List of characters in the Banjo-Kazooie series: Difference between revisions

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==Main characters==
==Main characters==
== ZACH FUCKIN ROCKS!!!!!!!!!!!!!! ==

===Banjo===
===Banjo===
[http://img.engadget.com/common/images/7548881577822180.JPG]'''Banjo''' is a rare [[anthropomorphic]] brown honey<ref>http://web.archive.org/web/19990220041733/www.rareware.com/recent/games/banjo/castlist/</ref> bear who is one of the two main characters of the series. He is always seen wearing yellow shorts with a belt, a shark tooth necklace, and a bright blue backpack.<ref>http://web.archive.org/web/19990825001749/banjo-kazooie.com/intro/index.html</ref> The backpack usually contains his good friend Kazooie, though she was absent from it in Banjo's first appearance in a game, [[Diddy Kong Racing]]. Banjo is "adopted" by Kazooie some time ago,<ref>http://web.archive.org/web/19990220041733/www.rareware.com/recent/games/banjo/castlist/</ref> and the trouble that she attracts usually ends up coming for Banjo as well. Banjo also has a younger sister named Tooty. Banjo is also mainly responsible to what happens to Tooty. All three live at the base of [[Locations in the Banjo-Kazooie series#Spiral Mountain|Spiral Mountain]] on the Isle o' Hags. He can also play his [[Banjo|namesake instrument]].<ref>http://web.archive.org/web/19981206004636/www.diddykongracing.com/driversed.html</ref>
[http://img.engadget.com/common/images/7548881577822180.JPG]'''Banjo''' is a rare [[anthropomorphic]] brown honey<ref>http://web.archive.org/web/19990220041733/www.rareware.com/recent/games/banjo/castlist/</ref> bear who is one of the two main characters of the series. He is always seen wearing yellow shorts with a belt, a shark tooth necklace, and a bright blue backpack.<ref>http://web.archive.org/web/19990825001749/banjo-kazooie.com/intro/index.html</ref> The backpack usually contains his good friend Kazooie, though she was absent from it in Banjo's first appearance in a game, [[Diddy Kong Racing]]. Banjo is "adopted" by Kazooie some time ago,<ref>http://web.archive.org/web/19990220041733/www.rareware.com/recent/games/banjo/castlist/</ref> and the trouble that she attracts usually ends up coming for Banjo as well. Banjo also has a younger sister named Tooty. Banjo is also mainly responsible to what happens to Tooty. All three live at the base of [[Locations in the Banjo-Kazooie series#Spiral Mountain|Spiral Mountain]] on the Isle o' Hags. He can also play his [[Banjo|namesake instrument]].<ref>http://web.archive.org/web/19981206004636/www.diddykongracing.com/driversed.html</ref>

Revision as of 22:59, 9 January 2008

This is a list of characters from the Banjo-Kazooie series of video games.

Main characters

ZACH FUCKIN ROCKS!!!!!!!!!!!!!!

Banjo

[1]Banjo is a rare anthropomorphic brown honey[1] bear who is one of the two main characters of the series. He is always seen wearing yellow shorts with a belt, a shark tooth necklace, and a bright blue backpack.[2] The backpack usually contains his good friend Kazooie, though she was absent from it in Banjo's first appearance in a game, Diddy Kong Racing. Banjo is "adopted" by Kazooie some time ago,[3] and the trouble that she attracts usually ends up coming for Banjo as well. Banjo also has a younger sister named Tooty. Banjo is also mainly responsible to what happens to Tooty. All three live at the base of Spiral Mountain on the Isle o' Hags. He can also play his namesake instrument.[4]

Kazooie

Kazooie is a rare Red Crested Breegull.[5] She is one of the two title characters in the series. At the beginning of the first game, she resides in Banjo's backpack, in his home in Spiral Mountain. Throughout the game, she remains inside his backpack, except in the second game, Banjo-Tooie, where she can split with Banjo and go adventuring on her own, and also in Banjo-Kazooie: Grunty's Revenge for the Game Boy Advance, at the start of which she is kidnapped, leaving Banjo to complete the game's first level unaided.

Unlike Banjo, who is calm and mild-mannered, Kazooie is much more impulsive. She tends to argue frequently with Bottles the Shortsighted Mole and other side characters, and gives sarcastic commentary about the events of the game. Indeed, it tends to be Kazooie's sharp tongue that gets the duo into a lot of fights and overall sticky situations, much to Banjo's dismay.

Kazooie's attacks consist mainly of a wide variety of eggs she can launch at enemies, though she can also use her strong beak to attack on occasion. One of the more useful abilities she's granted in Banjo-Tooie is the ability to transform into a dragon, granting her increased strength in her attacks, as well as fire breath to replace her peck attack and an unlimited supply of Fire Eggs. She can also play her Kazoo.

