Paper Mario: Sticker Star

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Paper Mario: Sticker Star
Paper Mario Sticker Star logo.png
Paper Mario logo: Sticker Star
Original title ペ ー パ ー マ リ オ ス ー パ ー シ ー ル
transcription Pēpā Mario Sūpā Shīru
Studio Intelligent Systems
Publisher Nintendo
Erstveröffent-
lichung
North AmericaNorth AmericaNovember 11, 2012 December 6, 2012 December 7, 2012 December 8, 2012
JapanJapan
European UnionEuropean Union
AustraliaAustralia
platform Nintendo 3DS
genre role playing game
Game mode Single player
control Slide pad
language German (and others)
Age rating
USK released from 0
PEGI recommended from 3 years

Paper Mario: Sticker Star ( Japanese ペ ー パ ー マ リ オ ス ー パ ー シ ー ル , Pēpā Mario Sūpā Shīru ) is a video game of the RPG genre released in 2012 . It was developed by Intelligent Systems for the Nintendo 3DS and is the fourth game in the Paper Mario series .

The game takes over some elements of the three predecessors, but partners who actively participate in the game have been abolished because there are often conflicts with the sticker system. Unlike in the previous three parts, Paper Mario: Sticker Star features a world map with a level system. The plot also plays a comparatively unimportant role.

action

Even before the game was released, Shigeru Miyamoto announced that plot elements in the game had largely been left out, as a survey at Club Nintendo showed that only a small proportion of respondents found the plot from Super Paper Mario interesting.

Every year the sticker comet hits the mushroom kingdom. On this occasion, the residents celebrate the so-called sticker festival. According to a legend, one should wish for something, then this wish will come true. While Princess Peach is presenting the sticker comet on stage, Bowser suddenly appears and tries to touch the comet, while some Toads try to stop him. Meanwhile, Koopas and Gumbas storm into the audience to Mario and the other Toads. Bowser manages to touch the tail star, whereupon it explodes. Six royal stickers are then distributed throughout the mushroom kingdom. One of them lands on Bowser's head. He uses the power of the sticker to kidnap Peach and flee. Mario tries to stop him, but does not manage to do so and wakes up some time later in a crumpled state at the devastated festival. A short time later he finds a sticker named Kersti and they set out to get back all the royal stickers in six different worlds and to free Princess Peach.

Game mechanics

As in its predecessors, the graphic consists of paper-like 2D figures and a paper-like 3D environment. The player controls Mario and collects various stickers with him by peeling them from walls, collecting them from the floor or buying them and sticking them in a sticker album, which can only hold a limited number of stickers. In the course of the game, additional pages that can be stuck on with stickers will be added. With the help of Kersti, the player learns the ability to make paper , with which he sees the current game situation as a picture on which he can stick stickers. In addition, Mario finds various objects, such as a faucet, so-called things that he can convert into thing stickers . This sticks in when paper is made and so you can move the blades of a windmill with a fan sticker, for example .

When Mario touches an opponent, a fight ensues. As in the first two Paper Mario parts, Mario and his opponents take turns attacking. If you hit your opponent before the fight begins or jump on him, you land an attack before the fight actually begins. For each subsequent round you have to use stickers in order to attack, for example a jump sticker that you can use to jump on the enemy. With the Dings stickers you can carry out particularly strong attacks. Every sticker disappears after one use. Mario's hit points can no longer be topped up with experience points, but for example with various stickers.

development

Paper Mario: Sticker Star was announced at the Electronic Entertainment Expo from June 14th to June 17th, 2010. Several trailers followed in the next year. At E3 2012, Nintendo announced the full name of the game and the release date was set for the fourth quarter of the year. One of the US developers, Nate Bihldorff, played the game during the fair. He showed and explained the newly introduced sticker system.

