F-Zero

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F-Zero
F-zero logo.PNG
developer Nintendo
Publisher Nintendo
First title F-Zero (1990)
Last title F-Zero: Climax (2004)
Platform (s) Arcade , GBA , GameCube , N64 , SNES , Virtual Console
Genre (s) Racing game
A cosplayer as Captain Falcon

F-Zero is a video game series from Nintendo , conceived and created by Kazunobu Shimizu , Shigeru Miyamoto and Takaya Imamura . The series can be assigned to the futuristic racing game genre or arcade racing and makes use of the science fiction theme. The popularity of the first F-Zero offshoot for the Super Nintendo created the sub-genre Futuristic Racing (in German-speaking countries also Future Racer), a subspecies of conventional racing games - and had a lasting impact on racing game development.

The first title in the series, F-Zero , was released for Super Nintendo in 1990 . It used the mode 7 effect , which ensured a pseudo three-dimensional display. In addition to a few raster graphics successors, F-Zero X followed in 1998, the first game in the series designed with polygons and thus the first real 3D display. The last home console version of the futuristic arcade racing game was F-Zero GX in 2003 for the GameCube. The last offshoot of the F-Zero Climax video game series was released in 2004 for the Game Boy Advance exclusively in Japan.

content

A characteristic feature of all F-Zero games is the extremely high game speed. The player takes control of an anti-gravity racing glider. Everyone has different characteristics, what u. a. Acceleration or maximum speed and energy supply are concerned. In complete contrast to its predecessors and many other racing games, the selection of different gliders since F-Zero X is above average. In some F-Zero games you can also create your own gliders with components that you have to unlock in part.

As in every racing game, the game's task is to create round courses v. a. to be the first or fastest to master in a Grand Prix-like system; There are also a number of other game modes, but all of them involve driving on courses. The difficulty levels range from beginner to professional, with the professional mode requiring almost error-free driving. This includes, among other things, not touching the energy bands that limit the racetrack, if possible. Otherwise, this leads to a loss of speed and energy. If you run out of energy, your own glider explodes and the race is over. In some places, mostly near the start / finish line, you can "refuel" these. Since the beginning of the series, a boost can be activated after driving through the first lap, which makes the vehicle drive faster for a short period of time. In F-Zero from 1991, you get a boost for every lap you drive. Since F-Zero X, the boost has been draining the vehicle's energy and thus a tactical note comes into play, as the energy or the boosts have to be used skillfully in order to stay ahead and there should still be enough reserves to avoid boarding survive.

In contrast to other futuristic racing game series like wipEout or Extreme-G it is not possible to use weapons with F-Zero ; However, it is possible to destroy competing gliders with targeted ramming and vortex attacks or to carry them off the track.

The background music of the Mute City series from the first part is very popular; various interpretations of the piece by users can be found on YouTube .

Games

F-Zero AX Deluxe (Arcade, 2003)

So far the following games have been released:

F-Zero in other media

Nintendo licensed the F-Zero brand to the Japanese animation studio Ashi Productions . The studio, which specializes in anime , produced the 51-episode anime series F-Zero Falcon Densetsu (F-ZERO フ ァ ル コ ン 伝 説 Efu Zero Farukon Densetsu) , which was broadcast on TV Tokyo for almost a year from October 2003 . The anime was also translated into other languages ​​and broadcast in the USA, Italy and the Arab world, among others.

F-Zero in video games from other franchises

The game collection Nintendo Land for the Wii U , published in 2012, dedicates its own attraction in the virtual amusement park to the most popular figure from F-Zero in the form of the futuristic arcade racing game Captain Falcon's Twister Race .

In the download extension (DLC) The Legend of Zelda for the racing game Mario Kart 8 there is the Blue Falcon vehicle and the Mute City track. In addition to the music and the design, the latter also contains the well-known energy bar. The second DLC Animal Crossing also contains the Big Blue series known from earlier F-Zero parts. In addition, Mario Kart 8 also picks up on driving without gravity from the F-Zero games.

Web links

Commons : F-Zero  - collection of images, videos and audio files

Individual evidence

  1. http://videogamegeek.com/videogame/74477/f-zero
  2. History Lesson: F-Zero ( Memento from February 22, 2014 in the Internet Archive )
  3. Archive link ( Memento from June 19, 2015 in the Internet Archive )
  4. http://www.giantbomb.com/f-zero-climax/3030-21252/
  5. ^ F-Zero Falcon Densetsu (TV) . animenewsnetwork.com. 2005. Retrieved December 16, 2015.
  6. Captain Falcon's Twister Race - Race Against Time . ign.com. November 18, 2012. Retrieved December 16, 2015.
  7. Siliconera
  8. Gamona
  9. Ukonio
  10. Netzwelt.de