Yōichi Yamada
Yōichi Yamada ( Japanese 山田 洋 一 , Yamada Yōichi ) is a Japanese video game developer . He works for the console and software manufacturer Nintendo and has worked for almost all games in the The Legend of Zelda series as a director or in another executive creative position. Furthermore, he was occasionally level designer for other games .
Act
In the period after joining Nintendo, Yamada worked on audio playback for the SNES and researched the use of polygons in 3D computer graphics . During this time he took part in various games as a level designer. At Star Fox (1993), which made use of the additional SNES graphics chip Super FX , he was assistant director and level designer. In the same position he worked on the long-unpublished successor Star Fox 2 . For Super Mario 64 (1996, N64 ) he acted as senior level designer.
He then worked on The Legend of Zelda: Ocarina of Time as one of five directors. His area of responsibility was the game system. In all subsequent parts of Zelda , Yamada was either co-director or director; He was one of the game designers for the latest series offshoot The Legend of Zelda: Skyward Sword .
Dylan Cuthbert , a driving force behind Star Fox , called Yamada the best designer at Nintendo. The face of the character of Slippy Toad in the games in the Star Fox series is modeled on Yamada.
Ludography
- Star Fox (SNES, 1993; assistant director, level designer)
- Star Fox 2 (SNES, 1995, unreleased; assistant director, level designer)
- Super Mario 64 (N64, 1996; level design director)
- Wave Race 64 (N64, 1996; director of the demo sequence)
- The Legend of Zelda: Ocarina of Time (N64, 1998; Game System Director)
- The Legend of Zelda: Majora's Mask (N64, 2000; memory management director )
- Luigi's Mansion (NGC, 2001; assistant director)
- Pikmin (NGC, 2001; debug support)
- The Legend of Zelda: Oracle of Ages ( Game Boy Color , 2001; Special Thanks)
- The Legend of Zelda: Oracle of Seasons ( Game Boy Color , 2001; Special Thanks)
- The Legend of Zelda: A Link to the Past & Four Swords ( Game Boy Advance , 2002; Supervisor, Director)
- The Legend of Zelda: The Wind Waker (NGC, 2002; assistant director)
- The Legend of Zelda: The Minish Cap (GBA, 2004; Supervisor)
- The Legend of Zelda: Twilight Princess ( Wii , 2006; assistant director)
- The Legend of Zelda: Phantom Hourglass ( Nintendo DS , 2007; supervisor)
- Link's Crossbow Training (Wii, 2007; assistant director)
- The Legend of Zelda: Spirit Tracks ( Nintendo DS , 2009; Supervisor)
- The Legend of Zelda: Skyward Sword (Wii, 2011; game designer (planner))
Individual evidence
- ↑ イ ン タ ビ ュ ー 1 ス ー パ ー バ イ ザ ー イ ン タ ビ ュ ー . Nintendo . February 2001. Archived from the original on December 11, 2002. Retrieved October 3, 2019.
- ↑ Interview with Dylan Cuthbert of StarFox Fame . Emulatorium. March 9, 1999. Archived from the original on October 11, 1999.
- ↑ Akinori Sao: Star Fox & Star Fox 2 Developer Interview . Nintendo . September 2017. Archived from the original on October 3, 2017. Retrieved October 3, 2019.
Web links
personal data | |
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SURNAME | Yamada, Yōichi |
ALTERNATIVE NAMES | 山田 洋 一 (Japanese) |
BRIEF DESCRIPTION | Japanese video game developer |
DATE OF BIRTH | 20th century |