Pang (computer game)

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Pang
Studio Mitchell
Publisher Mitchell
Senior Developer Kihaji Okamoto and others
Erstveröffent-
lichung
1989
genre Shoot 'em up
Game mode Up to 2 players at the same time
control 8-way joystick ; 1 button
casing default
Arcade system CPU : Z80 (8 MHz), Sound Chips: Yamaha YM2413; Oki MSM6295
monitor Raster resolution 384 × 240, color palette: 2048

Pang is an arcade game that was developed and distributed by the Mitchell company in 1989 . In the United States, the game is known as Buster Bros (distributed by Capcom ). In Japan it was published under Pomping World .

Game description

The player tries to use a harpoon to burst balloons that have properties similar to rubber balls . If a balloon is hit, it splits into two smaller ones. Depending on the size of these, sharing is possible a maximum of three times. The fourth time the balloon disappears from the playing field.

If the player ever touches a balloon, he loses a life . After losing your third life, it's game over.

On a random basis, sharing the balloons leaves power-ups for the player to collect. These enable, for example, shooting with a second harpoon or equip it with barbs . In addition to other weapons, the player can also find a protective shield or objects that manipulate the timing of the balloons.

Level

The game consists of 50 levels that take place in 17 locations based on the earth . The various game fields contain as the Angkor Wat in Cambodia, by Gaudi unfinished church Sagrada Família in Barcelona or Easter Island .

successor

In 1990 the successor Super Pang was published. Pang followed in 1995 ! 3 . The playing fields in the third part no longer consist of places modeled on the world, but of copies of various works of art. An example is the picture The Scream by Edvard Munch . The final game in the series is Mighty! Pang , which was manufactured by Capcom in 2000.

Ports

Screenshot of Pang Zero

In 1990, Ocean Software released versions for Amiga , C64 , Atari ST , Amstrad CPC and Sinclair ZX Spectrum . In 1992, Amwa was implemented for MS-DOS and, in 1993, Hudson Soft released a publication for Game Boy . Super Pang was released by Capcom in 1992 for the SNES . In 1997 the first three parts were released as the Super Pang Collection for PlayStation .

Even before the original version was implemented, the game OOPS UP by Demonware was released for the Amiga in 1990 . In addition to the hit single Oops Up from SNAP! as a soundtrack, the game has the same principle as Pang.

The original game has also enjoyed a certain popularity in the recent past, as evidenced by various implementations with Java and other programming languages.

Web links