Moonstone: A Hard Days Knight

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Moonstone: A Hard Days Knight
Moonstone-A-Hard-Days-Knight-logo.png
Moonstone Logo (start screen)
Studio Mindscape International Ltd.
Publisher Mindscape International Ltd.
Senior Developer Rob Anderson
Erstveröffent-
lichung
1991
platform PC ( MS-DOS ), Amiga 500 , Amiga 600
genre Action RPG
Game mode Single player , multiplayer
control Keyboard , joystick
system advantages
preconditions
Amiga: 1 MB RAM , joystick
PC: CPU :? MHz; RAM :? MB; HDD :? MB; Graphics :? MB RAM
medium 3.5 inch floppy disks
language Game: English
Manual: English, French, German, Italian
Age rating
USK from 18

Moonstone: A Hard Days Knight is a computer game . It is a mix of hack & slay , role play and strategy game . It appeared in 1991 for the Commodore Amiga and a year later for the PC ( MS-DOS ). The manufacturer is Mindscape International Ltd. who released many popular Amiga games such as 4D Sports Driving , Captive , D / Generation and Into the Eagle's Nest .

The game became famous above all for its uncompromising display of violence, because the fights do not save on pixel blood. The excessive display of violence could be switched on and off using the so-called “Gore” option. Nevertheless, the game was indexed in Germany in 1992 , this indexing expired after 25 years and at the end of April 2017 the game was removed from the list.

The game

The player takes on the role of one of four knights sent by the Druids of Stonehenge to find the fabled Moonstone . He has to go to different locations on a turn-based map in order to slay monsters in real-time battles and loot their treasures.

The game can be played by one to four players (alternately) in hot seat mode . However, duels against each other are carried out in real time using joysticks .

Development team

  • Graphics : Rob Anderson, Steve Leney, Dennis Turner
  • Music: Richard Joeseph
  • Programmers : Rob Anderson, Kevin Hoare

Press review

The game was mostly in the upper midfield in terms of rating. Above all, the lack of game depth and the hardly existing background story, the atmosphere and the graphics were criticized. Although it was noticed everywhere, the (exaggerated) bloody depiction was consistently criticized in the press in Germany only, which led to significant valuation deductions and in some cases also to refusals of valuation.

Web links

Individual evidence

  1. http://www.schnittberichte.com/news.php?ID=11982
  2. ^ Moonstone ASM 3/92, Hans-Joachim Amann
  3. ^ Moonstone Power Play 02/92, Winfried Forster
  4. Moonstone Amiga Joker 02/92, Max Magenauer
  5. ^ Moonstone Play Time 3/92, Hans Ippisch