Bungie

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Bungie, Inc.

logo
legal form Incorporated
founding 1991
Seat Bellevue, Washington United States
United StatesUnited States 
management Pete Parsons
Number of employees about 600
Branch Software development
Website bungie.net
As of June 11, 2019

Bungie developer 2009 (from left: CJ Cowan, Paul Bertone, Joseph Staten and Martin O'Donnell)

Bungie, Inc. is an American video game development studio based in Bellevue , Washington . The company was founded in 1991 under the name Bungie Software Products Corporation ( Bungie Software for short ) by two students at the University of Chicago , Alex Seropian and Jason Jones. Well-known games include the Myth series, Halo game series, and the Destiny game series.

history

At the beginning, Bungie only developed games for Apple Macintosh , only Marathon 2 , which appeared in November 1995, also ran parallel on the PC . Then Bungie developed the fantasy real-time tactics games Myth: The Fallen Lords and Myth II: Soulblighter . The first part was sold in large numbers in the year of publication, Myth II, on the other hand, fell off a little commercially, but is the most popular part of the series among fans. Myth III was no longer developed by Bungie because Take 2 Interactive took over the rights to the game series as part of Microsoft's takeover of Bungie in 2000 and in return sold its 19.9% ​​stake in Bungie to Microsoft. The affiliation to the Microsoft Game Studios brought a complete reorientation for Bungie. The focus was placed on an exclusive Xbox further development of the Halo series, i.e. without the support of the competing platforms PlayStation 2 or Mac. With the production of the Halo series, Bungie also had a commercial breakthrough. Shortly after the release of Halo 3 , Bungie separated from Microsoft in 2007 at its own request, which, however, still has a financial interest in the studio and retains the rights to the Halo series. In April 2010, Bungie announced that it had entered into an exclusive contract with Activision to distribute the planned game series.

For the game Destiny 2 , Bungie is using the distribution platform Battle.net from Blizzard Entertainment for the first time in order to make the second offshoot of the series accessible to PC gamers.

On January 10, 2019, Bungie and Activision separated in their partnership. The rights to the Destiny franchise remained with Bungie, which consequently decided to handle the entire distribution of the PC version via Steam . In the course of the separation, it was also decided to publish Destiny 2 as the starting title for the Google Stadia platform, which was newly released in November 2019 . In June 2020 it was announced that the game will also be available for Playstation 5 and Xbox Series X and that cross-system crossplay is planned for 2021.

Developed games

Web links

Commons : Bungie  - collection of images, videos and audio files

Individual evidence

  1. IGN Staff: Microsoft Buys Bungie, Take Two Buys Oni, PS2 Situation Unchanged - There will be Oni, but there will be no Halo on PlayStation2 - analysis inside. ( English ) IGN. June 19, 2000. Retrieved December 22, 2012: “ Take Two, in return for their 19.9% ​​stake in Bungie (which will become Microsoft's), is acquiring the complete rights to Bungie's Myth and Oni franchises; the games, their associated universes, trademarks, the lot. "
  2. ^ Rob Crossley: Steve Jobs 'raged at Microsoft' over game studio sale (English) . In: Develop , October 26, 2010. Retrieved June 27, 2016. 
  3. ^ Bungie Partners With Activision , IGN UK, April 29, 2010
  4. Destiny 2 is coming to Battle.net! May 19, 2017. Retrieved May 19, 2017 .
  5. Benjamin Jakobs: Bungie excludes Destiny 3, further Destiny 2 expansions planned for 2021 and 2022. Eurogamer.de, June 10, 2020, accessed June 17, 2020 .