Nvidia GeForce 6 series
The GeForce 6 Series is a series of desktop - graphics chip company Nvidia and successor to the GeForce FX series . With the GeForce 6 series, Nvidia is introducing the Shader Model 3.0 (SM 3.0) based on DirectX 9.0c for the first time and the Scalable Link Interface (SLI) in the top versions . The main competitor was the ATI Radeon X series .
Technical
Quads
The graphics chips used consist of so-called "quads". Depending on the version, quads can also be deactivated. In the GeForce 6 series , a quad consists of four graphics pipelines , a texture mapping unit (TMU) and a vertex processing unit (VPU) (4 × 1 × 1). The basic version of each chip, however, consists of four graphics pipelines, a TMU and three VPUs (4 × 1 × 3). Depending on the expansion stage, the equipment increases with z. B. two quads on 8 × 1 × 4 and with three quads on 12 × 1 × 5 etc. This way all desired configurations are achieved.
An exception is the NV43 graphics processor, which in its maximum expansion stage with two activated quads still only has 8 × 1 × 3 instead of 8 × 1 × 4. With a quad, however, he has 4 × 1 × 3 as expected.
Graphics processors
Within the GeForce 6 series, different graphics processors are used, which differ in terms of their manufacturing technology, their native interface and their maximum number of quads.
Graphics chip |
production | Render pipelines | API support | Bus interface stelle |
|||||
---|---|---|---|---|---|---|---|---|---|
production process |
transis- interfere |
The surface |
Quad number |
Pipes × TMU × VPU | Pixel shader |
DirectX | OpenGL | ||
NV40 | 130 nm | 222 million | 287 mm² | 4th | 16 × 16 × 6 | 16 | 9.0c | 2.1 | AGP 8x |
NV41 | 222 million | 225 mm² | 3 | 12 × 12 × 5 | 12 | PCIe | |||
NV43 | 110 nm | 146 million | 150 mm² | 2 | 8 × 8 × 3 | 8th | |||
NV44 | 75 million | 110 mm² | 2 | 4 × 4 × 3 | 4th | ||||
NV45 | 130 nm | 222 million | 287 mm² | 4th | 16 × 16 × 6 | 16 |
Naming
Since the GeForce FX series was only moderately successful on the market and Nvidia wanted to part with this bad image, the previously introduced “FX” was omitted from the GeForce 6 series and the graphics chips generally only have a four-digit number which all start with “6”. Within the family, however, there is still a similar division into segments as in the GeForce FX series. In addition to the discrete graphics chips, Nvidia also integrates graphics cores based on the GeForce 6 series in the chipsets of the nForce4 series , which are marketed under the names GeForce 6100, GeForce 6150 LE and GeForce 6150.
- division
- 61xx: integrated graphics units in nForce4 chipsets (see there)
- 62xx / 65xx: low cost
- 66xx: mainstream
- 68xx: high-end
- Letter abbreviations
- LE, SE - underperforming version
- XT - underperforming version
- VE, XE - special model (only OEM market), less powerful than the version without a suffix
- no suffix - budget version
- GTO, XL - special model (only OEM market), more powerful than the version without a suffix
- GS - medium-strength version of a series
- GT - powerful version, the most powerful version in the mainstream segment
- Ultra - most powerful model (only in the high-end segment)
The abbreviation TC indicates that the Turbo Cache technology is used.
