Grimoria

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Grimoria
Game data
author Hayato Kisaragi
graphic Eckhard Freytag u. a.
publishing company Schmidt Games u. a.
Publishing year 2010, 2012
Art Fantasy board game
Teammates 3 to 5
Duration about 30 minutes
Age from 10 years on

Awards

Essener Feder 2012
Graf Ludo 2012: Winner family games

Grimoria is a fantasy - card and board game of Hayato Kisaragi from 2010, which in Germany since 2012 when Schmidt Games appears. The title of the game is based on the expression Grimoire [ gʀiˈmwaːʀ ], which describes a magic book with magical knowledge. The German version of the game differs from its predecessors in some points. The rules of the game were awarded the Essen Spring 2012.

Game flow

Basic idea

Each Grimoria player receives an identical spell book that contains a total of 14 different spells. At the beginning of the game the selection is limited to a few spells, but as the game progresses, another spell is added with each round (indicated by the so-called magic level marker ). By cleverly selecting the spells, the players must try to achieve as many victory points as possible after a certain number of rounds: To do this, they collect building , companion or treasure cards as well as coins of different values. While building and treasure cards only have point values, the companion cards bring the players further advantages ( for example, the dealer allows a player to draw additional treasure cards).

Detailed gameplay

preparation

One face-down and several face-up building and companion cards are laid out on the game board, the number of which depends on the number of players involved. Treasure cards are kept as a face-down pile. Each player receives a magic book, his bookmark, a token and a coin.

Individual rounds

Before the start of the round, each player secretly chooses a spell from his spell book and places his own bookmark in the corresponding place in his spell book. All players now reveal their books at the same time; whoever has chosen the strongest line is usually last in line. In your turn, you cast your spell (for example, steal an opponent's card, opponent's money or draw a treasure card), use the ability of companions that are already on display and then take one of the adventure cards on display: companion cards are revealed, Building and treasure cards are placed face down in front of the player. When it was the last player's turn, the remaining adventure cards are discarded face up and new ones are placed. In addition, the magic level increases , so that the number of available spells increases for the players.

Playing

As soon as the magic level marker has been moved to the last space on the game board, the last round begins, after which the game ends. In the final account, the players receive one victory point for each taler; and for each card the number of victory points shown on it. Certain companion cards also yield additional victory points (for example for collecting different types of buildings).

Differences between the versions

While the Japanese version was kept very compact, the German version is graphically more complex. In addition, the game has been expanded to five players, two spells and four companion cards have been changed. The game also ends in the original version when a player has collected a certain number of cards, and not after a fixed number of rounds.

Web links