Gruntilda Winkybunion

Gruntilda Winkybunion, also referred to as Grunty for short, is a witch who serves as the villain of the series. She is a stereotypical witch, with green skin, warts, a witch's hat and a hideous cackle. She had a habit of speaking in rhyme (which was ultimately broken in Banjo-Tooie) and she is quite skilled in magic. She is very narcissistic and in her first appearance, Gruntilda finds out that her so-called prettiness is surpassed by that of Banjo's little sister, Tooty. Enraged, Grunty kidnaps Tooty and places her in her Beauty Transformation Machine, operated by her hunchback sidekick, Klungo. However, with the exception of the game over sequence (the cutscene shows the beautified Witch wearing the skirt she promised to and attracting Mumbo), she never actually gets Tooty's beauty transmitted to her, and instead hosts a game show titled Grunty's Furnace Fun that Banjo and Kazooie must win in order to set Tooty free. Afterwards, Banjo and Kazooie battle her on top of her castle, resulting in her falling through the ground and being buried alive under a boulder. [6]

Chronologically, Grunty's second plan of action came in the third game to be released in the series, Banjo-Kazooie: Grunty's Revenge, which occurs two months after the first game. Here, she has her soul transported into Mecha-Grunty, a robot designed by Klungo. In this new body, she kidnaps Kazooie and goes back in time, hoping to prevent Kazooie from meeting Banjo (and thereby erasing Grunty's first defeat from history). In the end, though, Banjo and Kazooie succeed in dismantling Mecha-Grunty, forcing Grunty's soul to go back into her still-underground body, to wait for her sisters to rescue her, thus setting the events of Banjo-Tooie into motion.

In Banjo-Tooie, the second game in the series, but the third chronologically, 22 months after Banjo-Kazooie: Grunty's Revenge (logically 2 years after the original game) Gruntilda's sisters Mingella & Blobbelda arrive and use their magic to lift the boulder off of Grunty, whose flesh has by now rotted off, reducing her to nothing more than a skeleton. In order for Grunty to have her body restored, her sisters take her to their own hideout, where they show her the Big 'O' Blaster (B.O.B. for short), which they use to suck out the life forces of others and transfer them to Grunty's. However, once again, Banjo and Kazooie thwart her plans, and this time, Grunty ends up as just a head with no body, which Banjo, Kazooie, Mumbo Jumbo, Humba Wumba and Jamjars use to play kickball. It is at this time she mentions getting revenge in Banjo-Threeie, which will be released in 2008 by Rare, this time featuring the desperate witch for the Xbox 360.

Klungo

Klungo works for Gruntilda the witch and invents much of her equipment. Klungo is usually portrayed as an "Igor"-like character. In Banjo-Kazooie, Klungo plays a small role, only seen activating a machine to switch Grunty's ugliness and swap it for the young Tooty's beauty. He is later seen trying to push the rock off Grunty that fell off during the final fight with Banjo and Kazooie. In Banjo-Kazooie: Grunty's Revenge, Klungo creates Mecha-Grunty and tells the witch to put her soul into the robot. He plays a bigger role and tries to stop Banjo and Kazooie three times. After Grunty's soul goes back into her body, she demands that Klungo send a note for her sisters (Mingella & Blobbelda) to lift the boulder off of her.

In Banjo-Tooie, Grunty's sisters come and release Grunty from her two year prison. She leaves Klungo behind to deal with Banjo. He fights Banjo on three separate occasions, only to get beaten by Banjo and punished by Grunty every time. He appears to have some knowledge of magic as in each fight he utilizes a homemade potion to help give him an edge. After the third fight, he states that "Mrs. Klungo won't find him handsome anymore" and quits working for Grunty to seek his fortune in making "sssstupid gamessss". He later goes to Bottles' house with King Jingaling to party with Bottles and his family. He ends up sleeping after eating cake.

Mumbo Jumbo

Mumbo Jumbo is a shaman in the N64 games Banjo-Kazooie and Banjo-Tooie, as well as the Game Boy Advance games Banjo-Kazooie: Grunty's Revenge and Banjo-Pilot. He lives in his many skull-shaped huts scattered around the lands visited within the games. In Banjo-Kazooie, he offered his assistance to the duo with useful transformations in exchange for his missing Mumbo Tokens. In Banjo-Tooie, his skull looks different than in Banjo-Kazooie with a more round shape to it. He was featured as a playable character who could use his voodoo stick to levitate objects, oxygenate bodies of water, and other such magical procedures, and, no less important, use it as his only attack to zap enemies into oblivion.