Reviews

The game received mostly positive reviews. On GameRankings the average is 75.99% and on Metacritic it is 75/100. Nintendojo awarded the grade A− and considered Paper Mario Sticker Star to be one of the best 3DS games of 2012. 4Players rated the game with 67%, because of the "fantastic presentation" and the "great humor" a "redundant combat system" and partly Would face "annoying puzzles". Fans of the old Paper Mario parts would be most disappointed by this. David Jenkins of the British magazine Metro thought the game was a "terrible disappointment, which not only lacks the magic from the previous Paper Mario games, but also the aspects for which the game series was known are barely noticeable" ( English " A horrible disappointment that not only fails to capture the magic of its predecessors but seems oblivious to what made them popular in the first place " ). Four out of ten possible points were awarded.

Rating mirror

Web links

Individual evidence

  1. Interview: The Team Behind Paper Mario: Sticker Star. Nintendo Life, November 13, 2012, accessed April 5, 2013 .
  2. ^ A b Robin Wilde: News: Miyamoto Said No Story Elements in Paper Mario: Sticker Star. Nintendojo, December 3, 2012, accessed April 5, 2013 .
  3. Paper Mario: Sticker Star New E3 2012 Screens. gamershell.com, June 10, 2012, accessed April 6, 2013 .
  4. Andrew Goldfarb: E3 2012: First Paper Mario 3DS Details Revealed. IGN, June 6, 2012, accessed April 6, 2013 .
  5. Jeff Schille: 3DS Trailers: 'New Super Mario Bros. 2,' 'Luigi's Mansion' & 'Paper Mario'. Game Rant, June 8, 2012, accessed April 6, 2013 .
  6. Paper Mario: Sticker Star plans to be a star highlight. (No longer available online.) Screw Attack, June 6, 2012, archived from the original on June 10, 2012 ; accessed on April 6, 2013 . Info: The archive link was inserted automatically and has not yet been checked. Please check the original and archive link according to the instructions and then remove this notice. @1@ 2Template: Webachiv / IABot / www.screwattack.com
  7. Official instructions, back cover
  8. Nintendo 3DS Software Showcase: full report. VG247, June 7, 2012, accessed April 6, 2013 .
  9. Kyle Hilliard: Paper Mario: Sticker Star. Game Informer, June 6, 2012, accessed April 6, 2013 .
  10. Paper Mario: Sticker Star - Nintendo's LucasArts Adventure Meets RPG Experiment. Siliconera, November 8, 2012, accessed April 6, 2013 .
  11. ^ Tom Mc Shea: Paper Mario Impressions. Gamespot, June 16, 2010, accessed April 13, 2013 .
  12. Jordan Devore: Paper Mario 3DS still exists, looks great in motion. Destructoid, September 1, 2011, accessed April 13, 2013 .
  13. David Sklepko: Nintendo All-Access 3DS Software Showcase Overview. (No longer available online.) Toonari Post, June 12, 2012, archived from the original on June 21, 2012 ; accessed on April 13, 2013 . Info: The archive link was inserted automatically and has not yet been checked. Please check the original and archive link according to the instructions and then remove this notice. @1@ 2Template: Webachiv / IABot / www.toonaripost.com
  14. a b Paper Mario: Sticker Star. GameRankings, accessed April 11, 2013 .
  15. a b Paper Mario: Sticker Star. Metacritic, accessed April 11, 2013 .
  16. Kevin Knezevic: Review: Paper Mario: Sticker Star. Nintendojo, November 19, 2012, accessed April 11, 2013 .
  17. ^ A b Paul Kautz: Test: Paper Mario: Sticker Star. 4Players, December 7, 2012, accessed April 11, 2013 .
  18. a b David Jenkins: Paper Mario: Sticker Star review - not a peeling. Metro, December 5, 2012, accessed April 11, 2013 .
  19. Paper Mario - Sticker Star (3DS). Game tips, accessed April 11, 2013 .
  20. Björn Balg: Paper Mario: Sticker Star - Test. Eurogamer, December 17, 2012, accessed April 11, 2013 .