Model data
model | Official launch |
Graphics processor (GPU) | Graphics memory | Others | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Type | Activated quads |
Clock rate (MHz) |
Fill rate ( MT / s) |
Size ( MB ) |
Clock rate (MHz) |
Type | Storage interface |
Bandwidth ( GB / s) |
|||
GeForce 6200 LE | Apr 4, 2005 | NV44 | 1 | 350 | 700 | 64 | 266 | DDR2 | 32 bit | 2.13 | |
128 | 64 bit | 4.26 | AGP version | ||||||||
GeForce 6200 | Oct 11, 2004 | NV43 | 1 | 300 | 1200 | 128 | 275 | GDR | 128 bit | 8.8 | |
Apr 4, 2005 | NV44 | 2 | 350 | 1400 | 250 | 64 bit | 4.0 | AGP version | |||
GeForce 6200 SE TC | Dec 15, 2004 | NV44 | 2 | 350 | 1400 | 64 128 |
250 | GDR | 64 bit | 4.0 | TurboCache |
GeForce 6200 TC | 350 | 5.6 | TurboCache AGP version |
||||||||
GeForce 6500 | Oct 1, 2005 | NV44 | 2 | 400 | 1600 | 128 | 333 | DDR2 | 128 bit | 10.7 | |
GeForce 6600 LE | Jan. 1, 2005 | NV43 | 1 | 300 | 1200 | 128 256 |
200 | GDR | 128 bit | 6.4 | SLI support |
GeForce 6600 VE | Jan. 1, 2005 | NV43 | 1 | 350 | 1400 | 128 | 350 | GDDR3 | 128 bit | 11.2 |
OEM product SLI support |
GeForce 6600 | Aug 12, 2004 | NV43 | 2 | 300 | 2400 | 128 256 |
250 | GDR | 128 bit | 8.0 | |
GeForce 6600 GT | Aug 12, 2004 | NV43 | 2 | 500 | 4000 | 128 256 |
500 | GDDR3 | 128 bit | 16.0 | SLI support |
GeForce 6610 XL | Nov 14, 2004 | NV43 | 2 | 400 | 3200 | 128 | 400 | GDDR3 | 128 bit | 8.0 | OEM product |
GeForce 6700 XL | Nov 14, 2004 | NV43 | 2 | 525 | 4200 | 128 | 550 | GDDR3 | 128 bit | 17.6 | OEM product |
GeForce 6800 XE | Sep 30 2005 | NV40 | 2 | 275 | 2200 | 256 | 266 | DDR2 | 128 bit | 8.51 | OEM product AGP version |
GeForce 6800 LE | Jul 21, 2004 | NV40 | 2 | 320 | 2560 | 128 | 350 | GDR | 256 bit | 22.4 | AGP version |
Jan 16, 2005 | NV41 | 325 | 2600 | 128 | 300 | 19.2 | SLI support | ||||
GeForce 6800 XT | Sep 30 2005 | NV40 | 2 | 325 | 2600 | 256 | 350 | GDR | 256 bit | 22.4 | OEM product AGP version |
Sep 30 2005 | NV41 | 425 | 3400 | 500 | GDDR3 | 256 bit | 32.0 | SLI support | |||
GeForce 6800 | Apr 14, 2004 | NV40 | 3 | 325 | 3900 | 128 256 |
350 | GDR | 256 bit | 22.4 | AGP version |
Nov 8, 2004 | NV41 | 256 | SLI support | ||||||||
GeForce 6800 GTO | Apr 14, 2004 | NV40 | 3 | 350 | 4200 | 256 | 450 | GDDR3 | 256 bit | 28.8 |
OEM product SLI support |
GeForce 6800 GS | Dec 8, 2005 | NV40 | 3 | 350 | 4200 | 128 256 |
500 | GDDR3 | 256 bit | 32.0 | AGP version |
Nov 7, 2005 | NV41 | 425 | 5100 | 256 | SLI support | ||||||
GeForce 6800 GT | Apr 14, 2004 | NV40 | 4th | 350 | 5600 | 128 256 |
350 | GDR | 256 bit | 22.4 | AGP version |
Jun 8, 2004 | NV45 | 256 | 500 | GDDR3 | 32.0 | SLI support | |||||
GeForce 6800 Ultra | Apr 14, 2004 | NV40 | 4th | 400 | 6400 | 256 | 550 | GDDR3 | 256 bit | 35.2 | AGP version |
Jul 26, 2004 | NV45 | 256 512 |
SLI support |
- Hints
- The specified clock rates are those recommended or specified by Nvidia. However, the final specification of the clock rates is in the hands of the respective graphics card manufacturer. It is therefore entirely possible that there are or will be graphics card models that have different clock rates.
- It is also up to the manufacturers whether the final graphics card has a PCIe or an AGP connection, because GPUs with a native PCIe interface can also be used for AGP graphics cards with the help of a bridge chip.
See also
Web links
- GeForce 6 Series Product Overview , Nvidia.