Mumbo's origin is not altogether clear. In the time-traveling storyline of Grunty's Revenge, it is revealed that Mumbo was still a shaman in training in the 1970s, which indicates that he was trained under the same witch doctor as Gruntilda, the antagonist of the series. Another rendition of Mumbo's story (written in the Banjo-Kazooie instruction manual) is that he was Gruntilda's teacher in magic, and once her training was complete, she disavowed her teacher and cursed him with a changed appearance. What is clear is that Gruntilda disfigured Mumbo's face, turning it into a skull. The instruction manual for Banjo-Kazooie states that his face shall remain that way until the day Gruntilda is overthrown. However, this has not been addressed in any of the games. However, Rare has stated that they want to keep him with his skull as revealed in an issue of Scribes.

Humba Wumba

Humba Wumba is a Native-American female shaman who seems to have a rivalry with fellow shaman Mumbo Jumbo. It could be because the two are competing as powerful shamans. Humba took over Mumbo's role from the first game, granting the player transformations.

Wumba's only reference to Mumbo Jumbo are threats when the player (controlling Mumbo) enters her wigwam. She also makes a reference of him when Banjo and Kazooie first meet her and she claims to be the most powerful user of magic on the island and Banjo and Kazooie ask about Mumbo and she denies, saying that Mumbo is an amateur. Mumbo makes references of his own when the player completes the game. Mumbo at one point tells her to shut up or he threatens to summon the golden giant (a magic trick he can perform in the game).

It is possible that the two met sometime during their training as Mumbo claimed in Banjo-Kazooie: Grunty's Revenge that he was still a shaman-in-training. It could be that he has a higher "rank" in shaman magic than Wumba, since Wumba can only change Banjo and Kazooie into animals and objects, and she requires a Glowbo to do so. Mumbo only needs the power of Glowbos to do other tasks that considerably uses a lot more magic than his simple transformations, although Humba's transformations can actually attack (transformations such as the van and the adult T-rex are invincible and will kill any enemy it touches) - an ability that Mumbo's transformations didn't have (the crocodile being the only transformation that can attack).

In the final sequence of Banjo-Tooie, it seems apparent that Mumbo and Wumba inevitably bury the hatchet and declare a truce.

Bottles

Bottles the shortsighted mole is one of the main characters in the series. He is a stereotypical geek, with large, thick, cokebottle framed glasses (hence his name), and awkward height and weight. He has appeared in every Banjo-Kazooie game so far, except for Banjo-Kazooie: Grunty's Revenge, where he was only mentioned by Banjo and Mumbo.

Bottles' main role in Banjo-Kazooie is to assist the player with new moves, and appeared in nearly every level of the game. He and Kazooie constantly fired insults at each other throughout the game, often making fun of his short, geeky appearance. In Banjo-Tooie, after casting a spell meant to destroy Banjo and Kazooie, the undead Gruntilda kills Bottles instead, resulting in Banjo, Kazooie and Mumbo Jumbo taking revenge for his death. The game also reveals additional details regarding his family, and indicates that he has a wife, Mrs. Bottles, two kids, Speccy and Goggles, and a brother, Jamjars, who takes over the role Bottles held in the prequel. At the end of the game, he is revived.

A secret game mode, called Bottles' Revenge, and only accessible with a GameShark, allows hidden playability of the ghostly Bottles. In this mode, two-players are playing. One controls Banjo, the other controls a ghostly, devilish Bottles, and can possess nearby enemies by pressing, and have complete control over them. However, when the duo enter a boss battle, Devil Bottles feels that he's "not needed" and leaves. Rareware could not make Devil Bottles control bosses, due to the fact that Old King Coal was the only boss that could be controlled.

Drill Sergeant Jamjars

Drill Sergeant Jamjars is the brother of the short-sighted mole, Bottles. In the game Banjo-Tooie, he teaches the player the moves and skills required to reach Gruntilda in Cauldron Keep, calling the moves Bottles had taught Banjo in the last game 'novice moves'. Jamjars is a stereotypical drill sergeant complete with trooper sunglasses and green fatigues and army boots. He speaks loudly and clearly. He is different from Bottles like cheese to chalk, as the booklet says. He also gets into many witty quarrels with Kazooie. His silos create a network of shortcuts throughout the Isle O' Hags.

Jinjos

Jinjos are a species of multi-colored creatures that inhabit the Isle O' Hags. Their original home was Spiral Mountain, home of Banjo and Kazooie, but they were forced out when Gruntilda built her lair. Jinjos appear to be quite sociable and enjoy competitive sport - in Banjo-Tooie they were preparing for an upcoming kickball tournament against a team of Moles, while in Banjo-Pilot they have a special all-Jinjo Grand Prix. A species called Minjos look the same as the friendly Jinjos, but they unexpectedly growl and attack the player if they are approached.

