Kaneland High School and Dragon Ball Z: Budokai Tenkaichi: Difference between pages

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[[Image:Sparking jp box.jpg|150px|thumb|The original ''Dragon Ball Z: Sparking!'' cover.]]
{{Cleanup-laundry|date=January 2008}}
The '''''Dragon Ball Z: Budokai Tenkaichi''''' series, originally published as {{nihongo|'''''Dragon Ball Z: Sparking!'''''|ドラゴンボールZ Sparking!|Doragon Bōru Zetto Supākingu!}} in [[Japan]], is a series of [[fighting game]]s based on the [[anime]] and [[manga]] ''[[Dragon Ball (franchise)|Dragon Ball]]'' by [[Akira Toriyama]]. Each installment was developed by [[Spike (company)|Spike]], while they were published by [[Namco Bandai]] in Japan and [[Atari]] in all other countries.


== Origin of name ==
{{Infobox High School
The "Sparking!" in the Japanese title references both the first and last word in the first opening theme to the ''[[Dragon Ball Z]]'' [[anime]] series, "[[Cha-La Head-Cha-La]]," performed by [[Hironobu Kageyama]]. However, the opening theme to the game is the TV series' second opening, "[[We Gotta Power]]" (featured in the Japanese version; the English version includes a different, non-vocal song), which is also sung by Kageyama.
|name= Kaneland High School
|image=
|headmaster=
|principal= Big Papa Valente
|motto="Wee r jsut 1 smarrt scoll"
|established= [[July 1]], [[1958]]
|type= Public
|location= [[Maple Park, Illinois]]
|enrollment= 1,093 (Jan 2007)
|campus= Country
|colors= Green, Orange, and White
|nicknames= Dancing leprechauns
|conference= [[Western Sun Conference]]
|website= [http://www.kaneland.org/khs/ KHS Homepage]
|}}


The "Budokai Tenkaichi" title of the North American version is a rearranged version of {{nihongo|''Tenkaichi Budokai''|天下一武道会|Tenka'ichi Budōkai|roughly "Strongest Under the Heavens Martial Arts Tournament"}}. In the series, the Tenka-ichi Budôkai is a gathering of fighters in a competition for glory, fame, and prize money.
'''Kaneland High School''', or '''KHS''', is a public four-year [[high school]] located in [[Maple Park, Illinois]], a western suburb of [[Chicago, Illinois]], in the [[United States]]. It is part of Kaneland Community Unit School District 302.


The game is not considered a part of the ''Budokai'' series of games, despite its misleading title. In addition to a completely different game engine, the game was developed by an entirely different company ([[Spike (company)|Spike]] as opposed to Dimps). The game is also titled differently from the rest of the ''Budokai'' series in Japan. Were it a true ''Budokai'' game, it would have been ''Dragon Ball Z 4'' in Japan. Speculation on the English re-title is that Atari chose to market the game as part of the ''Budokai'' series in order to capitalize on a pre-existing market of fans already familiar with said game series. The English version also uses a great deal of sound effects and background music made for the ''Budokai'' series.
==History==
Kaneland first opened in 1958. The staff, faculty, alumni, and current students will be celebrating it's 50th anniversary this fall during homecoming week. More information can be found at the website.


== Localization differences ==
==Academics==
Further confusing fans in North America, Atari's domestic release of the game does not feature the same music found in the original Japanese version. While ''Sparking!'' features actual music from ''[[Dragon Ball Z]]'' (and two other pieces from the [[Dragon Ball (franchise)|''Dragon Ball'' franchise]] and ''[[Dragon Ball GT]]'' where appropriate) as composed by [[Shunsuke Kikuchi]], the American release of the game features recycled music from the ''Budokai'' series (composed in Japan by [[Kenji Yamamoto]]).
In 2005, Kaneland had an average composite [[ACT (examination)|ACT]] score of 20.3, and graduated 100.0% of its senior class. The average class size is 290. Kaneland has made [[Adequate Yearly Progress]] on the Prairie State Achievement Examination, a state test part of the [[No Child Left Behind Act]].<ref>[ftp://ftpirptcard.isbe.net/ReportCard2005/3104530200001_e.pdf Illinois School Report Card]</ref>


