Xenoblade Chronicles X

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Xenoblade Chronicles X
Original title ゼ ノ ブ レ イ ド ク ロ ス
transcription Zenobureido Kurosu
Studio Monolith Soft
Publisher Nintendo
Senior Developer Tetsuya Takahashi (Director)
Shingo Kawabata (Producer)
Hitoshi Yamagami (Producer)
Tetsuya Takahashi (Writer)
Yuichiro Takeda (Writer)
Kazuho Hyodo (Writer)
composer Hiroyuki Sawano
Erstveröffent-
lichung
JapanJapanApril 29, 2015 December 4, 2015 December 4, 2015
North AmericaNorth America
EuropeEurope
platform Wii U
genre RPG / JRPG
Subject Fantasy , science fiction , cyberpunk
Game mode Single player, multiplayer
language Audio: Japanese , English
Subtitles: Multilingual
Age rating
USK released from 12
PEGI recommended for ages 12 and up
PEGI content
rating
Game contains violence Game contains swear words

Xenoblade Chronicles X , in Japan Xenoblade X ( Japanese ゼ ノ ブ レ イ ド ク ロ ス , Zenobureido Kurosu , pronounced Xenoblade Cross ), is a Japanese role-playing game developed by the Japanese studio Monolith Soft for the Wii U home console . The Japanese version was released on April 29, 2015 by the Wii U manufacturer and Monolith Soft owner Nintendo . The game was released in the US and Europe on December 4, 2015.

The game is the spiritual successor to Xenoblade Chronicles (Wii, 2010) and part of Tetsuya Takahashi's Xeno series. The game concept is based on that of the predecessor, but the plot should be largely independent.

Game description

action

The plot of the game is not directly linked to that of Xenoblade Chronicles , but should have some similarities. Thus, the title should be a spiritual successor.

At the beginning of the plot is the war between two extraterrestrial races, who are at war in close proximity to Earth. In the course of this struggle the earth will be destroyed. Some survivors flee with a spaceship that crashes on another planet. Here the survivors are building a new city called New Los Angeles. The player takes on the role of one of these people and is rescued by the soldier Elma at the start of the game. At the beginning of the game he can determine the design of his character.

Gameplay

Like its predecessor, the game is set in an open world. There the protagonist fights with a group of up to three fellow fighters against native animals and xenoforms, explores the five areas of the planet Mira (Primordia, Noctilum, Oblivia, Sylvalum and Cauldros) and thus rises in the level. The player has the opportunity to move around in robot-like beings (" Mechs ") that can both fly, drive and otherwise transform themselves. Some elements, e.g. B. the combat system, taken from the predecessor. You have the option to create the main character yourself.

History of origin

development

In May 2010, Nintendo launched Xenoblade Chronicles from Monolith Soft for the Wii in Japan . It was only released in Europe and North America in 2011 and 2012, respectively. Tetsuya Takahashi, the game's director, used to work at Square Enix on JRPGs such as Final Fantasy , Chrono Trigger and Xenogears . In January 2010 he revealed in an interview with Famitsu that he was not very satisfied with Xenoblade . He presented the game there as a mere preparation for his next game.

Probably right after the release of the Wii game Monolith Soft began the development of Xenoblade Chronicles X . In connection with the project there are also job advertisements that were published on the studio homepage in December 2010 and June 2011. During this wave of tenders, it became publicly known for the first time that Monolith Soft was working on an extensive JRPG for the Wii U.

In an interview published in this context, the programmer Michihiko Inaba said that Monolith Soft was interested in the Wii U GamePad. He also spoke about the technology of the Wii-U project. The studio decided to build on the services of western studios such as Bethesda . It was also announced that Monolith Soft had already gained experience in developing HD games. As a Nintendo subsidiary, the studio did not develop any games for the Wii competing consoles, but experimented with the possibilities of HD graphics there.

Announcements

Even before its official announcement, Xenoblade Chronicles X appeared in a Nintendo financial report in October 2012 under the description "a brand new game from Monolith Soft".