Their first appearance is in Banjo-Kazooie where one of the many objectives is to "collect" the Jinjos, thus freeing them. Each level contained 5 Jinjos, one of each color (Blue, Purple, Yellow, Green, and Orange). Freeing 5 Jinjos awards the player with a Jiggy, a golden Jigsaw puzzle piece used to enter new levels. Also of note is the living statue, the "Jinjonator", that helps to defeat Gruntilda. In the sequel, Banjo-Tooie, the Jinjos returned along with their ruler, King Jingaling. "Minjos", the supposed arch-enemies of Jinjos, were also introduced in this game. Families of Jinjos are rescued instead of single ones. Also several new colors of Jinjos were introduced: White, Red, Brown and Black as well as an unseen Gray family that was said to have been killed when the witches drove the Hag 1 through their house in the Jinjo Village. In Banjo-Kazooie, Grunty's Revenge, Jinjos also appear to live in family groups, with a family assigned to each world. However, in this game, it appears that Jinjos were the original inhabitants of Spiral Mountain and the connecting worlds, and have fled from Grunty and her army.

Introduced in Banjo-Kazooie

Spiral Mountain

Tooty

Tooty is sweet and kind and loves going on adventures with her brother. Tooty has blonde hair tied in pigtails, wears a red shirt with a yellow star in the middle and purple trousers. She plays the piccolo in the introduction of the first game with Banjo and Kazooie playing a banjo and kazoo, respectively (along with Mumbo on the saxophone, xylophone, and fiddle). Tooty was kidnapped by the envious Gruntilda. She is friends with Bottles (who she calls "Mr. Mole"). Tooty was rescued by Banjo as first prize in Grunty's Furnace Fun.

After Banjo-Kazooie, Tooty has not appeared in a game since. The only reference to Tooty seems to be a picture of her in Banjo's house and on a giant milk carton in Banjo-Tooie, in a traditional lost person ad. (Which is a reference to the fact she didn't appear in the game)

While Banjo-Kazooie was still in pre-production, the official Nintendo magazine, Nintendo Power, gave an overview of the game in which Tooty's original name was "Piccolo" and she was Banjo's girlfriend, not his sister. Tooty still plays a piccolo in the intro of the first game.

Roysten

[2] Banjo's pet fish that you occasionally see swimming in his little fish bowl next to his bed. After rescuing Tooty from Gruntilda in Banjo-Kazooie, Roysten is seen on Mumbo's grill while the shaman is flipping burgers. After the introductory events of Banjo Tooie, he becomes trapped under a boulder and must be rescued. If you get him out and release him into the moat around Spiral Mountain, he will teach you a faster swimming technique, as well as increasing your air capacity. The fish Bottles cuts up after he's brought back to life is also Roysten, as evidenced during the Character Parade movie clip. Roysten is often shown in uncomfortable situations (such as being on the grill) but he somehow always ends up alright.

Gruntilda's Lair

Brentilda Winkybunion

[3] Brentilda Winkybunion, more commonly referred to as Brentilda, is a character in the Banjo-Kazooie series. She's Gruntilda's nicer sister. Brentilda is the complete opposite of Gruntilda. She looks more like a kind fairy than a mean witch. She has green skin, like Gruntilda, but unlike Gruntilda she wears a pink dress. It has been stated that Grunty hates her because she inherited the family's good looks. When Banjo and Kazooie approach her in the game, the music changes to a joyful tune. She helps the duo by giving them information about Gruntilda's habits (such as what she eats for dinner to what her dog's name is) that they'll need for the quiz at the end of the game. She will also restore their energy. In Mad Monster Mansion in the Banjo-Kazooie game, you can see a portrait of Brentilda on the wall of the room where the Napper is sleeping. The same portrait can be seen in Banjo-Tooie, lying in the corner of Pawno's Emporium in Jolly Roger's Lagoon. Brentilda may be based off of Glinda the Good of The Wizard of Oz, while Gruntilda takes her design from the Wicked Witch of the West.

Cheato

[4] Cheato is a flying book filled with cheat codes that Banjo and Kazooie can use to help them on their adventures. A ambient tone of music plays when the character approches him. In Banjo-Kazooie Cheato offers to give Banjo and Kazooie a cheat code each time they find him in a new location in Gruntilda's Lair. Whenever he offers this, Gruntilda threatens to rip Cheato's pages out, but Cheato disobeys her anyway. When Banjo and Kazooie meet Cheato again in Banjo-Tooie, Gruntilda has made good on her threats to rip Cheato apart, and spread his pages throughout the Isle O' Hags. Cheato offers to give the two a cheat code for every five pages they find and return to him. Cheato also makes an appearance in Banjo-Pilot where players can once again get cheat codes from him.

