Mexica (game)

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Mexica -GameCon 2007.jpg
Game data
author Wolfgang Kramer ,
Michael Kiesling
graphic Franz Vohwinkel
publishing company Ravensburger ,
Rio Grande Games
Publishing year 2002
Art Board game
Teammates 2-4
Duration 60-75 minutes
Age from 10 years on


German Games Award 2002: 5th place
International Gamers Award 2003: nominated
Jeu de l'Année 2003: nominated

Mexica is a board game that was developed by Wolfgang Kramer and Michael Kiesling .


In 2002 it was published in German by Ravensburger and in English by Rio Grande Games . After Tikal and Java it is the third part of the mask trilogy . It is designed for two to four players and takes about an hour. As with the other two games, the graphics come from Franz Vohwinkel .

Game flow

The players must try to divide the city of Tenochtitlan on Lake Texcoco into districts and gain influence over the most developed districts. The different city districts are separated by canals and connected with bridges. During their turn, the players can use action points that are obtained for building districts and for the largest buildings in them. With the use of the action points, new districts or bridges can be built or used as movement points.


Mexica took fifth place at the German Games Prize in 2002 and was nominated for the International Gamers Award 2003 and the Jeu de l'Année 2003.

Web links