at the company, he produced The InSite , a youth self-esteem enhancement website, and became Director of New Content .

In 2001 he moved to Xulu Entertainment, where he was responsible for immersive gaming , and produced their motion simulation project. He then designed and produced the prototype of an educational game for Learning Friends, which was funded by the William and Flora Hewlett Foundation .

Other Projects

In the run-up to the 2004 presidential primary, David Fox was on Howard Dean's media team. He was responsible for the related website and blogged for Simon & Schuster about Dean's book Winning Back America . Since then, Fox has worked with graphic designer Daniel Will-Harris to develop various websites for authors such as David McCullough and Terry Gamble.

From 2005 to 2011 he was Director of Production for NewsTrust, a service company that was supposed to bring together experienced journalists and volunteers.

Fox develops apps for the iTunes App Store. One of these games is Rube Works: The Official Rube Goldberg Invention Game.

In December 2014, Ron Gilbert announced that David Fox would join his team to help develop the game Thimbleweed Park as a programmer, script writer and writer . The game was released on March 30, 2017.

Ludography

Individual evidence

Web links