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{{future game}}
{{Infobox VG| title = Halo Wars
{{WikiProjectBanners
|image = [[Image:Halo wars.png|256px]]
|1={{WPBiography
|developer = [[Ensemble Studios]]
|living=yes
|publisher = [[Microsoft Game Studios]]
|class=Stub
|engine =
|priority=
|designer =
|listas=Bone, Layzie
|genre = [[Sci-fi]] [[Real-time strategy]]
|musician-work-group=yes
|modes = [[Single-player]], [[Multiplayer video game|Multiplayer]],<br> [[Cooperative gameplay|Co-op]],<ref name=heaven /> [[Xbox Live]]
}}
|ratings = <!-- Only add finalized ratings. -->
|2={{OH-Project|class=Stub|importance=}}
|platforms = [[Xbox 360]]
|3={{WikiProject hip hop}}
|media = [[DVD]]
|input = [[Gamepad#Xbox 360|Xbox 360 Controller]]
}}
}}


'''''Halo Wars''''' is an upcoming [[real-time strategy]] [[video game]] that will take place in the fictional [[Halo universe]]. The game is being designed by [[Ensemble Studios]] for the [[Xbox 360]].It is the last project worked on by [[Ensemble Studios]].
== he loves his children ==
==Gameplay==
''Halo Wars'' is a [[real-time strategy]] game that uses species and vehicles seen in previous ''Halo'' games as well as new units.<ref>{{cite web|url=http://www.halowars.com/forums/thread/56384.aspx|publisher=[[Ensemble Studios]]|title=''Halo Wars'' Update 05.16.07|date=2007-05-16|accessdate=2008-01-14}}</ref><ref name=gametap>{{cite web|url=http://www.gametap.com/home/read/article/2656|title=''Halo Wars'' Q&A|publisher=gametap.com|date=2007-12-21|accessdate=2008-01-11|first=Giancarlo|last=Varanini}}</ref> The controls use the [[Xbox 360 accessories#Controllers|A-button]] primarily for selecting via 3 methods; tap to select one unit, double tap a particular unit to select all units of that class on screen or "paint brush" which selects all units that the "brush" is dragged over.<ref name="e3 demo">{{cite video|title=E3 Demo Video|publisher=[[Ensemble Studios]]|date=[[2007-08-27]]|url=http://forums.halowars.com/Dwnloads/Movies.aspx|people=[[Graeme Devine]]|accessdate=2008-01-11}}</ref> Selecting a unit gives the player the option of commands and selecting certain buildings brings up a "circle menu", said to be the most important menu in the game,<ref name="e3 demo" /> taking up the whole screen which is used for creating units and buildings.<ref name="e3 demo" /> The game's lead developer, [[Graeme Devine]], has said that the emphasis is more on combat than economy; it is necessary for the player to "manage a battle instead of watching it",<ref name=heaven>{{cite web|url=http://halowars.heavengames.com/features/interview|title=Interview with Graeme Devine|publisher=heavengames.com|accessdate=2008-01-11}}</ref> and while resources are still present they also have alternative forms such as time and the number of units present.<ref name=gametap /><ref name=thunder2 /> Some campaign missions will take the focus off resources but skirmish and multiplayer matches still require some management of an economy.<ref name=thunder2 />


==Development==
Honestly I'm not trying to be an ass but what does that have to do with anything? Everybody who has kids loves them. That seems more like the opinion of a devoted fan than a fact or something that's [[WP:NPOV|NPOV]]. [[User:BronzeWarrior|BronzeWarrior]] 23:54, 11 September 2006 (UTC)
''Halo Wars'' was first announced at X06.<ref name="gamespot">{{cite web|url=http://www.gamespot.com/xbox360/strategy/halowars/news.html?sid=6158816|title=X06: ''Halo'' being turned into RTS|publisher=[[Gamespot]]|date=[[2006-09-27]]|first=Tim|last=Surette|accessdate=2007-11-05}}</ref> Announced during Microsoft's [[X06 (Xbox show)|X06]] media briefing on [[September 27]], [[2006]], details of the game first appeared on [[1UP.com]].<ref>{{cite web|url=http://www.1up.com/do/newsStory?cId=3154046|publisher=[[1UP.com]]|date=[[2006-09-27]]|accessdate=2007-11-05|title=X06: Ensemble Making ''Halo'' RTS Named ''Halo Wars''|first=Luke|last=Smith}}</ref>


