True Crime: Streets of LA
True Crime: Streets of LA | |||
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Studio | Luxoflux | ||
Publisher | Activision | ||
Erstveröffent- lichung |
USA: November 4, 2003 Europe: May 27, 2004 |
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platform | PC ( Windows , Mac OS ), GameCube , PlayStation 2 , Xbox | ||
genre | Action game | ||
Subject | crime | ||
Game mode | Single player , multiplayer | ||
control | Keyboard and mouse ; Gamepad | ||
system advantages preconditions |
1 GHz CPU, 256 MB RAM | ||
medium | DVD-ROM | ||
language | English | ||
Age rating |
True Crime: Streets of LA is one of Luxoflux developed and Activision published computer game . The successor to Streets of LA is True Crime: New York City . Streets of LA is based heavily on Rockstar Games' successful Grand Theft Auto ( GTA ) series.
action
The player takes on the role of policeman Nick Kang , who was suspended from duty for his brutal behavior. The head of the undercover special unit "EOD" becomes aware of him and gives him a job. Here his way of acting is even very desirable. From then on, Kang has to mess with the city gangs and investigate the murder of his father on the side. His knowledge of the Far Eastern martial arts help him fight rival gangs of the Russian and Chinese mafia.
Gameplay
The faithful replica of Los Angeles covers 250 square kilometers. There are over 100 different missions spread over eight episodes. The individual missions are scenes initiated that advance the plot. The main part of the missions are drives and gunfire. There is also a slight proportion of stealth elements and beat-'em-up elements. The typical sequence of missions is as follows: The player drives to a place marked on the game card. There is usually a level waiting for the player, i. H. a previously unreachable location, such as B. the interior of a café. The player must now either fight his way through a number of opponents with weapons or he must sneak in somewhere without attracting attention (stealth element) or must defeat some opponents without weapons (beat-em-up element).
The missions can be partially skipped, i.e. that is, it is not necessary to complete every mission. Missions that fail (and are skipped) result in a variation in the plot that is therefore non-linear. However, a certain number of missions must be completed in an episode in order for other episodes to be started.
The player also receives a "good cop / bad cop" rating based on how they go about the missions. The evaluation leads to three different endings of the plot. One of these ends is z. B. an early ending, which is achieved when the player receives too many "bad cop" ratings.
In addition to the missions in the main storyline, there are also random missions in which the player has to drive to markings that appear randomly on the map in order to catch criminals.
Background and connections
Streets of LA uses many elements and stylistic devices from other successful computer games. For example, Kang can perform a Max Payne- typical pike jump at any time and act in the bullet time typical for this series . These stylistic devices were paired with martial styles and movements typical of the Matrix . Due to the aestheticization of acts of violence, the brutal behavior of Kang and the vigilante justice that Kang uses to solve the murder of his father, the age rating was set at 18 years.
Voice actors for the characters in the game included Gary Oldman , Michael Madsen , Christopher Walken , Russell Wong and Michelle Rodríguez .
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Web links
- Official website
- True Crime: Streets of LA at MobyGames (English)
- True Crime: Streets of LA in the Internet Movie Database (English)