Nvidia GeForce 4 series

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GeForce4 MX 440-SE without heat sink
Albatron GeForce4 Ti 4800 without fan

The GeForce 4 series is a series of desktop - graphics chip company Nvidia and successor of the GeForce 3 series . It is considered to be one of the most commercially successful graphics card series ever. A direct competing product was the Radeon 8000 series from ATI Technologies . The successor is the GeForce FX series .

Technical

The GeForce4 Ti is a direct further development of the GeForce3 Ti and was intended for the demanding player. In contrast, the GeForce4 MX intended for beginners is based on a revised NV11 of the GeForce 2 series , which among other things contained the improved memory controller of the GeForce 4 Ti model. As a result, the GeForce4 MX have no pixel and vertex shaders , but only a hardware T&L unit . Therefore, the MX models of the 4 series are DirectX 7 cards, whereas the Ti models are DirectX 8 cards.

Graphics processors

Various graphics processors are used within the GeForce 4 series, which differ mainly in terms of their 3D capabilities and their graphics pipeline configuration. All graphics processors of the GeForce 4 series have a native AGP interface. NV19 was a marketing name for an NV18 sold with a PCIe bridge chip.

Graphics
chip
production Render pipelines API support Bus
interface
stelle
production
process
transis-
interfere
The
surface
Pipes × TMU × VPU Pixel
shader
vertex
shader
DirectX OpenGL
NV17 150 nm 29 million k. A. 2 × 2 - - 7th 1.2 AGP 4x
NV18 81 million k. A. 2 × 2 AGP 8x
NV25 63 million k. A. 4 × 2 × 2 1.3 1.1 8.0 1.4 AGP 4x
NV28 63 million k. A. 4 × 2 × 2 AGP 8x

Naming

Within the two segments MX (mainstream models) and Ti (high-end models) the order of performance is identified with a three (MX) or four-digit (Ti) number. A higher number means a more powerful graphics chip. The SE designates reduced-power versions of the graphics chip with the same number. PCX refers to a graphics card with a bridge chip for use in PCI Express systems .

Model data

model Official
launch
Graphics processor (GPU) Graphics memory
Type Clock rate
(MHz)
Fill rate
( MT / s)
Size
( MB )
Clock rate
(MHz)
Type Storage
interface
Bandwidth
( GB / s)
GeForce4 MX 420 Feb. 2002 NV17 250 1000 64 166 SDR 128 bit 2.7
Oct 2002 NV18 GDR 64 bit
GeForce4 MX 440 SE Feb. 2002 NV17 250 1000 64 166 SDR 128 bit 2.7
Oct 2002 NV18 GDR 64 bit 2.7
128 bit 5.3
GeForce4 MX 440 Feb. 2002 NV17 270 1080 64 200 GDR 128 bit 6.4
Oct 2002 NV18 275 1100 256 8.2
GeForce4 MX 460 Feb. 2002 NV17 300 1200 64 275 GDR 128 bit 8.8
GeForce4 MX 4000 Late 2003 NV18 250 1000 128 133 GDR 32 bit 1.1
200 64 bit 3.2
275 1100 166 128 bit 5.3
GeForce4 PCX 4300 Feb. 2004 NV18 275 1100 128 200 GDR 64 bit 3.2
128 bit 6.4
GeForce4 Ti 4200 Feb. 2002 NV25 250 2000 64 250 GDR 128 bit 8.0
128 222 7.1
NV28 256 8.2
GeForce4 Ti 4400 Feb. 2002 NV25 275 2200 128 275 GDR 128 bit 8.8
GeForce4 Ti 4600 Feb. 2002 NV25 300 2400 128 325 GDR 128 bit 10.4
GeForce4 Ti 4800 SE Feb. 2003 NV28 275 2200 128 275 GDR 128 bit 8.8
GeForce4 Ti 4800 Feb. 2003 NV28 300 2400 128 325 GDR 128 bit 10.4
Note
  • The specified clock rates are those recommended or specified by Nvidia. However, the final determination of the clock rates is in the hands of the respective graphics card manufacturer. It is therefore entirely possible that there are or will be graphics card models that have different clock rates.

See also

Web links