Jagged Alliance: Crossfire

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Jagged Alliance: Crossfire
Jagged Alliance Crossfire Logo.png
Studio Coreplay
Publisher Kalypso Media
Erstveröffent-
lichung
August 24, 2012
platform Windows
genre Strategy game
Game mode Single player
control Mouse & keyboard
system advantages
preconditions
medium DVD-ROM , download
copy protection Steamworks
Age rating
USK approved from 16

Jagged Alliance: Crossfire is a computer strategy game released by Coreplay in 2012 and part of the Jagged Alliance series . It is a stand-alone extension to Jagged Alliance: Back in Action and, like this one, uses a real-time combat system.

action

The Asian country Khanpaa, reminiscent of Tibet, suffers from constant attacks by a paid private army. There is a political calculation behind the allegedly religiously motivated attacks. The ambassador of the country, Behnam Atiqullah, therefore asks the player to support his people with his own mercenary army.

Gameplay

As in Back in Action , the player controls a troop of mercenaries with which he is supposed to liberate a country divided into sectors. All actions take place in real time, but the player has the option of pausing the action at any time. In the pause mode, he can also give instructions and issue a sequence of orders, which the mercenaries carry out in this order after the pause has been deactivated (so-called Plan & Go). Crossfire already includes all additional functions that were added to the main game via patch, such as the optional line of sight. Khanpaa is divided into ten sectors. The ten new MERC mercenaries increase the selection to 50. There are also new enemies and weapons. A revised enemy behavior has increased the level of difficulty compared to Back in Action . The computer opponent is also more likely to use counterattacks. The game time was estimated at around ten to 15 hours.

development

The expansion was announced in June 2012. In July 2012, the release was announced for August 24, 2012.

reception

Meta-ratings
Database Rating
Metacritic 63%
reviews
publication Rating
4players 64%
Eurogamer 6/10
GameStar 73%
Games world 62%

The game received mixed reviews ( Metacritic : 63%).

“Jagged Alliance: Crossfire is better than Jagged Alliance: Back in Action. But that's more because the patches already published for 'Back in Action' are integrated here and there are therefore great things like the tactical mode and the sector inventory. Once again, the game does not come close to the well-known and valued qualities of the classic. Why? The pausable Plan & Go system and the tactical battles are not the problem, but the castrated global mode as well as the poor computer intelligence - just like with 'Back in Action'. [...] 'Crossfire' could easily have been released as a DLC package for 'Back in Action' - it doesn't offer enough as a stand-alone game. "

- Marcel Kleffmann : 4Players

“If you were happy with Back in Action and really just want more of the same, Crossfire is just the thing for you, because that's exactly what you get here. Unfortunately, the developers missed adding a few new and sometimes really desirable game elements, comfort functions and features, which is why Crossfire ultimately only offers a new country and a few additional mercenaries and weapons. "

- Benjamin Jakobs : Eurogamer

Web links

Individual evidence