The real Walter

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The real Walter
Game box
Game box
Game data
author Urs Hostettler
graphic Res Brandenberger
publishing company Mirage
Publishing year 1991
Art Card game
Teammates from 4
Duration approx. 30 min +
Age from 10 years on

Awards

à la carte card game award 1992: 10th place

The real Walter is a card game by the Swiss game inventor Urs Hostettler .

background

State protection file

The background to this game is the so-called Fichenskandal in Switzerland. The federal police created around 900,000 index cards covering more than 10% of the Swiss population. All classes of society were affected. The federal police wanted to ensure that Switzerland is protected from communist subversive persons. The public's trust in the state was shaken by the discovery of the ponds. Numerous citizens submitted requests to have their personal files released. The names of the informants (often third parties in the vicinity of the spied people such as neighbors or work colleagues) were covered with black felt-tip pen in order to keep their identity secret. The files also sometimes had very absurd information. The best-known case of absurd information collected is the file of the SP National Councilor Menga Danuser . The fiche carries the sentence "[...] likes to have a beer in the evening!"

Game idea

The game starts with these index cards and parodies them. There are three sentences with a blackened word on the cards. Instead, “WALTER” can be read on the black bar. For example, a card says “3. Wouldn't it be funny if the first astronauts to set foot on Mars found a WALTER there? " A player becomes the so-called "Sphinx" and writes down an answer. That answer is the real Walter . The other players must now try to falsify this answer and these answers are then fake Walter .

Game material

Spielfiche

156 fiches with three personal statements each on the front and back. For the game, pens and many standardized notes are also needed. At least two notes are required per player. Individual pieces of paper can be used several times in the game.

Game flow

First a handicap is determined as it is easier to play with people you know than with unfamiliar players.

It is played in turn. One person is the so-called "Sphinx". She takes a fiche and reads out the first statement. Then she writes down on a note what she finds the most appropriate statement under the placeholder “WALTER”. The other players try to falsify this answer by also writing an answer to the same statement on their memo, namely an answer that the Sphinx may have given to the statement. This process is repeated for the remaining two statements in the fiche. The slips of paper are signed by the players and given to the Sphinx. The Sphinx shuffles all the notes and first quietly reads through all the answers. Then the Sphinx reads the first statement of the fiche aloud again and then reads all the answers given, including her own. The other players now try to guess which was the real answer that came from the Sphinx and write it down. The process is now repeated for the other two statements. The answer slips are always shuffled again beforehand so that the people's answers are not always read out in the same order.

Each player who guessed the correct answer receives one victory point . The Sphinx also receives one victory point for each correct tip from a fellow player. A forger gets one victory point for every tip from another player on his forged answer. The winner is the one who has scored the most points after one round.

variants

As a variant it can be played that the Sphinx only selects one statement. It is then played in turn until a player has reached a certain number of points.

Web links

Individual evidence

  1. Tages Anzeiger: SP politician Menga Danuser has died . September 7, 2011.