Mario Kart Wii
Mario Kart Wii | |||
---|---|---|---|
Mario Kart Wii logo | |||
Studio | Nintendo EAD | ||
Publisher | Nintendo | ||
composer | Asuka Ohta , Ryō Nagamatsu | ||
Erstveröffent- lichung |
April 10, 2008 April 11, 2008 April 24, 2008 April 27, 2008 April 30, 2009 |
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platform | Nintendo Wii | ||
genre | Racing game | ||
Game mode | Single player , multiplayer , online (officially only until May 20, 2014) | ||
control |
Wii Classic Controller , Wii Remote Control with Nunchuk Nintendo GameCube Controller , Wii Wheel, |
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Age rating |
Mario Kart Wii is a racing game from the Mario Kart series for the Nintendo Wii . It was developed by Nintendo EAD and published in Germany on April 11, 2008. Nintendo made use of almost all of the new console's options in terms of online capability, controls and the channel system.
Game modes
Single player
In single player mode, the user plays against up to eleven computer-controlled opponents. He has the choice between
- Grand Prix: Here the player can compete in four different classes (50 cm³, 100 cm³, 150 cm³ and mirror) one of the 8 cups (mushroom, flower, star, special, tank, banana, leaf, lightning) with four courses each drive eleven computer-controlled opponents. At the end of the cups, depending on the points achieved, he receives a trophy (bronze, silver, gold) and, in addition, a rank as an assessment of his own ability.
- Time trial: Here the player drives a distance alone and without powerups. Equipped with only three mushrooms, the best time is to be on one of the 32 courses. If you undercut the Nintendo ghost times by several seconds, expert ghosts are unlocked.
- Versus race: a race exactly like in Grand Prix mode. However, any number of freely selectable routes are driven here and the points are added. The race can either take place everyone against everyone or as a team race in which six drivers form a red team and six drivers form a blue team.
- Two games can be played in competition mode:
- Coin hunter: There are coins distributed along the route that must be collected. The team with the most coins at the end of the game wins. Items can be used to steal coins from opponents, and new coins appear over time.
- Ballooning: Each player has three balloons and must use items to try to make his opponent's balloons burst. This also happens when a player falls into an abyss. After a player has lost all balloons, he gets a point deduction and receives three new balloons. Unlike Mario Kart DS, you cannot inflate balloons during the game. In the end, the team that has destroyed the most balloons of the opponent wins.
- There are a total of ten arenas where the fights take place. Five of them are new to Mario Kart Wii, five are so-called retro arenas, so they come from older games.
Multiplayer
For two, three or four players on the same console, Mario Kart Wii offers the opportunity to compete against each other either in the Versus race or in a competitive discipline.
Nintendo WFC
In the online mode of Mario Kart for Wii , you could play online alone or with a second player. The second player, if he participated, was registered as a guest. Races or competitions could also be played online, with the player's performance being measured using a point system. A number from 0 to 9999 points indicated the skill of the player and you started with 5000 points at the beginning. The user received points for wins or good places and lost points for bad places, both varying depending on the rank (or the number of points) of the opponent. Most of the time, players were divided into groups based on their points. If a player had completed more than 50% of all races with the Wii Wheel and contested 100 Grand Prix races, the Wii Wheel turned gold in online mode. In addition, players who had at least one star or higher in each individual Grand Prix from 50 cm³ to Spiegel in offline mode were marked with a star. The same was true for two or three stars in all Grand Prix races and in every displacement class. Different Mario Kart owners could register each other as friends using a friend code. If friends were online, you could play online with friends. As an alternative to playing with friends, there was the possibility of looking for opponents continentally or worldwide and playing with them.
Since May 20, 2014 it is officially no longer possible to use the online modes. However, fans have created their own WFC server that can be used via homebrew . This means that Mario Kart Wii and more than 200 other Wii and DS games can still be played online.
Mario Kart Channel
The Mario Kart Channel can be integrated directly into the main menu of the Wii and enables access to Mario Kart friends, ghost data, rankings and competitions without inserting the game CD. However, on May 20, 2014, Nintendo stopped the channel.
control
Mario Kart Wii can be controlled in four different ways.
- Together with the game, the buyer receives a plastic cover for the Wii remote control, the Wii wheel. This is similar to a steering wheel by turning the controller, which is then placed in the Wii wheel. The remote control can be used without the Wii Wheel. A Wii wheel can also be purchased individually.
- With a connected Nunchuk (included with a Wii console; can also be purchased separately), the player can also control the kart.
- It is also classic with a connected Classic Controller or Classic Controller Pro (black), which is otherwise used for Virtual Console games and is available separately.