A small demonstration of ''Halo Wars'' was revealed to gaming media at [[E3 2007]] on [[July 10]], [[2007]] and a demo video narrated by ''Halo Wars''&#39; Lead Designer was released on the [[Xbox Live Marketplace]] on [[August 27]], [[2007]].<ref>{{Cite web|url=http://www.xbox360rally.com/halo-wars-demo-on-monday/|publisher=Xbox 360 Rally|title=''Halo Wars'' (video) demo on Monday!|date=2007-08-26|accessdate=2008-01-14}}</ref> Because previous console real time strategy games have been criticized for their control schemes, Ensemble developed the controls six months before approaching [[Microsoft]].<ref name=gametap /> An update on [[January 30]], [[2007]] stated that the developers were considering using [[motion capture]].<ref name=mocap>{{cite web|url=http://www.halowars.com/forums/thread/37733.aspx|publisher=[[Ensemble Studios]]|title=''Halo Wars'' Update 01.30.07|date=2007-01-30|accessdate=2008-01-14}}</ref> Photos of the test posted on the website show mocap being used, however it was not confirmed whether it would be included in the final release of the game.<ref name=mocap /> Weekly [[playtest]]s are held within Ensemble to provide both the art and design teams with feedback on developments.<ref name=thunder2>{{cite web|url=http://www.bungie.net/fanclub/107773/group/news.aspx?type=news&cid=308883|publisher=Bungie.net group: ''Halo Wars'' RTS|title=Interview with 'Thunder' of ''Halo Wars'', Part 2 when will the game come out
|date=2008-02-04|accessdate=2008-02-07|first=Graham|last=Somers}}</ref> Microsoft employees were spotted on [[Xbox Live]] playing the "''Halo Wars'' Alpha" in April 2008 sparking speculation and jealousy among the gaming community.<ref>{{cite web|url=http://www.360sync.com/2008/04/18/halo-wars-has-alpha-on-live|title=''Halo Wars'' Has Alpha On Live|publisher=360 Sync|date=2008-04-18|accessdate=2008-04-20|first=Devin|last=Kofsky}}</ref><ref>{{cite web|url=http://talkingaboutgames.com/content/view/834/1/|title=''Halo Wars'' alpha spotted in the wild|publisher=Talking About Games|first=Phil|Last=Meza|date=2008-04-17|accessdate=2008-04-20}}</ref> Ensemble later confirmed that the Alpha version was a tutorial and multiplayer version with limited features. Ensemble employees frequently played against others seeking aspects of the game to improve.<ref>{{cite web|url=http://www.halowars.com/news/articles/archive/2008/05/20/Halo-Wars-Monthly-Update-05.20.08.aspx|publisher=Ensemble Studios|title=''Halo Wars'' Monthly Update 05.20.08|date=2008-05-20|accessdate=2008-05-21}}</ref> In the [[October 2007]] issue of ''[[Official Xbox Magazine]]'', it was mentioned that there will be a playable demo of the game before it is released.<ref>{{Cite magazine | last = McCaffrey | first = Ryan | title = ''Halo Wars'' | publisher= ''[[Official Xbox Magazine]]'' | pages = 25 | year = 2007 | date = October 2007}}</ref>


[[Bungie Studios]] has had little involvement in the making of ''Halo Wars''. Since the splitting of [[Microsoft]] and [[Bungie Studios]], Bungie will only be helping [[Ensemble Studios]], the main developers of the game, and Microsoft in areas including the environment and the general "feel" of the ''[[Halo]]'' universe. <ref>[http://blog.seattlepi.nwsource.com/digitaljoystick/archives/122799.asp Bungie Leaving Microsoft]</ref><ref>[http://www.internetnews.com/bus-news/article.php/3703776 The Bungie / Microsoft Split]</ref>
== Date ==


