Mobile storytelling
Mobile storytelling is a branch of the entertainment industry that uses cellular ( GSM , UMTS , HSDPA ) and local ( WLAN ) networks, unidirectional ( DVB-H , DMB ) transmission, radio navigation and radio identification to provide entertaining and informative content for mobile devices (handhelds). to provide.
Characteristics according to Iotzov
- Interactivity (e.g. IP Datacast , movement in physical space, upload of user-generated content )
- Collaborativity / collectivity (user-generated content, alternate reality game communities)
- Immersion ( Alternate Reality Games - video calls, SMS, MMS)
- Context sensitivity / pervasiveness ( augmented reality - e.g. Wikitude AR Travel Guide)
Formats
Narrative formats are used in mobile television , in location-based services and alternate reality games . As mobisodes either series specially produced for mobile use (Made-For-Mobile), mobile offshoot (mobile spin-offs) or revised or adjusted TV productions (be Repurposed ), respectively. Multiplatform productions - u. a. the ARGs - use mobile channels as a module for a cross-media story.
Examples
Especially for mobile use:
- Random Place (Iconmobile Entertainment, AU)
- PS… I Luv u (Mediacorp Singapore)
- When Evil Calls (Zone Horror, Pure Grass Films, UK)
- FanTESStic ( Endemol , UK)
Mobile offshoots:
- 24: Conspiracy ( FOX , USA)
- Prison Break : Proof of Innocence (FOX, USA)
- Lost : Missing Pieces (American Broadcasting Company, USA)
Revised and adapted Mobisodes:
- Yours Always (Mediacorp Singapore)
- The Simple Life (FOX, USA)
Multiplatform:
- My Story (Gibson Group, New Zealand)
- Kill your Darling ( Universum Film (UFA) )
Location based services:
- Landvermesser.tv (GPS-based literature project on the streets of Berlin)
- The 21 Steps (Google Mashup , Wiki Mapia)
See also
literature
- Staschen, Björn: Mobile journalism. Wiesbaden , Springer VS , Journalistische Praxis series 2016, ISBN 9783658117825
- Richard Pyrker: Extended abstract of the diploma thesis: The Mobile Storytelling Experience FHWien, Vienna 2010 (PDF; 496 kB).
- Vassilen Iotzov: Mobile Storytelling. Narrative formats for the small screen. VDM, Saarbrücken 2008, ISBN 978-3-639-05350-0 .
- Glorianna Davenport et al. a: Mobile, context-sensitive cinematic narratives. (PDF; 520 kB)
- Jane McGonigal: This is Not a Game: Immersive Aesthetics and Collective Play. Melbourne 2003 (PDF; 167 kB).
- Andy Herzberg: Mobile TV: Technology and design. VDM, Saarbrücken 2007, ISBN 978-3-8364-1879-9 .
- Amitabgh Kumar: Mobile TV: DVB-H, DMB, 3G Systems and Rich Media Applications. 2007, ISBN 978-0-240-80946-5 .