Sonic the Hedgehog 2 (8-bit)

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Sonic the Hedgehog 2
Sonic2Logo.png
Logo of the game
Original title ソ ニ ッ ク ・ ザ ・ ヘ ッ ジ ホ ッ グ 2
transcription Sonikku za Hejjihoggu Tsu
Studio JapanJapan Aspect Co. Ltd
Publisher JapanJapan Sega
Senior Developer JapanJapan Tomozou Endo
composer JapanJapanNaofumi Hataya Masafumi Ogata
JapanJapan
Erstveröffent-
lichung
Sega Master System : October 16, 1992 Sega Game Gear : October 29, 1992 November 17, 1992 November 21, 1992 Wii Shop Channel : November 18, 2008 December 8, 2008 December 26, 2008 Nintendo 3DS eShop : October 31, 2012 June 27, 2013
EuropeEurope

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United StatesUnited States
JapanJapan

JapanJapan
United StatesUnited States
EuropeEurope

JapanJapan
United StatesUnited States EuropeEurope
platform Sega Master System , Sega Game Gear , Nintendo GameCube , Windows , PlayStation 2 , Nintendo Wii , Nintendo 3DS
genre Jump 'n' run
Game mode Single player
medium Plug-in module
language English
Age rating
USK released from 6
PEGI recommended from 3 years

Sonic the Hedgehog 2 ( jap. : ソニック·ザ·ヘッジホッグ2 , Hepburn : Sonikku za Hejjihoggu TSU ) is a 2D platformers Run - video game , that of Aspect Co. develops and by Sega in 1992 for the Sega Master System and the Sega Game Gear was released. Many innovations in the 16-bit version of the same name for the Sega Mega Drive , which was published a short time later, could not be implemented due to technical limitations, such as the constant accompaniment of the new character Tails , the transformation into Super Sonic and a multiplayer mode. The Spin Dash was not built into this game either, instead several small, individual gimmicks were used.

It is the sequel to Sonic the Hedgehog (1991) and the predecessor to Sonic the Hedgehog Chaos (1993).

action

After the last few events, peace has returned to South Island . Sonic decides to go on a journey in search of other adventures. On his return he finds the island almost completely deserted. He discovers a handwritten letter from Tails that Dr. Robotnik holds him and many of the island's animals captive in a place called the Crystal Egg and only releases them when Sonic sends the six Chaos Emeralds to Dr. Robotnik delivers. Sonic embarks on an adventure towards the Crystal Egg , but with the intention of finding Dr. Defeat Robotnik and free Tails without handing over the six Chaos Emeralds.

Only if the player manages to complete the sixth zone with all six Chaos Emeralds, Sonic reaches the Crystal Egg Zone and can free Tails and the animals there after the final boss fight. Without the six Chaos Emeralds, the game ends after the sixth zone, the credits are running in which Sonic runs back alone, sees Tails' face in the starry sky and it remains uncertain what happened to Tails.

Gameplay

In Sonic the Hedgehog 2 , the player takes control of the blue hedgehog Sonic in a side-scrolling 2D platformer. In addition to the control pad for movement, only one action button is required to jump. In jumping or rolling form, called Spin Attack, Sonic can defeat opponents or open item boxes in the form of monitors. When touched, the golden rings can be collected; If Sonic takes damage, he loses the rings. If Sonic takes damage without owning rings or falls into a deadly abyss, he loses an extra life, of which you have three at the start of the game. If you collect 100 rings, you get another extra life. Unlike in the predecessor, this time Sonic can pick up lost rings after suffering. The monitors can contain an extra life, ten rings, temporary increased speed (only in the Sega Master system version), temporary invulnerability or a checkpoint. In this game, the goal can also contain 10 rings, an extra life or a continue. Most opponents can be defeated with the Spin Attack, which earns the player points and frees the trapped animals.

