Audiosurf

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Audiosurf
Studio Dylan Fitterer
Publisher Valve ( Steam )
Erstveröffent-
lichung
February 15, 2008
platform Windows , Zune HD
Game engine Quest3D
genre Music game , game of skill
Game mode Single player, two player co-op mode , online game table
control Keyboard and mouse , gamepad
system advantages
preconditions
Intel Pentium 4 1.6 GHz processor, 512 MB RAM , DirectX 9.0 or higher, Windows XP / Vista, DirectX 9.0c compatible sound card , 32 MB DirectX 9.0 compatible graphics card (Pixel Shader 3.0 support recommended)
Age rating
PEGI recommended from 3 years

Audiosurf: Ride Your Music is an IGF- winning computer music game from the US game developer Invisible Handlebar . It was published on February 15, 2008. The aim of the game is to steer a spaceship on a multi-lane racetrack and collect colored blocks by driving over them in a tactically correct manner. The route, blocks and speed are generated from the characteristics of the previously selected piece of music, which is played synchronously with the route while playing. The music can come from an audio CD or a music file ( MP3 , WMA , ogg , flac or iTunes ). At the end of the game, the points scored and an online highscore list for this piece of music are displayed. Audiosurf is currently distributed via the Steam gaming platform and contains the complete soundtrack of the Orange Box . The beta version of the game was distributed for free.

Gameplay

In Audiosurf, the player controls a free-floating, spaceship-like vehicle similar to those in wipEout or F-Zero . It can be controlled either with the mouse , the keyboard or a gamepad . The player maneuvers it along a colorful, multi-lane route. Thereby colored blocks are collected similar to the game Klax . They fall into a grid under the spaceship. If these blocks are picked up in a disordered manner, the grid overflows and the spaceship is destroyed and appears again after a waiting period. If, on the other hand, three or more blocks of the same color are next to each other (the shape does not matter), they fall off the grid and the player receives points. The number of points depends on the number of blocks that are combined in one fell swoop. But the color of the composite also plays a role: yellow or red blocks give more points than blue ones. There are also bonus points at the end of the route for certain services, for example for connecting eleven blocks to a combination. At the end, the points achieved are displayed along with a worldwide highscore list (a separate list for each song so that the scores can be compared more fairly) for the selected song.

There are levels of difficulty for beginners , advanced and professional . There are different game modes for each level of difficulty: In Mono mode, the color of the blocks is irrelevant, but there are gray blocks on the route that the player must avoid. In other modes, the player can, for example, reshuffle the grid or influence the placement of the blocks in the grid. A two-player mode is also available.

The distinguishing feature of Audiosurf, however, is that the routes are created to match the background music. The colored blocks appear in time with the music, the topography of the route reflects the speed of the piece of music. In fast passages you drive down the route, while quiet spots result in an incline. This allows the player to play with the music, similar to games like SingStar or Guitar Hero .

reception

  • International average rating: 88/100
  • Average rating in the German trade press: 85/100

Web links

Individual evidence

  1. Product page of Audiosurf on Steamgames.com
  2. Development evolution ( Memento of March 13, 2008 in the Internet Archive )
  3. http://www.igf.com/
  4. http://www.indiegames.com/blog/2008/01/freeware_game_pick_audiosurf_invisible_handlebar.html
  5. http://www.steamgames.com/v/index.php?area=game&AppId=12900
  6. International average rating at Gamerankings.com
  7. German Average rating on critify.de