[[Image:Halowars elites.jpg|thumbnail|250px|The [[Covenant Elite|Elites]] as depicted in the X360 ''Halo Wars'' trailer, with Banshees flying in formation overhead.]]
Are you sure he was born in 1975 ??? On google & wikipedia you find many different answers... [[User:134.59.6.84|134.59.6.84]] 09:59, 9 January 2007 (UTC)
The game was announced at [[X06 (Xbox show)|X06]] with a pre-rendered trailer. The trailer was created by [[Blur Studio]] and shows a group of Warthog vehicles searching for a missing unit of soldiers. The recon patrol is killed by camouflaged [[Elite (Halo)|Elites]] who de-cloak and advance into battle supported by [[The Covenant (Halo)#Vehicles|Banshees]]. The battle has various human and [[Covenant (Halo)|Covenant]] vehicles and foot soldiers and ends displaying [[SPARTAN Project|Spartan]] Group Omega wearing their [[MJOLNIR]] armor.<ref name=cinematic>{{cite web|url=http://forums.halowars.com/Dwnloads/Movies.aspx|publisher=[[Ensemble Studios]]|title=''Halo Wars'' Cinematic Trailer|accessdate=2007-01-14}}</ref>


A video of game play footage narrated by [[Graeme Devine]], the lead designer was shown at E<sup>3</sup> 2007 and later made available online. Controls and other gameplay features such as vehicles, user interface and special weapons were highlighted, along with new creations. The footage also showed off a UNSC base consisting of an airbase, vehicle depot, missile silo and several other buildings that can be created while playing ''Halo Wars''.<ref name="e3 demo" />
==BLP==
As there is no prose content to this article, there are no BLP issues; nothing even remotely controversial is discussed on the article. If there are specific BLP problems with the article, please enumerate them. And use the talk page, rather than disruptive reverting. [[User:Chubbles|Chubbles]] ([[User talk:Chubbles|talk]]) 16:49, 9 October 2008 (UTC)


On September 10th, 2008 it was announced that Ensemble studios would close after the completion of ''Halo Wars''. A new studio formed by Ensemble employees will not only continue to support Microsoft Game Studios, but will also provide post launch support for Halo Wars.<ref>{{cite news|author=Kesten, Lou|date=2008-09-15|url=http://www.sfgate.com/cgi-bin/article.cgi?f=/n/a/2008/09/15/entertainment/e144955D60.DTL|title=Game news: Microsoft to close 'Halo Wars' studio|work=[[San Francisco Chronicle]]|accessdate=2008-09-16}}</ref>
(Some context: The above comment was directed at [[User:JBsupreme]], who has redirected this page to [[Bone Thugs-N-Harmony]]; I reverted this change. See the article page history.) [[User:Chubbles|Chubbles]] ([[User talk:Chubbles|talk]]) 20:37, 9 October 2008 (UTC)
===Audio===
:My 2¢- I don't see any BLP issues, in fact I don't see much of anything. As a member of a notable group who has also had a solo career, Layzie should have his own page per the guidelines at [[WP:BAND]]. This needs expansion, not redirecting. [[User:Beeblebrox|Beeblebrox]] ([[User talk:Beeblebrox|talk]]) 20:23, 9 October 2008 (UTC)
''Halo Wars''{{'}}s music was composed by [[Stephen Rippy]], the composer of all of the ''Age of Empires'' games. Rippy was concerned with keeping the music's feel in the ''Halo'' universe while still branching out and writing new material; due to the iconic nature of the music, elements of the ''Halo'' trilogy's music, written by [[Martin O'Donnell]], appear in the game.<ref>http://www.music4games.net/Features_Display.aspx?id=259</ref>
::The page has been redirected, again. [[User:Chubbles|Chubbles]] ([[User talk:Chubbles|talk]]) 11:16, 10 October 2008 (UTC)


== Third opinion ==
==Plot==
The trailer [http://stars.ign.com/dor/objects/961983/master-chief/videos/HaloWars_FieldTripToHarvest_100608.html] cites the story as taking place 20 years before the events of [[Halo: Combat Evolved]]. Several characters have been named so far: Captain Cutter, Professor Anders, Sergeant Forge, and an AI named Serina (who is much like [[Cortana]] of the [[Halo series]]). What appears to be an Arbiter is also pictured. The trailer also states the events are taking place on the planet Harvest.