A continuity error exists with him in the series. In the Banjo-Kazooie instruction manual, it states that Gruntilda dropped her spell books on the way out of the lair. In Banjo-Tooie, it is revealed that it was the same one each time. Also, in Banjo-Kazooie, Grunty actually said she would burn Cheato rather than just rip out his pages. As well, there doesn't seem to be any action of Grunty ripping out Cheato's pages, since as soon as she gets free from the rock, she immediately destroys Banjo's house and heads for the Hag 1, though there is the possibility she returned to her old hair solely to rip out his pages before she went to the Hag 1.

In Banjo-Kazooie, he, like Mingella and Blobellda, employed anastrophe in his speech, but in Banjo-Tooie, he speaks normally.

Dingpot

Dingpot is a large cauldron, from whom Grunty learns that Tooty is more beautiful. Dingpot becomes disenchanted with Grunty, especially from her cruel treatment towards him (such as vomiting in him and washing her filthy clothing in him) and he helps Banjo and Kazooie get to the roof to confront her. In Banjo Tooie Dingpot can be found at the top of Cauldron Keep, where he helpfully restores Banjo and Kazooie's eggs, feathers and health to maximum. Oddly, he helps the player even though Kazooie is also incredibly rude to him.

Mumbo's Mountain

Conga

[5] A gorilla who loves oranges, Conga does not give up his tree without a fight. Around his tree there are square-shaped switches that he claim are his "blocks" and if he hits with his oranges, make one of two Jiggys in his custody appear. He gives up his other Jiggy if Banjo and Kazooie hit him with enough eggs. In Banjo-Tooie, he is the big top ringleader in Witchyworld and only allows the heroes in if they gather enough tickets.


Treasure Trove Cove

Captain Blubber

[6] Captain Blubber is a pirate hippo who apparently owns the beached ship, The Salty Hippo. His treasure is lost in the hold of the ship. After Banjo helped him to retrieve it, Blubber went off on a business venture. He is seen at the end of Banjo-Kazooie riding a Waveracer across the ocean at the beach Banjo, Kazooie, Tooty, Bottles and Mumbo were relaxing at. He set up a "Waveracer" shop in Jolly Roger's Lagoon, but by Banjo-Tooie, his business was ruined, along with several Waveracers. Blubber went on to participate in a trivia contest, and used the winnings to purchase a "flying craft" (oddly enough, the Saucer of Peril ride from Witchyworld).

Snacker

Snacker is a shark who chases Banjo and Kazooie whenever they end up in deep water. He also appears much later in the game at Rusty Bucket Bay, where he once again terrorizes Banjo and Kazooie. He is able to be killed by shooting five eggs at him. However, he comes back quickly (in a similar fashion to the Jaws films, complete with Jaws-esque theme music).

Clanker's Cavern

Clanker

Clanker is a giant metallic whale (but resembles more of a shark) and serves as Gruntilda's garbage disposal. He dislikes the dirty water in which he lives and offers Banjo and Kazooie rewards if they will get him some fresh air and cure his toothache. The inside of his body is fully explorable, and Banjo and Kazooie can enter by swimming through his gills, mouth or air hole.

Gloop

Gloop is a fish whose air bubbles help Banjo and Kazooie when they're running low on air. He is also seen again in Hailfire Peaks in a boiling pool of water. When fed to Boggy, he coughs up a Jiggy.

Bubblegloop Swamp

Tiptup

[7] Tiptup is the conductor of the choir inside Tanktup. Tiptup reappears two years later in Jolly Roger's Lagoon with an egg, long overdue to hatch (32 weeks). He first appeared alongside Banjo in Diddy Kong Racing.

Freezeezy Peak

Boggy

[8] Boggy is a polar bear who falls down after swallowing a Jiggy. He likes to challenge people to sledding competitions. Boggy seems to have lost all of the presents for his three children across the peak. Boggy makes another appearance in the sequel at Hailfire Peaks. Since then, Boggy has gained weight and given up sledding. He spends his time watching TV all day and eats fish. Boggy can be seen watching TV with Mr. Pants on the screen which came out years later.

Groggy, Soggy and Moggy

Groggy, Soggy and Moggy are Boggy's three children. When you first meet them, they are sad due to the fact that they have no presents. When you give each of them a present, they reward you with a Jiggy. They later return in Witchyworld, where they go off in different directions. Banjo makes them go back to Mrs. Boggy.

