Dogs of War

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Dogs of War
Studio Elite Systems
Publisher Elite Systems
Erstveröffent-
lichung
1989
platform Amiga , Atari ST
genre Shoot 'em up
Game mode Multiplayer (maximum 2 people at the same time)
control joystick
medium 1 DD disk
language English

Dogs of War (English: pejorative for mercenaries ) is a computer game of the genre shoot 'em up . It was developed by Elite Systems and was released in 1989 for Amiga and Atari ST . The gameplay is comparable to Commando and Ikari Warriors , which were also published by Elite for home computers . The game was indexed in Germany ( Federal Gazette No. 204 of October 31, 1991).

Game description

The gameplay is very similar to that of Commando, but Dogs of War has brought some innovations into the genre: The level structure is not straightforward; the player can decide in which order he will work through the twelve missions.

The perspective and scrolling from Commando have been retained, but expanded with game sections that scroll sideways.

Before the individual missions, the character can be equipped from a range of nineteen weapons. The richness of detail and the number of true-to-original replicas of firearms are unmatched by games from this time: In addition to pistols , submachine guns , assault rifles , anti-tank weapons , a flamethrower and a portable M134 , as well as the ammunition for the various weapons, the number of objects for sale amounts to twenty eight.

The music in the game was composed by David Whittaker .

criticism

Dogs of War received good reviews in the trade press due to the innovations, despite the similarities to the games mentioned above. Peter Braun wrote in the computer game magazine ASM : “In principle, DOGS OF WAR is nothing more than the two butcher classics and shooting orgies Harakiri Warriors and Chromambo.” ( Ikari Warriors and Commando are meant here ) “Well, the DOGS OF WAR are brutal and tasteless, but the game is still fun and motivates for a long time. [...] Take it while the thing is there! " The review of ZZAP! 64 described the game as: " Dogs of War is essentially an Ikari Warriors variant, improving on that game with the superb range of weapons and multi-directional scrolling. " (for example: Dogs of War is essentially a variant of Ikari Warriors, which extends the gameplay with a large number of weapons and multidimensional scrolling.) Although the game very addictive ( "very addictive" is), the missions resembled fairly and producing so in the long run a monotony. ( "All the missions play much the same, and the action eventually gets repetitive." )

Individual evidence

  1. ASM 11/1989
  2. ZZAP! 64 12/1989

Web links