Mondo (game)

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Mondo
Deskohraní 2012 - 6752.JPG
Game data
author Michael Schacht
graphic Oliver Freudenreich
publishing company Pegasus games
Publishing year 2011
Art Placement game
Teammates 2 to 4
Duration 20-30 minutes
Age from 8 years

Awards

Game of the year : Recommended list 2011
German Games Prize 2011: 6th place
Årets Spill : Family game 2011
Guldbrikken : Family game 2011
Hra roku 2011: nominated
Vuoden Perhepeli 2011: nominated
Dutch Game Prize 2012: nominated

Mondo is a placement game type of board game . It comes from game designer Michael Schacht , who is known for his game Zooloretto, which was awarded Game of the Year in 2007 . The design comes from Oliver Freudenreich . In Mondo , each player builds a world ( Mondo is Italian for world ) on his board from landscape tiles. Four different animal species live in the forest , desert and steppe landscapes , as well as lakes made of water tiles, and there are active or extinct volcanoes that play a special role in the rating.

Mondo was published by Pegasus Spiele in 2011 and was on the recommendation list for the game of the year in the same year and reached 6th place in the German Games Prize . In Norway ( Årets Spill ) and Denmark ( Guldbrikken ) it was named Family Game of the Year 2011. There were also nominations for the Dutch ( Nederlandse Spellenprijs ), Finnish ( Vuoden Perhepeli ) and Czech ( Hra roku ) game awards.

The game, which lasts around twenty to thirty minutes, is aimed at two to four players, ages eight and up. With slightly different rules, it is also possible to play alone against the clock. Thanks to a large number of different rating options and additional tasks, Mondo can be played in different levels of difficulty.

Game principle and equipment

In Mondo, a classic placement game, players add landscape tiles to their existing world from an open supply. The players build against the running clock simultaneously, continuously and non-turn-oriented. In principle, landscape tiles must match each other. A player can deliberately deviate from this principle in order to get a higher bonus through a special rating of the respective tile than there are deductions for not matching the landscape. The importance of the bonuses increases with the additional rules and ratings of the advanced and expert mode as well as the various expansion options.

The game boards known as world boards, the landscape tiles , scoring and task boards and various markers are made of cardboard. The plates are printed on both sides; one side shows one of the landscape types throughout. On the other, two or three types of landscape collide in different forms. The world tables also have two sides. On the simpler one, the player builds an island, on the other, one's own landscape must match the requirements of the edge. The game comes with a block with tables for the ratings and an egg timer .

Game flow

Each game goes over three equally long rounds, which is controlled by the egg timer. Advanced players and experts each play shorter times. In preparation, each player receives a world board , all landscape tiles are placed in the middle of the table in a disordered manner and a bonus token is placed for each player, sorted by value with the highest on top.

When the clock is running, all players access the landscape tiles at the same time. You can only use one hand and only grab, look at and turn over one tile at a time. The tile in hand must be built into your own world or put back. The first tile can be laid freely, each later tile must be placed on at least one side of an existing tile. Before the clock runs out, any player may exit at any time. He then takes the top bonus marker.

At the end of each round there is a scoring. Each animal counts one point, each faultless and completed landscape counts two points. Every empty space on the world board costs one minus point, as does every connection error if adjacent landscape tiles do not match. Then each player counts his volcanoes. In the first round, only the active volcanoes count, whoever has the most of them also receives one minus point per active volcano. At the end of the scoring, the leading player receives a volcano marker, for him - or in the event of a tie for all players tied - all volcanoes count as active in the following round. After three rounds, the points are added up and the overall winner is determined.

Advanced players play a random special rating in each round. The best in each case receives four points, the worst loses four. Experts can also complete up to two additional tasks in each round, which bring different bonus values ​​depending on the difficulty. Mondo can also be played alone against the clock. According to the rules provided for this, it is important to build the world completely within the time, avoiding connection errors and both types of volcanoes.

Extensions

There are two expansions available for additional players. They bring new landscape tiles and various additional tasks as well as accessories for an additional player. Both expansions can be combined with each other and in larger numbers, so that the number of Mondo players can be increased with a corresponding number of expansions. Additional cards available free of charge introduce a special variant for two players called Mondo Duell . The players only compete for specific tasks; the game ends when a player completes two of them.

The game author Michael Schacht continuously provides new special ratings, additional tasks and duel cards for download on the game's website. He also proposes rule variants for experienced players.

target group

The publisher classifies Mondo as a family game and points out that the game system is so flexible that it is suitable for all target groups from children from around eight years to experienced players.

The jury of the Game of the Year award emphasized the great variety of variants and additional tasks and the need to "keep track" as "the special challenge in this hectic world building."

The Pöppelkiste review states: You can quickly see that Mondo grows with the experience of the players. This keeps the game interesting over a longer period of time. At the same time, the rules will be gradually introduced. While the basic game is catchy and easy to play, the final stage requires a lot of experience and an overview. " The game review website H @ ll9000 writes about the game principle: " Although the game is basically very simple, you usually notice after the first game that but not everything is as easy as it sounded at the beginning. [...] Isn't there so much to watch out for "

Web links

Individual evidence

  1. Årets Spill 2011 - Vinnere og nominated at brettspillguiden.no (Norwegian)
  2. 2011 - Guldbrikken at guldbrikken.dk (Danish)
  3. Hra roku on hraroku.cz (Czech)
  4. Pegasus Games: Mondo ( Memento of the original from November 15, 2011 in the Internet Archive ) Info: The archive link was automatically inserted and not yet checked. Please check the original and archive link according to the instructions and then remove this notice. @1@ 2Template: Webachiv / IABot / www.pegasus.de
  5. Game of the Year: Excellent Games 2011 (PDF; 2.5 MB), page 17 ( Memento from October 27, 2011 in the Internet Archive )
  6. poeppelkiste.de: Review of Mondo
  7. H @ ll9000: Review of Mondo from August 2011