- In addition, Nintendo GameCube controllers can also be used, which are also available separately and are normally only required when playing Nintendo GameCube games.
driver
A total of 26 drivers are available. These are divided into three weight classes: light, medium and heavy. Depending on the weight class, there are other vehicles or motorcycles for the different drivers in a class. The weight class also affects acceleration, handling and maximum speed. Some drivers are not available from the start, but have to be activated. In Mario Kart Wii you can also take part in the races with your own Mii in two different outfits.
driver | class | Can be unlocked through | |
---|---|---|---|
1. | Baby mario | light | directly available |
2. | Koopa | light | directly available |
3. | Baby peach | light | directly available |
4th | Toad | light | directly available |
5. | Bone dry | light | First place in the 100 cm³ leaf cup or drive 1050 races |
6th | Baby daisy | light | Drive at least a 1-star rank in all 50cc Wii Cups or 1950 races |
7th | Toadette | light | Complete all courses in the time trial, drive 3150 races or defeat 1000 people in online mode |
8th. | Baby luigi | light | Unlock 8 expert spirits, defeat 100 people in online mode or drive 3150 races |
9. | Mario | medium | directly available |
10. | Luigi | medium | directly available |
11. | Peach | medium | directly available |
12. | Yoshi | medium | directly available |
13. | Diddy Kong | medium | First place in the 50 cm³ special cup or drive 450 races |
14th | Daisy | medium | First place in the 150 cm³ special cup or drive 2850 races |
15th | Bowser Jr. | medium | Drive at least a 1-star rank in all classic 100 cm³ cups or 3450 races |
16. | Birdo | medium | Time trial on 16 different tracks, defeat 250 people in online mode or drive 1350 races |
17th | Mii (Outfit A) | depending on the Mii | First place in the 100 cm³ special cup or drive 1650 races |
18th | Mii (outfit B) | depending on the Mii | Unlock all 32 expert spirits, drive 5100 races or defeat 5000 people in online mode |
19th | Wario | heavy | directly available |
20th | Waluigi | heavy | directly available |
21st | Donkey Kong | heavy | directly available |
22nd | Bowser | heavy | directly available |
23. | Rosalina (with Luma) | heavy | With a save file from Super Mario Galaxy on the Wii: win 50 races or drive 4950 races. Without Super Mario Galaxy save file: At least a 1-star rank in all mirror cups. |
24. | King Buu Huu | heavy | First place in the 50 cm³ star cup or driving 750 races |
25th | Bone bowser | heavy | Drive at least a 1-star rank in all new 150 cm³ cups or 4350 races |
26th | Funky Kong | heavy | Unlock four expert ghosts, drive 2250 races or win 25 online ghost races |
vehicles
The total of 36 different vehicles are divided into karts and, for the first time, also into bikes. For each type of vehicle there is a subdivision into Mini, Medi and Maxi, depending on the weight class of the selected driver. At the beginning of the game, only karts are available for the 50 cm³ cup and only bikes for the 100 cm³ cup.
vehicle | class | Can be unlocked through | |
---|---|---|---|
1. | Mini kart | Mini kart | directly available |
2. | Baby booster | Mini kart | directly available |
3. | Mini beast | Mini kart | directly available |
4th | Bob Cheap | Mini kart | 50cc star rank or better in all retro tracks |
5. | Monztruck | Mini kart | 1 Unlock the developers' expert ghost file |
6th | Blue Falcon | Mini kart | 50cc star rank or better in all retro tracks |
7th | Mini bike | Mini bike | directly available |
8th. | Willi bike | Mini bike | directly available |
9. | speed camera | Mini bike | directly available |
10. | Croak | Mini bike | Golden Cup in the Stern Cup 150cc |
11. | Came Bang | Mini bike | 8 laps time trial |
12. | Jet-A | Mini bike | Golden cup in the leaf cup mirror |
13. | Medi-Kart | Medi-Kart | directly available |
14th | Nostalgia 1 | Medi-Kart | directly available |
15th | Wind cuts | Medi-Kart | directly available |
16. | Blooper bolide | Medi-Kart | Golden cup in leaf cup 50cc |
17th | Cabriosa | Medi-Kart | Golden goblet in leaf cup 150cc |
18th | Glory | Medi-Kart | 24 Experts unlock the developers' ghost data |
19th | Medi-Bike | Medi-Bike | directly available |
20th | Make bike | Medi-Bike | directly available |
21st | Candy bike | Medi-Bike | directly available |
22nd | Rapido | Medi-Bike | Golden Cup in the Blitz Cup 100cc |
23. | Piste storm | Medi-Bike | 100cc star rank or better in all Wii courses |
24. | Flippster | Medi-Bike | Golden cup in the Stern Cup mirror |
25th | Maxi-cart | Maxi-cart | directly available |
26th | Off-roader | Maxi-cart | directly available |
27. | Fire thrower | Maxi-cart | directly available |
28. | Slope piranha | Maxi-cart | Golden Cup in the Special Cup 50cc |
29 | Star glider | Maxi-cart | In all retro cups 150cc star rank or better |
30th | Turbetto | Maxi-cart | Golden Cup in the Blitz Cup 150cc |
31. | Maxi bike | Maxi bike | directly available |
32. | Bowser bike | Maxi bike | directly available |
33. | Wario bike | Maxi bike | directly available |
34. | Snuff | Maxi bike | Golden Cup in the Stern Cup 100cc |
35. | Torpedo | Maxi bike | 12 experts unlock the developers' ghost data or drive 3600 races |
36. | phantom | Maxi bike | Golden cup in the special cup mirror |
Powerups (items)