==Critical reception==
Hi, The subject of the article fulfils the notability criteria at Wikipedia and should have an article of their own. The article needs major expansion, however. It currently offers very little to the reader other than basic information. It should have a section on their musician history, early life, projects and reviews by news papers, magazines and music reviews. There are lots of information that can be added; [http://www.mtv.com/news/articles/1510378/20050926/bone_thugs_n_harmony.jhtml this for example], [http://www.imdb.com/name/nm1214409/ this], [http://books.google.co.uk/books?id=Wr1lmklsD8QC&pg=PT286&dq=%22Layzie+Bone%22&sig=ACfU3U2I0DCh-AhgS_OYcw3ZMmTwAdyloQ this], [http://books.google.co.uk/books?id=_WoRAPJQ58sC&dq=%22Layzie+Bone%22 this], [http://books.google.co.uk/books?id=9lYYAAAAIAAJ&dq=%22Layzie+Bone%22 this] and many more could be used to aid in this process. ''Note: [[WP:BLP]] is not the same as [[WP:NN]] or [[WP:MUSIC]]. The subject is notable and there are no BLP issues I can see)'' '''''<font color="darkgreen">[[User:Fr33kman|fr33k]]</font><font color="blue">[[User talk:Fr33kman|man]]</font> <font color="darkgreen" size="1">[[w:simple:User:Fr33kman|-s-]]</font>''''' 02:38, 10 October 2008 (UTC)
As part of the [[Halo (series)|''Halo'' series]], ''Halo Wars'' is highly anticipated by the gaming community. The [[IGN]] Xbox Team has ranked ''Halo Wars'' as their 7th most anticipated game of [[E3 2008]] and ''[[Next Generation Magazine]]'' ranked it 5th.<ref>{{cite web|url=http://au.xbox360.ign.com/articles/886/886189p1.html|title=IGN Xbox's Most Anticipated Games of E3 2008|publisher=[[IGN]]|date=2008-07-03|accessdate=2008-07-13}}</ref><ref>{{cite web|url=http://www.next-gen.biz|publisher=''[[Next Generation Magazine]]''|title=Next-Gen’s 30 Most Anticipated Games of E3|date=2008-07-05|accessdate=2008-07-13|first=Joe|last=Keiser}}</ref> ''[[PC World (magazine)|PC World]]'' rated as one of the most anticipated titles of E3, though they stated they are concerned it isn't being made by Bungie.<ref>{{cite web|url=http://www.pcworld.idg.com.au/index.php/id;1695197103;img;7091;ssid;1|author=[[GamePro]] staff|title=Most anticipated games of E3 2008|publisher=''[[PC World (magazine)|PC World]]''|date=2008-07-08|accessdate=2008-07-26}}</ref>
:You may wish to note that the other party in this dispute [http://en.wikipedia.org/w/index.php?title=Layzie_Bone&diff=228947516&oldid=228947388 removed all the prose content from the article] a while back, with no explanation. [[User:Chubbles|Chubbles]] ([[User talk:Chubbles|talk]]) 03:53, 10 October 2008 (UTC)
::Restore it then. It will still need expanding at some point. It is not wikify'ed, it needs a lead and then additional sections. '''''<font color="darkgreen">[[User:Fr33kman|fr33k]]</font><font color="blue">[[User talk:Fr33kman|man]]</font> <font color="darkgreen" size="1">[[w:simple:User:Fr33kman|-s-]]</font>''''' 13:05, 10 October 2008 (UTC)
:::I can't. I'm already at my 3RR limit and the redirecter refuses to talk on this page. [[User:Chubbles|Chubbles]] ([[User talk:Chubbles|talk]]) 14:44, 10 October 2008 (UTC)
::::Understand, no problems. I'll do it then. :-) '''''<font color="darkgreen">[[User:Fr33kman|fr33k]]</font><font color="blue">[[User talk:Fr33kman|man]]</font> <font color="darkgreen" size="1">[[w:simple:User:Fr33kman|-s-]]</font>''''' 17:14, 10 October 2008 (UTC)


