Mexica (game)
Mexica | |
---|---|
Game data | |
author |
Wolfgang Kramer , Michael Kiesling |
graphic | Franz Vohwinkel |
publishing company |
Ravensburger , Rio Grande Games |
Publishing year | 2002 |
Art | Board game |
Teammates | 2-4 |
Duration | 60-75 minutes |
Age | from 10 years on
|
Awards | |
German Games Award 2002: 5th place |
Mexica is a board game that was developed by Wolfgang Kramer and Michael Kiesling .
game
In 2002 it was published in German by Ravensburger and in English by Rio Grande Games . After Tikal and Java it is the third part of the mask trilogy . It is designed for two to four players and takes about an hour. As with the other two games, the graphics come from Franz Vohwinkel .
Game flow
The players must try to divide the city of Tenochtitlan on Lake Texcoco into districts and gain influence over the most developed districts. The different city districts are separated by canals and connected with bridges. During their turn, the players can use action points that are obtained for building districts and for the largest buildings in them. With the use of the action points, new districts or bridges can be built or used as movement points.
Awards
Mexica took fifth place at the German Games Prize in 2002 and was nominated for the International Gamers Award 2003 and the Jeu de l'Année 2003.
Web links
- Mexica in the Luding games database
- Mexica in the games database BoardGameGeek (English)