There are so-called ? Blocks on all tracks in Mario Kart Wii . If a driver drives through a? -Block, it will be destroyed and you will receive an item . This can improve your own situation in the race, for example by using the item to slow down other players. The further forward the player is, the lower the chance of particularly helpful powerups. For example, a player in 1st place receives fewer helpful items than a player who is currently in 8th place. If a player is threatened by an item, he is made aware of this acoustically and on the monitor.
Item | function | |
---|---|---|
1. | banana | A single banana that is usually placed on the track behind the player or can be thrown forward. If a player slips on the banana when he rams or drives over it, he turns and slows down for a short time. Bananas can be used to defend against tanks by dragging them behind you while holding down the button. |
2. | three bananas | A set of three bananas that the player pulls after them after activation. He can then use these bananas just like a single banana. |
3. | green tank | The green tank can be shot straight forward or straight back by the player to hit other players. It bounces off obstacles and continues on its way. A hit with a green tank will cause the player to rollover and stop them on the spot. A green tank can also be used defensively by hurling it against other items. |
4th | three green tanks | A set of three green tanks that, when triggered for the first time, circle around the player, protecting him from enemy attacks. The tanks can be used one after the other just like a single green tank. |
5. | red tank | Similar to the green tank, with the advantage that it automatically targets the vehicle in front. Red tanks crash on the edges of the playing field and other objects. They can also be thrown backwards, but then they have a straight path and do not follow any. They can also be used defensively. |
6th | three red tanks | A set of three red tanks that, when triggered for the first time, circle around the player, protecting him from enemy attacks. The tanks can be used one after the other just like a single red tank. |
7th | Stachi tanks | The blue stachi tank starts from the player who triggers it and flies over the entire distance to the first player, into whom it then hits like a bomb. An activated star, Maxi-Mushroom or Kugelwilli as well as acceleration by a mushroom offer protection from the blue shell. The cannon also offers protection. The blue tank also flies through cannons. |
8th. | Turbo mushroom | The simple turbo mushroom gives its user a short turbo boost when triggered. |
9. | Three turbo mushrooms | Similar to the normal turbo mushroom, three individual mushrooms can be used here. |
10. | Golden Turbo Mushroom | The golden turbo mushroom allows as many turbo boosts as with a normal mushroom over a certain period of time. |
11. | Maxi mushroom | The maxi mushroom (from New Super Mario Bros. ) lets the driver become particularly large for 7.5 seconds, which gives him a slight speed advantage and the other drivers can run flat, so that they are much slower for a while. In addition, there is no speed penalty in off-piste terrain. |
12. | POW block | The POW block affects all drivers who are in front of the triggering driver. The POW symbol appears three times in a row before they spin and lose all items, unless they are in the air at the time of the third appearance. On the ground you can use the jump or wheelie technique during the third surface and thus protect yourself from spinning, but still lose all items. |
13. | Cloud lightning | The storm cloud is triggered immediately and forms a lightning cloud over the player. This makes the player faster for a short time. However, he must try to dispose of the cloud by bumping into an opponent, as lightning strikes from the cloud after 10 seconds and makes the player shrink for 10 seconds, similar to lightning. |
14th | lightning | All opponents are braked once by one turn, lose all items and are shrunk, making them slower. |
15th | Kugelwilli | The Kugelwilli transforms the player into a living cannonball for a short time, which automatically follows the route and carries him forward at great speed. A player transformed in this way is unstoppable and hits everything that is in the way. |
16. | Blooper | The squid blooper ensures that ink blots appear on the monitors of all players ahead or the players of the opposing team and thus obstruct their view of the track. Computer opponents are slowed down. |
17th | Vertigo box | The vertigo box ("fakebox") is similar to the question mark blocks, but explodes when touched and causes a rollover like a tank hit. You can drag it behind you, but you can't use it to repel tanks. It always has the color of the team that threw it off, in normal races it is always red. |
18th | star | The star makes the player invulnerable and faster for 7.5 seconds. He rams all opponents in his way. He can then only be hit by a bullet gun. In addition, there is no speed penalty in off-piste terrain. |
19th | Bob omb | A bomb that you can throw at will. After a short time it explodes and hits all drivers in the area. |
stretch
There are a total of 32 race tracks in Mario Kart Wii. As is typical for many series parts in the series, there are 16 newly developed tracks and 16 tracks from previous parts of the Mario Kart series, which have been graphically revised. All 32 routes are divided into 8 cups that have to be mastered in single player mode. As in previous games in the series, the first, second and third placed will receive a gold, silver or bronze cup. Each cup can be driven in four modes: 50 cm³, 100 cm³, 150 cm³ or in mirror mode. For each of these difficulty levels, the best trophy is saved and additional characters or vehicles can be unlocked for trophies earned accordingly.