The trailer shown at X06 was listed as twenty-fifth of ''GameSpy's Top 25 Video Game Cinematic Moments'' for "[displaying] the world of ''Halo'' on a much grander scale."<ref>{{cite web|url=http://au.gamespy.com/articles/771/771937p1.html|title=GameSpy's Top 25 Video Game Cinematic Moments|publisher=[[GameSpy]]|date=2007-04-16|accessdate=2008-01-14}}</ref>
;I am in the middle of major expansion
Please do not edit the article until I'm finished (about two hours or so). I am able to expand in with [[WP:V||correct verification]] using [[WP:RS|reliable sources]] to comply with [[WP:MOS]] and [[WP:MUSIC]]. Thank you! '''''<font color="darkgreen">[[User:Fr33kman|fr33k]]</font><font color="blue">[[User talk:Fr33kman|man]]</font> <font color="darkgreen" size="1">[[w:simple:User:Fr33kman|-s-]]</font>''''' 18:08, 10 October 2008 (UTC)


==References==
===Article has now been expanded into C-class===
{{reflist|2}}


==External links==
The article is no longer a stub and has been expanded into a C-class article. The subject is notable and has a solo career and a career with [[Bone Brothers]] that is separate from his membership in [[Bone Thugs-N-Harmony]]. Editors should not revert this edit but should improve it instead. There are many ways it can be improved. Steven has been shot, almost had his finger bit off and has acted as the influence for other rappers. All of these claims can be referenced on the Internet.
* [http://www.halowars.com/ ''Halo Wars'' Official homepage]
* [http://www.xbox.com/en-US/games/h/halowars/ ''Halo Wars'' Xbox.com Page]
{{Halo}}


[[Category:2009 video games]]
Edit-warring has to stop on this article and editors should note that further wars will likely result in user-[[WP:RFC|RFC]]'s or blocks. Admitedy the article was in a poor condiciton and the prose was rather poor also. Street lingo should be avoided unless quoting someone directly.
[[Category:Halo games|Wars]]
[[Category:Real-time strategy video games]]
[[Category:Video game prequels]]
[[Category:Xbox 360 games]]
[[Category:Xbox 360-only games]]


[[es:Halo Wars]]
I, and others will be watching this article. Thank you, have a nice time improving this article! '''''<font color="darkgreen">[[User:Fr33kman|fr33k]]</font><font color="blue">[[User talk:Fr33kman|man]]</font> <font color="darkgreen" size="1">[[w:simple:User:Fr33kman|-s-]]</font>''''' 21:18, 10 October 2008 (UTC)
[[fr:Halo Wars]]
[[it:Halo Wars]]
[[hu:Halo Wars]]
[[nl:Halo Wars]]
[[ja:Halo Wars]]
[[pl:Halo Wars]]
[[simple:Halo Wars]]
[[sv:Halo Wars]]

Revision as of 08:55, 11 October 2008

Template:Future game

Halo Wars
Developer(s)Ensemble Studios
Publisher(s)Microsoft Game Studios
Platform(s)Xbox 360
Genre(s)Sci-fi Real-time strategy
Mode(s)Single-player, Multiplayer,
Co-op,[1] Xbox Live

Halo Wars is an upcoming real-time strategy video game that will take place in the fictional Halo universe. The game is being designed by Ensemble Studios for the Xbox 360.It is the last project worked on by Ensemble Studios.

