Yōichi Yamada

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Yōichi Yamada ( Japanese 山田 洋 一 , Yamada Yōichi ) is a Japanese video game developer . He works for the console and software manufacturer Nintendo and has worked for almost all games in the The Legend of Zelda series as a director or in another executive creative position. Furthermore, he was occasionally level designer for other games .

Act

In the period after joining Nintendo, Yamada worked on audio playback for the SNES and researched the use of polygons in 3D computer graphics . During this time he took part in various games as a level designer. At Star Fox (1993), which made use of the additional SNES graphics chip Super FX , he was assistant director and level designer. In the same position he worked on the long-unpublished successor Star Fox 2 . For Super Mario 64 (1996, N64 ) he acted as senior level designer.

He then worked on The Legend of Zelda: Ocarina of Time as one of five directors. His area of ​​responsibility was the game system. In all subsequent parts of Zelda , Yamada was either co-director or director; He was one of the game designers for the latest series offshoot The Legend of Zelda: Skyward Sword .

Dylan Cuthbert , a driving force behind Star Fox , called Yamada the best designer at Nintendo. The face of the character of Slippy Toad in the games in the Star Fox series is modeled on Yamada.

Ludography

Individual evidence

  1. イ ン タ ビ ュ ー 1 ス ー パ ー バ イ ザ ー イ ン タ ビ ュ ー . Nintendo . February 2001. Archived from the original on December 11, 2002. Retrieved October 3, 2019.
  2. Interview with Dylan Cuthbert of StarFox Fame . Emulatorium. March 9, 1999. Archived from the original on October 11, 1999.
  3. Akinori Sao: Star Fox & Star Fox 2 Developer Interview . Nintendo . September 2017. Archived from the original on October 3, 2017. Retrieved October 3, 2019.

Web links