Gobi's Valley

Gobi

When Banjo and Kazooie first find Gobi, the camel is tied down, complaining about the heat. When he is freed, Gobi runs off and rests next to Trunker, but refuses to share his water with the tree, until Banjo forces him to. Later, when Banjo forces Gobi to cough up a hollow honeycomb, Gobi angrily announces his departure from the valley. Gobi later turns up under a large flower in Click Clock Wood, where Banjo forces him to give up his water more times. Finally, he is fed up, and decides to leave for a "lava world", introduced in Banjo-Tooie as Hailfire Peaks. However, on the way, Grunty captures him and uses him as an attraction in her theme park, Witchyworld. Banjo and Kazooie free him and he continues to the lava world, where he is used to cool the insides of Chuffy the Train so Chuffy can access the icy side. Also, in the sequel, Gobi is seen wearing a beard and is thus dubbed the "Ancient Bearded Camel". If the player goes to see him first as Banjo alone, Gobi reveals that the beard was put on him to make him more popular.

Rubee and Histup

Rubee is the snake charmer inside Kazooie's pyramid. Putting five eggs on the moving basket will make the snake, Histup, rise. This will give Banjo access to a Jiggy. He also has an anteater-like companion named Toots, who returns in Banjo-Tooie as King Jingaling's pet (it is unknown if these two appearances are the same Toots or not).

Click Clock Wood

Gnawty

Gnawty the beaver's home is blocked by a large boulder, but he gets in during the summer. He apparently does not prepare for visitors in winter. Gnawty is from the Donkey Kong Series also made by Rare.

Introduced in Banjo-Tooie

Isle O' Hags

Mingella and Blobbelda

Mingella and Blobbelda are the sisters of Gruntilda. The two built B.O.B (Big O Blaster) and Hag 1 (Digger), and currently reside under a couple of 1-ton weights in Cauldron Keep, the witches' hideout, where they were ironically flattened by Grunty herself during another one of her infamous end-of-game quizzes. The two sisters also stopped Grunty's rhyming.

Mingella is bone-thin, tall, and has an abnormally long nose and pink hair. She carries a spell book around with her and can be described as a stereotypical witch. Like Gruntilda, she and Blobbelda have an unusual colloquial habit: in their case, they employ anastrophe, reverting the proper order of sentences similar to Yoda (e.g. they angrily say "Annoying your rhyming is" instead of "Your rhyming is annoying" when Gruntilda asks them in rhyme how the sisters plan to "get her body back").

Blobbelda can be described as "shapely" as Grunty puts it during the Tower of Tragedy Quiz, she is also short, carries a blue cat under her arm (which is not named) and has red-orange hair. She is a stereotypical witch, with green skin and warts, but unlike her sisters, doesn't wear a hat. Her voice sound is low and rumbly as compared to Mingella's which is scratchier (like Grunty's, only a much higher pitch).

King Jingaling

King Jingaling is ruler of the peaceful Jinjo Village, where his golden temple is located. He carries with him a mysterious pink pet named Toots, who appears exactly like Rubee's pet companion from Gobi's Valley and could easily have just come into the kings possession. After the player has beaten Klungo and visited Jingaling, the king becomes one of Gruntilda's victims as she tries to suck up the life forces of characters in the Isle O' Hags to create a new body for herself, turning the King into a zombie (Toots is reduced to a pile of ash, with only a pair of blinking eyes remaining). At the end of the game, he is rescued by Banjo and Kazooie when they infiltrate Gruntilda's hideout, Cauldron Keep. They use the B.O.B (Big-O'-Blaster) to revive everyone Grunty had sucked all the life away from, including Jingaling and Bottles. King Jingaling seems to act young seeing as he says "yo" often. He is one of the few characters Kazooie does not seem to insult - she even thinks his "strange pet thingy" is "cool". The duo often get his name wrong (Banjo mistakenly calls him "King Dingaling").

Master Jiggywiggy

Master Jiggywiggy is the keeper and leader of the golden tokens called "Jiggies" and the mystical Crystal Jiggy. He is a fairly important character, as he is the one to open up the levels in which you must venture in, although you technically have to solve the jigsaw puzzle first in order for him to do so. He wears a bright yellow tunic and a bright blue cloak with Jiggy images on it held up by a honeycomb-shaped brooch, and his head resembles a Jiggy. Jiggywiggy appears again, in his younger form, in Banjo-Kazooie: Grunty's Revenge. He can be considered a high priest in apperanace and his role. Other characters resembling him populate his temple, but they wear plain brown robes.

Honey B.

Honey B. is a giant, beautiful queen bee (dwarfing Banjo in size) who lives in a large beehive on the Plateau on the Isle o' Hags or in "Spiral Rise" in Banjo-Kazooie: Grunty's Revenge. She offers extra energy in exchange for hollow honeycombs.