Gameplay

Halo Wars is a real-time strategy game that uses species and vehicles seen in previous Halo games as well as new units.[2][3] The controls use the A-button primarily for selecting via 3 methods; tap to select one unit, double tap a particular unit to select all units of that class on screen or "paint brush" which selects all units that the "brush" is dragged over.[4] Selecting a unit gives the player the option of commands and selecting certain buildings brings up a "circle menu", said to be the most important menu in the game,[4] taking up the whole screen which is used for creating units and buildings.[4] The game's lead developer, Graeme Devine, has said that the emphasis is more on combat than economy; it is necessary for the player to "manage a battle instead of watching it",[1] and while resources are still present they also have alternative forms such as time and the number of units present.[3][5] Some campaign missions will take the focus off resources but skirmish and multiplayer matches still require some management of an economy.[5]

Development

Halo Wars was first announced at X06.[6] Announced during Microsoft's X06 media briefing on September 27, 2006, details of the game first appeared on 1UP.com.[7]

A small demonstration of Halo Wars was revealed to gaming media at E3 2007 on July 10, 2007 and a demo video narrated by Halo Wars' Lead Designer was released on the Xbox Live Marketplace on August 27, 2007.[8] Because previous console real time strategy games have been criticized for their control schemes, Ensemble developed the controls six months before approaching Microsoft.[3] An update on January 30, 2007 stated that the developers were considering using motion capture.[9] Photos of the test posted on the website show mocap being used, however it was not confirmed whether it would be included in the final release of the game.[9] Weekly playtests are held within Ensemble to provide both the art and design teams with feedback on developments.[5] Microsoft employees were spotted on Xbox Live playing the "Halo Wars Alpha" in April 2008 sparking speculation and jealousy among the gaming community.[10][11] Ensemble later confirmed that the Alpha version was a tutorial and multiplayer version with limited features. Ensemble employees frequently played against others seeking aspects of the game to improve.[12] In the October 2007 issue of Official Xbox Magazine, it was mentioned that there will be a playable demo of the game before it is released.[13]

Bungie Studios has had little involvement in the making of Halo Wars. Since the splitting of Microsoft and Bungie Studios, Bungie will only be helping Ensemble Studios, the main developers of the game, and Microsoft in areas including the environment and the general "feel" of the Halo universe. [14][15]

File:Halowars elites.jpg
The Elites as depicted in the X360 Halo Wars trailer, with Banshees flying in formation overhead.

The game was announced at X06 with a pre-rendered trailer. The trailer was created by Blur Studio and shows a group of Warthog vehicles searching for a missing unit of soldiers. The recon patrol is killed by camouflaged Elites who de-cloak and advance into battle supported by Banshees. The battle has various human and Covenant vehicles and foot soldiers and ends displaying Spartan Group Omega wearing their MJOLNIR armor.[16]

A video of game play footage narrated by Graeme Devine, the lead designer was shown at E3 2007 and later made available online. Controls and other gameplay features such as vehicles, user interface and special weapons were highlighted, along with new creations. The footage also showed off a UNSC base consisting of an airbase, vehicle depot, missile silo and several other buildings that can be created while playing Halo Wars.[4]

On September 10th, 2008 it was announced that Ensemble studios would close after the completion of Halo Wars. A new studio formed by Ensemble employees will not only continue to support Microsoft Game Studios, but will also provide post launch support for Halo Wars.[17]

Audio

Halo Wars's music was composed by Stephen Rippy, the composer of all of the Age of Empires games. Rippy was concerned with keeping the music's feel in the Halo universe while still branching out and writing new material; due to the iconic nature of the music, elements of the Halo trilogy's music, written by Martin O'Donnell, appear in the game.[18]

Plot

The trailer [1] cites the story as taking place 20 years before the events of Halo: Combat Evolved. Several characters have been named so far: Captain Cutter, Professor Anders, Sergeant Forge, and an AI named Serina (who is much like Cortana of the Halo series). What appears to be an Arbiter is also pictured. The trailer also states the events are taking place on the planet Harvest.