While no official explanation was ever given for the musical differences, as [[FUNimation Entertainment|FUNimation Productions]] did not use the original Japanese score in their "reversioning" of the TV series for an English dub (though they did indeed use it for their English dub of the original [[Dragon Ball (anime)|''Dragon Ball'' TV series]]), it can be assumed that contractual issues came into play.
==Athletics==
Kaneland competes in the [[Western Sun Conference]] and [[Illinois High School Association]].
Kaneland has a rich history in athletics. They have a total of 8 Illinois High School State Championships.
<br />2-Football (97,98)these two teams going 14-0 both seasons, making it the first time in Kaneland's history that the football team went undefeated in back-to-back seasons.
<br />2-Boys Track and Field (75,77)
<br />2-Girls Track and Field (87,88)
<br />1-Boys Cross Country (87)
<br />1-Girls Basketball (82)


==Notable alumni==
== Gameplay ==
[[Image:GokuBT3.jpg|thumb|200px|[[Super Saiyan]] [[Son Goku (Dragon Ball)|Goku]] using the ''Kamehameha'' against Hirudegarn in ''[[#Dragon Ball Z: Budokai Tenkaichi 3|Budokai Tenkaichi 3]]''.]]
* [[Don Beebe]], former NFL player Buffalo, Green Bay currently head football coach Aurora Christian H.S, Aurora IL
The games are quite different from the often-compared [[Dragon Ball Z: Budokai|''Budokai'' series]]; they use a "behind-the-back" camera perspective. Also different from the ''Budokai'' series (and more of a throw-back to games from the [[Super Famicom]] era), each form is treated as its own character, with varying stats, movesets and fighting styles, similar to ''[[Dragon Ball Z: Legendary Super Warriors]]'' while the free roam element is similar to ''[[Dragon Ball Z: Sagas]]''. In battle, players can build up their [[Qi|Ki]] bar to execute various techniques such as the Power Guard, which reduces the damage characters take by 1/4. The Ki bar can also be used to use moves referred to as Blast 2s. Every character has a unique set of Blast 2s that allow the character to use special moves such as Ki blasts and physical attacks. Characters also have a bar called a Blast Stock that allows players to use techniques called Blast 1s. Blast 1s usually have a supportive effect such as allowing characters to regain health or immobilize the enemy. Players can also use a Blast Stock to power up into a mode known as Max Power Mode. Max Power Mode makes the character that initiated it faster, stronger, and able to use moves that are exclusive to the mode. One of these moves is the Ultimate Blast which is usually the most powerful move a character has, though use of an Ultimate Blast immediately ends Max Power Mode.
* [[P.J. Fleck]], former NIU standout and NFL player, now wide receivers coach at NIU
* Eric Ferguson, Chicago radio morning disc jockey
*Trish Beondo, morning DJ from 99.5 out of Chicago
*[[Casey Crosby]], former football and baseball star recently drafted by the Detroit Tigers in the fifth round of the 2007 MLB Draft
*Joshua Angell, Author/GLBT Civil Rights Activist
* [[Summer Bellessa]], fashion model, editor of [[Eliza magazine]]
* [[Chris Sabal]], Chicago radio late night disc jockey