Speccy and Goggles

Speccy and Goggles are the son and daughter, respectively, of Bottles and Mrs. Bottles. Their names are taken from the first game where Kazooie insults Bottles using these names. Speccy appears older and is proud of his father, boasting that he can beat the Jinjos in the upcoming Jinjo vs. Mole kickball tournament. Speccy plays with a toy fighter plane and also wears the same cap that the protagonist of the Pokemon series, Ash Ketchum wears. Goggles gives Banjo and Kazooie the Amaze-O-Gaze glasses invented by Bottles and she can be seen playing with a Donkey Kong doll. Both children have Jet Force Gemini posters adorned on the walls of their rooms.

Mayahem Temple

Officer Unogopaz

Officer Unogopaz is a large tiger-like Moggy who guards the entrance to the Mayan kickball stadium. He is very stubborn and refuses entry into the stadium to anyone other than Stonies playing in the games. His name is a pun of "You no go pass", which describes his work ethic rather well. He is used by Rare to knowingly poke fun at the obvious resemblance between Banjo and his various magic-induced forms (all transformations retain the trademark shorts and backpack, for example); he sees straight through Banjo's Stony disguise, telling him it's "pretty obvious", but lets him into the stadium anyway.

Glitter Gulch Mine

Canary Mary

Canary Mary is a canary who was once used in the mine to warn miners of dangerous gases. Eventually, she was locked in a cage inside a gaseous chamber, until Banjo and Kazooie freed her. Afterwards, Mary raced them, with Banjo controlling a minecart. She appears in Cloud Cuckooland for another race, this time Banjo drives a Clockwork Mouse. This second race is one of the most difficult minigames in Banjo-Tooie, if not the most. When rewarding the bear and bird, she feels the need to describe where on her body she found whatever object she is giving them was wedged: in unpleasant spots, to say the least.

Old King Coal

Old King Coal (Grubby Boiler Monarch) inhabits the firebox of a locomotive called Chuffy. He fights Banjo and Kazooie, who want to take control of the engine. After you defeat him, Old King Coal believes you are worthy of riding his train, and he gladly drives Chuffy over to any train station you call him to.

Jolly Roger's Lagoon

Captain Blackeye

Captain Blackeye is a curious character who sits in the back room at Jolly's. He appears to be a pirate, and he drinks perpetually. Blackeye rants about how a bear who, he believes, looked like Banjo stole his glory. He appears to be the same individual seen in pictures in Mad Monster Mansion, albeit a bit more haggard. He is also rumored to be linked to the mysterious Stop 'n' Swop. One of his infamous remarks is "I once had a Dream...." The project name for Banjo-Kazooie was in fact Dream, so this causes many to believe that before Rare thought of making Banjo and Kazooie into a game, they would have a pirate game starring Captain Blackeye. Nintendo however mentions him on their official site for Banjo-Kazooie.[9] Captain Blackeye is also suggested to be the owner of the Rusty Bucket in Rusty Bucket Bay.

His purpose in Banjo-Tooie, however, is very minor. If the player talks to him three times, he will threaten to kill Banjo and Kazooie if they do it again. On the fourth attempt, he will attempt to (as implied by his dialouge), but he's too seasick so he gives Banjo and Kazooie two doubloons to fetch him a glass of water, but then he faints in a comical fashion, and can still be talked to as he spouts off his infamous remarks.

Pawno

Pawno is a sly rat who runs a dirty business in Jolly Roger's Lagoon. He offers to sell his two highest priced items, a Jiggy and one of Cheato's pages, to Banjo-Kazooie, but only if they come up with the right amount of money. Some of his other items, which he has not managed to sell yet, are from various levels in Banjo-Kazooie such as the Mad Monster Mansion portrait of Brentilda and the doll of Grunty from Furnace Fun.

Tiptup Jr.

Tiptup Jr. is the son of Tiptup. His egg was long overdue to hatch, and Tiptup begged Banjo and Kazooie to help. Once Kazooie learned the Hatch move from Jamjars, she could go back and hatch the egg. Tiptup gave the bear and bird a Jiggy for their help and went home to introduce Tiptup Jr. to his nineteen sisters.

Chris P. Bacon

Chris P. Bacon is a photographer who was found taking pictures of ancient paintings inside a temple in Atlantis, but he gets harassed by sinister fish who bite him despite the fact that he is in a cage. Banjo and Kazooie must shoot eggs at the fish until Chris is done taking pictures. Apparently, he uses a Gameboy and Gameboy Camera in his job as he is seen holding them in his hand when you meet him. He also wears blue swimming flippers and British flag swimwear. His name comes from the pun "Crispy Bacon", which is rather appropriate as he is a pig.

His name was made in a Nintendo Official Magazine UK competition. The creator of the name was Rai Butera.

