Takao Shimizu

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Takao Shimizu ( Japanese 清水 隆 雄 , Shimizu Takao ; born June 29, 1965 in Japan ) is a Japanese game developer .

Act

Takao Shimizu studied at Japan Technology College and was employed by the Japanese video game company Nintendo in 1987 . He was assigned to a team that programmed developer tools for game development. Shimizu was involved in some games as a technical supporter or manager. He also oversaw the development of some games co-developed by external studios. He worked in the Nintendo Entertainment Analysis & Development (EAD) department and was the chief developer of several Game Boy games in the department in the early 1990s . Around 1995 Shimizu created a demo video for a game in the The Legend of Zelda series in polygon graphics. Since he was the lead developer of Star Fox 64 at the time, he was unable to continue the Zelda project and transferred responsibility and project management to Toru Osawa . The game was released in 1998 as The Legend of Zelda: Ocarina of Time . The basic concept was heavily influenced by Shimizu's demo video. Shimizu was also the director of the three Pokémon Stadium games.

In 2002, Shimizu was co-director of Super Mario Sunshine ( GameCube ). After the development was completed, a second EAD office was founded in Tokyo , which consisted of some co-developers from Mario Sunshine and was led by Shimizu as producer and manager. In 2007, EAD Tokyo developed Super Mario Galaxy for the Wii , which was directed by Shimizu as producer and Yoshiaki Koizumi as director. After Galaxy , the EAD Tokyo split into two groups; Koizumi became the producer of the second group while Shimizu remained the producer of the first group.

Ludography

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