David Gaider

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David Gaider (born October 25, 1971 in Edmonton ) is a Canadian computer game designer and book author. He worked for the Canadian developer BioWare from 1999 to 2016 .

Career

Before entering the computer game industry, Gaider worked in the service sector, mainly for restaurants and hotels. In his spare time he supervised a play-by-e-mail role-playing game, for which he wrote a rule book and had it printed. When the Canadian developer BioWare was looking for additional employees in 1999, a friend who worked there recommended him and invited him to an interview. Gaider, who was working as manager of a hotel at the time, turned down a job offer resulting from this. However, when his employer was taken over a short time later and Gaider was fired, he finally got hired as a game designer.

His first title for Bioware was the sequel to the AD&D computer role-playing game Baldur's Gate , for which he wrote dialogues, designed game areas and took on scripting tasks. After the completion of Neverwinter Nights and Star Wars: Knights of the Old Republic , he was involved in the development of the Dragon Age game world and acted as lead writer for Dragon Age: Origins and Dragon Age 2 . In 2009 he published the book Dragon Age: The Stolen Throne , which tells the prehistory of the game Dragon Age: Origins and appeared accompanying the release of the game. In 2010, Dragon Age: Call of the Gray Guardians followed, a sequel to his first novel. Another novel in the Dragon Age universe, subtitled Asunder (Torn), was published in December 2011. After the release of the game Dragon Age: Inquisition (2014), Gaider handed over the responsibility for lead author of the series to Patrick Weekes in March 2015 in order to dedicate himself to a new game project Biowares.

Gaider cited game designers Chris Avellone and Sid Meier , filmmaker Joss Whedon and fantasy writer George RR Martin as influences for his work as a game designer and author .

On January 22, 2016, Gaider left Bioware after 17 years with the company. In February 2016, he joined the Canadian developer Beamdog as Creative Director.

Work

Computer games

Books

Novels
comics
Background works

Web link

Individual evidence

  1. Richard "Jonric" Aihoshi: Baldur's Gate II Developer Profile: David Gaider ( English ) In: RPGVault . IGN . June 21, 2000. Archived from the original on September 29, 2011. Info: The archive link was automatically inserted and not yet checked. Please check the original and archive link according to the instructions and then remove this notice. Retrieved May 18, 2007. @1@ 2Template: Webachiv / IABot / rpgvaultarchive.ign.com
  2. a b Chris Remo: The Story Thing: BioWare's David Gaider Speaks ( English ) In: Gamasutra . United Business Media. June 8, 2009. Retrieved September 4, 2011.
  3. Macmillan ( Memento of the original from September 9, 2011 in the Internet Archive ) Info: The archive link was inserted automatically and has not yet been checked. Please check the original and archive link according to the instructions and then remove this notice. . Publisher's website, last accessed on September 5, 2011. @1@ 2Template: Webachiv / IABot / us.macmillan.com
  4. Dragon Age: Lead Writer David Gaider dedicates himself to a new BioWare project
  5. Wywiad z Davidem Gaiderem - Interview with David Gaider ( Memento of the original from March 31, 2013 in the Internet Archive ) Info: The archive link was inserted automatically and has not yet been checked. Please check the original and archive link according to the instructions and then remove this notice. (Polish / English). Bioworld.ea.pl, May 20, 2009. Last accessed September 5, 2011. @1@ 2Template: Webachiv / IABot / bioworld.ea.pl
  6. David Gaider on Twitter . In: Twitter . ( twitter.com [accessed April 5, 2017]).
  7. Robert Purchese: Veteran BioWare writer David Gaider Seems to have a new job. In: Eurogamer. February 9, 2016. Retrieved April 5, 2017 (UK English).