Paco Ŝako

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Paco Ŝako
Game data
author Felix Albers
publishing company Self-published
Publishing year 2017
Art Board game, chess variant
Teammates 2
Duration 15 to 60 minutes
Age from 8 years

Awards

Paco Ŝako ( Esperanto for "peace chess ", [ ˈpa.t͡so ˈʃa.ko ]) is an abstract and strategic chess variant for two people from 2017 by Felix Albers , which essentially uses the basic rules of chess and only slightly changes it. Unlike in chess, no pieces are captured in Paco Figurenako , instead they are combined into pairs, which are then drawn together by both players and can only be released again through new combinations.

In the game, as in chess, a complete set of 32 chess pieces is played on a normal game board . The aim of the game is to bind the opposing king with any of your own pieces.

Furnishing

The game Paco Ŝako consists of a complete set of pieces with a total of 32 chess pieces in two colors and a normal game board with 8 by 8 fields. The figures are designed so that they can be paired with any other figure and moved together in this form. Seen from below, the bases of a pair of figures form the Chinese yin and yang symbol .

The usual figure set consists of a set of white and a set of black plastic figures with a metal core, but there are also sets in various other colors.

Style of play

The basic position is the same as in the classic game of chess. As with this one, the pieces in Paco Ŝako are also placed on the baseline of the chessboard: a front row with eight pawns and behind that a row with a king and queen , flanked by the two bishops , the knights and on the edge of the rooks . The rules of move of the pieces are also the same as in chess.

Unlike in chess, captured pieces are not removed from the board. Instead, the capturing piece unites with the opposing piece on the target square, and both form a pair from now on, which can be moved by each player according to the rules of movement of their own piece. A double piece, on the other hand, cannot move to an occupied space. You can detach your own piece from the connection by making a hit move with a third piece on the field with the pair. Then the new figure takes over the position of the previous figure of the pairing, and this is then moved according to its move rules. She can again reach a field with a pair, and thus train chains can be formed in which several figures are moved in one move.

The game ends when a player succeeds in moving a piece onto the opponent's king's space, thereby winning the game.

Development and reception

Paco Ŝako was developed by Felix Albers and published in 2017. He also raised over € 14,000 through a Kickstarter campaign to fund multiple paint sets. He presented the game with the standard set as well as several color sets to the international game days in Essen to a larger audience. In addition to the game, the rules and other content, several chess puzzles ("puzzles") are published on the official website .

supporting documents

  1. a b c How to play Paco Ŝako
  2. Versions of Paco Ŝako in the board game database BoardGameGeek (English); accessed on May 9, 2018.
  3. Paco Ŝako color sets at Kickstarter.com; accessed on May 9, 2018.

Web links