The game consists of seven zones ( Under Ground Zone , Sky High Zone , Aqua Lake Zone , Green Hills Zone , Gimmick Mountain Zone , Scrambled Egg Zone and Crystal Egg Zone ) with three acts each, which can be defined as levels . Each zone has its own theme, appearance and variety of opponents. At the end of the third act there is also a fight against one of Dr. Robotnik in this game used Master Robot , including the robotic imitation Silversonic . The Chaos Emeralds cannot be won in Special Stages, but must be found and collected in the second acts of the first five zones, while the sixth Chaos Emerald is obtained after defeating Silver Sonic . The greatest innovation of the 8-bit version of Sonic the Hedgehog 2 are interactive objects for extraordinary locomotion that Sonic can use, such as carts , hang gliders or giant air bubbles in which he drifts upwards underwater.

development

As with its predecessor, Sonic the Hedgehog 2 also released a game of the same name for the Sega Mega Drive, but this time the 8-bit version was completed before the 16-bit version. Mainly responsible for the development was Tomozou Endo from Aspect Co. Ltd , who had a considerably larger team available than Yūzō Koshiro with the 8-bit predecessor. At the beginning of development it was still considered how to have Tails as a sidekick in the 16-bit model , but this would have resulted in enormous technical problems on both systems, if this thought had to give way quickly. However, the thumbnails at the beginning of each zone still show Sonic and Tails together in the adventure, although according to the storyline Tails in Dr. Robotnik's captivity. The transformation into Super Sonic or a multiplayer mode were never implemented on the 8-bit systems due to technical limitations. The Spin Dash was not yet built into this game for unknown reasons, instead several small, individual gimmicks were used. The development was based on the Sega Master System, which is why the less adapted Sega Game Gear version has a significantly higher level of difficulty in several places, especially in the boss fight against the Arijigoku Mecha , due to the smaller screen section .

reception

reviews
publication Rating
Game Gear Master system
GamePro k. A.
IGN k. A. 8/10 (Wii)
Mean Machines k. A. 95%
Mega Zone k. A. 93%
Sega Force 93% 92%
Sega Force Mega 93% 92%
Sega Master Force k. A. 92%
Awards
publication Award
Electronic Gaming Monthly Best Game of the Year
( Portable Game Systems )

The game received mostly positive ratings. While the master system version has sold 2.96 million times, the Game Gear version has sold a total of 400,000 units. The German-language computer game magazine GamePro rated the Game Gear version of Sonic the Hedgehog 2 with 5 out of 5 stars. The US online magazine IGN rated the master system version of the game with 8 out of 10 points.

New releases and successors

New releases

After the initial release of Sonic the Hedgehog 2 for the Sega Master System and Sega Game Gear, the 8-bit version of Sonic the Hedgehog 2 was also on Sonic 2 in 1 (1995, Sega Game Gear), Sonic Adventure DX: Director's Cut ( 2003, Nintendo GameCube , PC ), Sonic Gems Collection (2005, Nintendo GameCube, PlayStation 2 ) and Sonic PC Collection (2009, PC) included. In addition, the game for the virtual console of the Nintendo Wii (2008) and the Nintendo 3DS (2013) was released again.

successor

In the years that followed, other Sonic 8-bit platformers appeared for the Sega Game Gear, all of which, with one exception, were also published for the Sega Master System: Sonic the Hedgehog Chaos (1993), Sonic the Hedgehog Triple Trouble (1994) and Sonic Blast (1996).

Individual evidence

  1. Game Gear Pro Review: Sonic the Hedgehog 2 . In: GamePro . No. 44, March 1993, p. 164.
  2. Lucas M. Thomas: Sonic the Hedgehog 2 (Master System Version) Review: The name's the same, but it's a totally different game . December 9, 2008. Retrieved February 9, 2012.
  3. Master System Review: Sonic the Hedgehog 2 . In: Mean Machines . No. 2, November 1992, p. 66. Retrieved February 3, 2012.
  4. Sonic the Hedgehog 2 . In: Mega Zone . No. 25, January 1993, pp. 31-3. Retrieved February 3, 2012.
  5. a b Reviewed: Sonic the Hedgehog 2 (Master System & Game Gear) . In: Sega Force . No. 12, December 1992, pp. 30-33. Retrieved February 3, 2012.
  6. Game Gear Guide . In: Sega Force Mega . 2, No. 7, January 1994, p. 78.
  7. Master Market . In: Sega Force Mega . 2, No. 7, January 1994, pp. 79-80 [80].
  8. Sega Master Force Issue 2 . In: Sega Master Force . No. 2, September 1993, p. 13. Retrieved November 19, 2015.
  9. Electronic Gaming Monthly's Buyer's Guide . In: Electronic Gaming Monthly . 1993.
  10. Game Gear Pro Review: Sonic the Hedgehog 2 ". GamePro . No. 44, March 1993. p. 164.
  11. ^ Sonic the Hedgehog 2 (Master System Version) Review - IGN. Retrieved February 19, 2020 .