On January 23, 2013, Nintendo President Satoru Iwata presented the game to the public for the first time in a Nintendo Direct broadcast. A title was not mentioned at that time. A large, red X was shown at the end of the featured trailer, which is why the game was often referred to as an X in the following period .

On June 11, 2013, Nintendo presented the second trailer for the game during its E3 press conference. Again no title was given. The group named 2014 as the preliminary release date.

The third trailer for the game showed Nintendo a year later, on 10 June 2014 during E3 2014. The trailer was the first time a glimpse of the action of the now as Xenoblade Chronicles X -titled game. Nintendo also announced a postponement. Unlike originally planned, the title will be released worldwide in 2015, according to the E3 trailer from 2015 on December 4th.

On August 5, 2015, Nintendo announced that the game will celebrate its European premiere at gamescom 2015 and will still be released in December.

Download content

Xenoblade Chronicles X has downloadable content ( DLC ) that is subject to a fee . So far, four character packs have been released, each containing three additional missions, the completion of which unlocks a new character. Each of these packages costs 500 yen (about 4 euros). In addition, three “Support Quest” packages at 300 yen (about 2 euros) each have been released, with the help of which you can receive the game currency and experience points faster than usual. All packages are available as a bundle for 2000 yen. The DLCs mentioned are already included in the European and US versions of the game.

Rating mirror

The game was first rated by the Japanese video game magazine Famitsu . There the game received 34 out of 40 possible points (9/9/8/8). German Nintendo magazines have also given the game great praise.

Magazine / website Rating date
4players 90% 1st December 2015
Famitsu 34/40 April 21, 2015
ntower 9/10 November 30, 2015

Web links

Individual evidence

  1. a b Xenoblade Chronicles X E3 2015 trailer. June 16, 2015, accessed August 11, 2015 .
  2. https://cdn02.nintendo-europe.com/media/downloads/news_7/2015_2/agust/UK-Wii_U_3DS_Q3-Q4_2015_schedule.pdf (link not available)
  3. a b First story details about Xenoblade Chronicles X. In: Nintendo-Online. June 10, 2014, accessed July 17, 2014 .
  4. Xenoblade Chronicles X - Wii U - Games. Nintendo Germany, accessed October 19, 2015 .
  5. a b c d Inside Nintendo 6: The Wii U game from Monolith Soft. In: Nintendo-Online. January 24, 2013, accessed July 17, 2014 .
  6. Richard George: Monolith Soft Debuts New Wii U RPG. In: IGN. January 23, 2013, accessed July 17, 2014 .
  7. Johannes K .: E3 trailer gives an outlook on Monolith Softs X. In: Nintendo-Online. June 11, 2013, accessed July 17, 2014 .
  8. Xenoblade Chronicles X will be released in 2015, story trailer released. In: Nintendo-Online. June 10, 2014, accessed July 17, 2014 .
  9. Nintendo announces important new releases at gamescom. In: nintendo.de. August 5, 2015, accessed August 24, 2015 .
  10. Xenoblade Chronicles X: website update (April 28): Paid DLC info, online and more. In: NeoGAF. April 28, 2015, accessed September 5, 2015 .
  11. Xenoblade Chronicles X: DLC characters are included in the European version. In: 4Players. September 20, 2015, accessed February 8, 2016 .
  12. a b Famitsu Review Scores: Issue 1377. Gematsu, April 21, 2015, accessed August 5, 2015 .
  13. Xenoblade Chronicles X - First western reviews are positive. (No longer available online.) In: nintendo-magazin.de. November 30, 2015, archived from the original on January 24, 2016 ; accessed on January 24, 2016 . Info: The archive link was inserted automatically and has not yet been checked. Please check the original and archive link according to the instructions and then remove this notice. @1@ 2Template: Webachiv / IABot / www.nintendo-magazin.de
  14. Jens Bischoff: Test: Xenoblade Chronicles X. In: 4players.de. December 1, 2015, accessed January 24, 2016 .
  15. Review of Xenoblade Chronicles X - Wii U. Accessed June 8, 2020 .