Name of the route | Cup | Retro route? | Level of difficulty | |
---|---|---|---|---|
1. | Luigi's slope | Mushroom cup | No | light |
2. | Cow pasture | Mushroom cup | No | medium |
3. | Mushroom Canyon | Mushroom cup | No | medium |
4th | Toad's factory | Mushroom cup | No | medium |
5. | Mario's slope | Flowers cup | No | light |
6th | Coconut Promenade | Flowers cup | No | medium |
7th | DK Skikane | Flowers cup | No | medium |
8th. | Warios gold mine | Flowers cup | No | medium |
9. | Daisy's slope | Star cup | No | medium |
10. | Koopa chap | Star cup | No | medium |
11. | Forest of leaves | Star cup | No | medium |
12. | Volcanic rolls | Star cup | No | medium |
13. | Dust-dry ruins | Special cup | No | medium |
14th | Mondblickstrasse | Special cup | No | heavy |
15th | Bowser's fortress | Special cup | No | heavy |
16. | Rainbow boulevard | Special cup | No | heavy |
17th | Peach Beach | Panzer Cup | Yes, from NGC | light |
18th | Yoshi cascades | Panzer Cup | Yes, from the DS | light |
19th | Ghost Valley 2 | Panzer Cup | Yes, from SNES | medium |
20th | Mario's race track | Panzer Cup | Yes, from the N64 | light |
21st | Sorbet land | Banana cup | Yes, from the N64 | medium |
22nd | Shy Guy Beach | Banana cup | Yes, from the GBA | medium |
23. | Piazzale Delfino | Banana cup | Yes, from the DS | medium |
24. | Waluigi Arena | Banana cup | Yes, from NGC | medium |
25th | Red hot desert | Leaf cup | Yes, from the DS | medium |
26th | Bowser's Fortress 3 | Leaf cup | Yes, from the GBA | heavy |
27. | DK's jungle park | Leaf cup | Yes, from the N64 | heavy |
28. | Mario's slope | Leaf cup | Yes, from NGC | medium |
29 | Mario's slope 3 | Lightning cup | Yes, from the SNES | heavy |
30th | Peach's castle garden | Lightning cup | Yes, from the DS | medium |
31. | DK Bergland | Lightning cup | Yes, from NGC | heavy |
32. | Bowser's fortress | Lightning cup | Yes, from the N64 | heavy |
Rank system
In addition to the trophies, Mario Kart for Wii has a new ranking system in which the player is assigned a certain level of skill. Possible classifications are (in ascending order): E, D, C, B and A as well as the ranks 1 star, 2 stars and 3 stars. If a player receives a certain star rank in all cups, this is shown to the other players in online mode. The rank is calculated based on the victory points received (0-60) and based on the time traveled per course. Nintendo does not publicly state the minimum times for a 2- or 3-star rank in the game, so they can only be found out by trial and error.
Web links
- Official website
- Mario Kart Wii at MobyGames (English)
- Unlockables in the Wii Club
- Mario Kart Wii in MarioWiki
Individual evidence
- ↑ Official site. Retrieved December 23, 2015 .
- ↑ Nintendo: Termination of the Wi-Fi Connection (WFC) on May 20, 2014 , accessed on May 21, 2014.
- ↑ Wiimmfi , a custom server for Mario Kart Wii and other Wii and NDS games.