Critical reception

As part of the Halo series, Halo Wars is highly anticipated by the gaming community. The IGN Xbox Team has ranked Halo Wars as their 7th most anticipated game of E3 2008 and Next Generation Magazine ranked it 5th.[19][20] PC World rated as one of the most anticipated titles of E3, though they stated they are concerned it isn't being made by Bungie.[21]

The trailer shown at X06 was listed as twenty-fifth of GameSpy's Top 25 Video Game Cinematic Moments for "[displaying] the world of Halo on a much grander scale."[22]

References

  1. ^ a b "Interview with Graeme Devine". heavengames.com. Retrieved 2008-01-11.
  2. ^ "Halo Wars Update 05.16.07". Ensemble Studios. 2007-05-16. Retrieved 2008-01-14.
  3. ^ a b c Varanini, Giancarlo (2007-12-21). "Halo Wars Q&A". gametap.com. Retrieved 2008-01-11.
  4. ^ a b c d Graeme Devine (2007-08-27). E3 Demo Video. Ensemble Studios. Retrieved 2008-01-11. {{cite AV media}}: Check date values in: |date= (help)
  5. ^ a b c Somers, Graham (2008-02-04). "Interview with 'Thunder' of Halo Wars, Part 2 when will the game come out". Bungie.net group: Halo Wars RTS. Retrieved 2008-02-07. {{cite web}}: Italic or bold markup not allowed in: |publisher= (help)
  6. ^ Surette, Tim (2006-09-27). "X06: Halo being turned into RTS". Gamespot. Retrieved 2007-11-05. {{cite web}}: Check date values in: |date= (help)
  7. ^ Smith, Luke (2006-09-27). "X06: Ensemble Making Halo RTS Named Halo Wars". 1UP.com. Retrieved 2007-11-05. {{cite web}}: Check date values in: |date= (help)
  8. ^ "Halo Wars (video) demo on Monday!". Xbox 360 Rally. 2007-08-26. Retrieved 2008-01-14.
  9. ^ a b "Halo Wars Update 01.30.07". Ensemble Studios. 2007-01-30. Retrieved 2008-01-14.
  10. ^ Kofsky, Devin (2008-04-18). "Halo Wars Has Alpha On Live". 360 Sync. Retrieved 2008-04-20.
  11. ^ "Halo Wars alpha spotted in the wild". Talking About Games. 2008-04-17. Retrieved 2008-04-20. {{cite web}}: |first= missing |last= (help); Unknown parameter |Last= ignored (|last= suggested) (help)
  12. ^ "Halo Wars Monthly Update 05.20.08". Ensemble Studios. 2008-05-20. Retrieved 2008-05-21.
  13. ^ McCaffrey, Ryan (October 2007). "Halo Wars". Official Xbox Magazine. p. 25. {{cite magazine}}: Cite magazine requires |magazine= (help); Italic or bold markup not allowed in: |publisher= (help)CS1 maint: date and year (link)
  14. ^ Bungie Leaving Microsoft
  15. ^ The Bungie / Microsoft Split
  16. ^ "Halo Wars Cinematic Trailer". Ensemble Studios. Retrieved 2007-01-14.
  17. ^ Kesten, Lou (2008-09-15). "Game news: Microsoft to close 'Halo Wars' studio". San Francisco Chronicle. Retrieved 2008-09-16.
  18. ^ http://www.music4games.net/Features_Display.aspx?id=259
  19. ^ "IGN Xbox's Most Anticipated Games of E3 2008". IGN. 2008-07-03. Retrieved 2008-07-13.
  20. ^ Keiser, Joe (2008-07-05). "Next-Gen's 30 Most Anticipated Games of E3". Next Generation Magazine. Retrieved 2008-07-13. {{cite web}}: Italic or bold markup not allowed in: |publisher= (help)
  21. ^ GamePro staff (2008-07-08). "Most anticipated games of E3 2008". PC World. Retrieved 2008-07-26. {{cite web}}: Italic or bold markup not allowed in: |publisher= (help)
  22. ^ "GameSpy's Top 25 Video Game Cinematic Moments". GameSpy. 2007-04-16. Retrieved 2008-01-14.

External links