International karate

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International Karate is a fighting game - computer game developed by System 3 and published for various home computer systems from November 1985. In North America, the game was published by Epyx from April 1986 under the name World Karate Championship .

Game description

International Karate recreates a karate world championship, which is held against various background graphics, such as the Sphinx or the Palace of Westminster . In single player mode, the player competes against a number of opponents whose fighting strength is steadily increasing. A fight is over when one of the opponents can score two points. For a hit the pawns get either one or half a point; after each point is awarded, the figures are moved back to their starting position. In two-player mode, each player has six points at the start of the game; Hits transfer these points between the players. If all points are lost or if a time limit expires, the game is over. It is controlled with an eight-way joystick and a button, which enables 16 different movements. Rob Hubbard composed the music for the game. One theme of the play is taken from the soundtrack of the film Furyo - Merry Christmas, Mr. Lawrence . At the third symphonic game music concert in the Gewandhaus in Leipzig , the theme music was performed by an orchestra. According to his own statements, Hubbard “explored” the pentatonic in B flat minor with the piece . He was happy with the arrangement.

Litigation

The company Data East sued Epyx because it saw a copyright infringement against International Karates against the game they distributed Karate Champ . In the first instance, Data East was given right, as both games have a one- and two-player mode, simulate various identical movements and a referee, and use a speech bubble with the same terms. As a result, all international karate games had to be recalled. In the Epyx revision, however, the judgment was overturned because the United States Court of Appeals for the Ninth Circuit was of the opinion that the criticized points had to arise from the representation of the sport of karate itself and that Data East had no right to these. Furthermore, it should be possible for a 17.5 year old boy to be able to differentiate between the two games.

criticism

The Happy Computer described the C64 version of IK as an “Exploding Fist-Nachzieher”, which, in contrast to the “truck thrusts” in fighting games from 1986, was a “darn good one”. The game's technology, speech output and music were praised by Hubbard. It is a "must for Commodore owners who want to buy a martial arts game." Five years later, the ASM writes that even at that time there were only a few games that "could hold a candle to International Karate ." 22 years after the Publication writes the Austrian business paper , IK is one of the "most famous games for the C64" and a legend of "game history."

successor

In 1987 the successor International Karate Plus was published. In 2000 followed with International Karate 2000 a version for Game Boy Color and 2001 International Karate Advanced for Game Boy Advance .

Web links

Individual evidence

  1. ^ A b Celeste Elizabeth Andersen: A Promise of Conformity in the Area of ​​"Look and Feel." In: Joe E. Brock (Ed.) Santa Clara High Technology Law Journal. Santa Clara University School of Law, Jan 1989, p. 548.
  2. ^ Interview ( memento of January 12, 2005 in the Internet Archive ) with Hubbard in the "Sid Tune Information List" (STIL) of the HVSC
  3. Professor Richard H. Stern's script for his "Computer Law 484" course at George Washington University Law School
  4. Happy Computer Games Special Part Special Issue 2/86 on kultboy.com
  5. ASM 5/1990 on kultpower.de
  6. ^ "A History Of Computer Gaming" Roland B. Seper on Wirtschaftsblatt.at ( Memento from September 27, 2007 in the Internet Archive )