Pandemic Studios
Pandemic Studios
|
|
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legal form | Electronic Arts subsidiary |
founding | 1998 |
resolution | 2009 |
Reason for dissolution | Dissolution by parent company EA |
Seat | Los Angeles , California , United States |
management | Andrew Goldman, CEO Josh Resnick, President |
Branch | Software & programming, game development |
Website | http://www.pandemicstudios.com/ ( Memento from April 30, 2009 in the Internet Archive ) |
Pandemic Studios was a company that developed computer games . From 2008 it belonged to the publisher Electronic Arts . Most recently, Pandemic operated two development studios in Los Angeles and Brisbane , Australia . On November 17th, 2009 the studio was officially closed.
history
The company's president was Josh Resnick and the CEO was Andrew Goldman. Both worked at Activision until 1998 and founded Pandemic Studios in the same year.
A second development studio in Brisbane, Australia opened in 2000. In 2003 the Californian studio moved from its founding location Santa Monica to Los Angeles ( Westwood ) in a high-rise.
In a $ 300 million merger, Pandemic entered into a partnership with Canadian developer BioWare in late 2005 . VG Holding Corp was founded with capital from the equity investment company Elevation Partners , and its subsidiaries became Pandemic and Bioware. Two years later, in October 2007, it was announced that Publisher Electronic Arts had bought VG Holding Corp - and with it Pandemic and Bioware - for the amount of approximately 860 million US dollars. The acquisition was completed in January 2008. On November 17, 2009, Electronic Arts announced that the studio would be closed, but the name and franchises are to continue.
Games
- Battlezone II (1999)
- Dark Reign 2 (2000)
- Triple Play 2002 (2002)
- Star Wars: Clone Wars (2002)
- Army Men RTS (2002)
- Full Spectrum Warrior (2004)
- Star Wars: Battlefront (2004)
- Star Wars: Battlefront II (2005)
- Mercenaries: Playground of Destruction (2005)
- Destroy All Humans! (2005)
- Destroy All Humans! 2 (2006)
- Full Spectrum Warrior: Ten Hammers (2006)
- Mercenaries 2: World in Flames (2008)
- The Lord of the Rings: The Conquest (Jan 15, 2009)
- Saboteur (December 3, 2009)
Web links
- Pandemic Studios at MobyGames (English)
Individual evidence
- ↑ a b Gamespot.com: EA buying BioWare / Pandemic for $ 860M . October 11, 2007.
- ↑ Golem.de : EA closes the Pandemic development studio
- ↑ Michael Mingers: EA comments on the closure of Pandemic , Cynamite.de, December 7, 2009