==References==
== Game Modes ==
The story mode of the series (called Z Battle Gate, Dragon Adventure, and Dragon History in each installment, respectively) progresses similarly to the story modes in previous games. Players can select battles from different sagas and proceed through the story of ''[[Dragon Ball (franchise)|Dragon Ball]]'' to ''[[Dragon Ball GT]]'', and even several [[List of Dragon Ball films|''Dragon Ball Z'' films]]. The [[Dragon Ball (artifact)|Dragon Balls]] can be acquired through story mode by destroying the environment in battle; however, the player can only keep the Dragon Ball they find if the battle is won. Each installment features several "what-if" battles and scenarios; for example, the ''Tenkaichi 1'' strory mode features modes where the player takes control of a villain and uses the character to defeat the hero, while the ''Tenkaichi 2'' story mode has modes where [[List of Saiyans in Dragon Ball#Raditz|Raditz]] and [[List of extraterrestrials in Dragon Ball#Freeza's henchmen|Zarbon]] essentially team up with the Z Fighters for one reason or another. Several levels of the ''Tenkaichi 2'' story mode also feature cutscenes shown either before or after the fight of the level takes place. The ''Tenkaichi 3'' story mode has cutscenes integrated into the battles themselves that are activated by hitting a certain button. These can be transformations, character changes, automatic attack use, or something as simple as a conversation.
<references />


Similar to the same mode in the ''Budokai'' series, the player can enter a World Tournament and try to win their way to the top. There are three levels of the basic tournament and a Cell Games mode (which is hosted by [[Cell (Dragon Ball)|Cell]]). Since characters can fly, characters can leave the perimeter of the arena, but will be called for ringout if they touch the ground. There are no restrictions to the Cell Games mode, but the last match of the Cell Games mode is always against Perfect Cell. In ''Tenkaichi 1'' winning the tournaments gave players a Z-Item prize while in ''Tenkaichi 2'', players would receive money which in turn would be used on Z-Items. The World Tournament mode could be played with several entrants, but if there is more than one human player, no prize would be awarded. Other features in the game includes more combo attacks or character specific combos, the Blast Combos, and the Z Burst Dash. The additional combo attacks will be able to help chain in more attacks for more damage and longer combos. The Blast Combo is the normal combos however by inputting the another button into the attack will allow you to use a blast attack for extra damage. Depending on the moves of the character you might not be able to use this feat such as Videl or Hercule. The Z Burst Dash is much faster and more evasive version of the of the Dragon Dash. It allows the user to get behind the opponent at high speeds for either a strike or to avoid a blast 2 attack. The drawback to this technique is that it will rapidly drain you of energy.
==External links==
* [http://www.kaneland.org/khs/ Official Website]


== History ==
{{Western Sun Conference}}
=== ''Dragon Ball Z: Budokai Tenkaichi'' ===
[[Category:High schools in Illinois]]
{{Shortcut|DBZ:BT|DBZ:BT1}}
[[Category:Educational institutions established in 1958]]
'''''Dragon Ball Z: Budokai Tenkaichi''''', originally published as {{nihongo|'''''Dragon Ball Z: Sparking!'''''|ドラゴンボールZ Sparking!|Doragon Bōru Zetto Supākingu!}} in [[Japan]], is the first installment in the ''Budokai Tenkaichi'' series. The game is available only on [[Sony Computer Entertainment|Sony]]'s [[PlayStation 2]]. It was released in Japan on [[October 6]] [[2005]], [[North America]] on [[October 18]] [[2005]], and [[Europe]] on [[October 21]] [[2005]]. It is now a Greatest Hits title.


The game features 56 playable characters and 16 stages for battle. However, this game is the only one in the series to not allow in-game transformations.
{{Illinois-school-stub}}

Despite not featuring the original Japanese music, the American release of the game allows for selectable English ([[FUNimation Productions]] cast) and Japanese voices, while retaining the English-language written dialogue (as adapted from Steven J. Simmons' translation from the original Japanese version's script). However, there are known bugs in the American version of ''Budokai Tenkaichi'' that cause pieces of English and Japanese spoken dialogue to cross over into whichever selection the player is using at times.