Lord Woo Fak Fak

Lord Woo Fak Fak (Self-Important Anglerfish) is the level boss of Jolly Roger's Lagoon in Banjo-Tooie, and resides at the bottom of the level's ocean in a broken locker labeled "D. Jones", a reference to the seafarer's legend of Davy Jones' Locker. He is a huge anglerfish with small luminous spots in his body. He calls these glowing spots his precious boils, if he is hit in that weak spot he will bleed. He, unlike other bosses, can also be fought while Banjo and Kazooie are transformed. Lord Woo Fak Fak mentions (after you have defeated him) that he used to be a hero. What this means is unknown, but it may be a reference to Glimmer in the Donkey Kong series, who help the Kongs out by illuminating the dark underwater areas they sometimes visit. Zombie King Jingaling mentions that himself and Fak Fak often go fishing together. Again, what this means is not known. Also, if attacked after defeated, will say he knows Banjo's father.


Terrydactyland

Styracosaurus Family

The Styracosaurus family is composed of mother Scrotty and her three children, Scrat, Scrit and Scrut. Much to Scrotty's grief, each of her children has found themselves in some particularly unfortunate circumstances. Her daughter, Scrut, went off to the carnival at Witchyworld and never returned (she was put on as the "Mighty Evil Dinosaur" in the Cave of Horrors). Her son Scrit went out one day and came home mysteriously tiny (barely larger than Banjo). And her eldest son, Scrat, seems to have caught a particularly nasty bug which he believes he caught from the bones in the Pterodactyl Soup. When Banjo and Kazooie remedy all of these problems, the family rewards them.

Grunty Industries

Clinker

Clinker is an anthropomorphic loudspeaker who never appears in "person", but whose voice is heard whenever Banjo & Kazooie make a misstep in Grunty Industries. His voice is heard often throughout Clinker's Cavern, implying that the cavern is his and that his name is, indeed, Clinker, although the fungi-like creatures that the player must clean off the vents in Clinker's Cavern are also referred to as "Clinkers". The area's name is also a pun on "Clanker's Cavern", a level from the previous game.

Hailfire Peaks

Aliens

Banjo and Kazooie first meet the aliens in Jolly Roger's Lagoon, where their ship is out of power. After the duo power up their ship again with Ice Eggs (getting a Jiggy that they'd landed on for their troubles), the aliens go to and again crash-land on the Icy Side of Hailfire Peaks. The jolt of the landing causes the father to fall out of the saucer in midair and kills him, but he is revived by Mumbo. Banjo and Kazooie must then reunite him with his kids, the reward for which is a Jiggy. As evidenced by the character parade, the adult aliens are named Alph, Beti and Gammo (after the first three letters of the Greek alphabet) and the children likewise, Alphet, Bettet and Gamet. Kazooie asks one if any of them are called Elvis.

Sabreman

Sabreman, the star of the video game Sabre Wulf, got lost and was frozen to death in Hailfire Peaks' Icy Side while chasing his archnemesis Sabre Wulf. He is revived by Mumbo, and then must be warmed up by Banjo and Kazooie. After getting a ride back to his tent on the Lava Side, Sabreman rewards Banjo with a a Jiggy. He also falls asleep in his bed quickly after. Sometimes he will talk in his sleep.

Cloud Cuckooland

Superstash

Superstash is a giant safe in the Central Cavern of Cloud Cuckooland that is charged with guarding Gruntilda's valuables, namely, a Jiggy. He'd gladly give over his contents, but unfortunately for Banjo and Kazooie, he's lost his combination. The bear and bird must travel around the area to find four numbers: 1, 9, 8, and 4 (1984 is the year that Rare, the creators of Banjo-Kazooie and Banjo-Tooie, was formed). Once the four numbers are safely back with their master, he will swing open to reveal the Jiggy.

Cauldron Keep

Hag 1

The Hag 1 (Monstrous Mechanical Mud-Muncher) is a gigantic drilling machine that Gruntilda and her sisters use to get around in. It is equipped with lasers, mortar cannons, and toxic gas. The machine is fought on the top of Cauldron Keep, where it is being driven by Gruntilda. Gruntilda uses spare quiz cards and launches spells at the duo. Both of the Hag 1's batteries must be taken out with a Clockwork Kazooie Egg. It isn't until the end of the fight that Gruntilda's last name is revealed. The machine explodes to bits when Gruntilda drops a spell.

Introduced in Grunty's Revenge

Bozzeye

Bozzeye is a distant cousin of Bottles and his family. He teaches moves in Banjo-Kazooie: Grunty's Revenge in place of Bottles and Jamjars when Banjo travels back in time. Kazooie points out that he seems to have two lazy eyes.

References