=== ''Dragon Ball Z: Budokai Tenkaichi 2'' ===
{{Shortcut|DBZ:BT2}}
'''''Dragon Ball Z: Budokai Tenkaichi 2''''', originally published as {{nihongo|'''''Dragon Ball Z: Sparking! NEO'''''|ドラゴンボールZ Sparking! NEO|Doragon Bōru Zetto Supākingu! Neo}} in [[Japan]], is the second installment in the ''Budokai Tenkaichi'' series. The game is available on both [[Sony Computer Entertainment|Sony]]'s [[PlayStation 2]] and [[Nintendo]]'s [[Wii]]. The PlayStation 2 and Wii versions have different dates of release. It was released on the PlayStation 2 in Japan on [[October 5]] [[2006]], Europe on [[November 3]] [[2006]], North America on [[November 7]] [[2006]], and Australia on [[November 9]] [[2006]]. The Wii version had slightly later releases; it was released in North America on [[November 19]] [[2006]], Japan on [[January 1]] [[2007]], Europe on [[March 30]] [[2007]], and Australia on [[April 5]] [[2007]]. It is now a Greatest Hits title, like its predecessor. Though originally confirmed as being a launch title in North America for the Wii,<ref>[http://wii.ign.com/articles/743/743961p1.html IGN: Dragon Ball Z Ready for Wii<!-- Bot generated title -->]</ref> some stores started selling the Wii version on November 15 2006. An issue of [[V-Jump]] listed January 2007 as the release date for the Japanese version of the Wii release. The game originally featured 129 characters and 16 stages, though the Japanese and [[PAL region|PAL]] Wii versions came with five additional characters and an extra stage as compensation of their late releases.

Some additionally great bonus material within the game was the special story modes specifically given to [[Zarbon]] and [[Raditz]], whom were attentively treated particularly well with their own game modes, unlike any other characters. One element of ''Tenkaichi 2'' that is absent from ''Tenkaichi 1'' and ''Tenkaichi 3'' is that the story mode allows the player to fly around the [[Dragon World|Earth]], which was also featured in ''[[Dragon Ball Z: Budokai 3]]''.

=== ''Dragon Ball Z: Budokai Tenkaichi 3'' ===
{{Shortcut|DBZ:BT3}}
'''''Dragon Ball Z: Budokai Tenkaichi 3''''', originally published as {{nihongo|'''''Dragon Ball Z: Sparking! METEOR'''''|ドラゴンボールZ Sparking! METEOR|Doragon Bōru Zetto Supākingu! Meteo}} in [[Japan]], is the third installment in the ''Budokai Tenkaichi'' series. The game is available on both [[Sony Computer Entertainment|Sony]]'s [[PlayStation 2]] and [[Nintendo]]'s [[Wii]].<ref name="IGNHandsOn">{{cite web|url=http://wii.ign.com/articles/804/804421p1.html|title=E3 2007: ''Dragon Ball Z: Budokai Tenkaichi 3'' Hands-on|author=Roper, Chris|publisher=[[IGN]]|date=[[2007-07-12]]|accessdate=2007-10-07}}</ref> The game was released in Japan on [[October 4]] [[2007]],<ref>[http://dbzs.jp/meteor/p_movie/01.html Official Japanese ''Budokai Tenkaichi 4'' trailer] (Windows Media Player required).</ref> in [[North America]] on [[November 13]], [[2007]]<ref>{{cite web|url=http://press.nintendo.com/articles.jsp?id=13691|title=Who's Making Games For Nintendo Systems? Everyone!|publisher=[[Nintendo]]|date=[[2007-10-11]]|accessdate=2007-10-11}}</ref> and in [[Europe]] on [[November 9]] [[2007]] (on PlayStation 2, the Wii version's release date is [[December 3]] [[2007]] in North America, [[October 4]] [[2007]] in Japan, and [[February 15]] [[2008]] in Europe).<ref>[http://wii.ign.com/objects/907/907834.html IGN: Dragon Ball Z: Budokai Tenkaichi 3<!-- Bot generated title -->]</ref>

''Tenkaichi 3'' features over 162 characters, the largest character roster in any ''Dragon Ball Z'' game, as well as one of the largest in any fighting game. Ryo Mito once stated that the game would feature never-before-seen characters made exclusively for the game, although the only exclusive characters were the saiyans turning into big apes.<ref name="RyoInterview">{{cite web|url=http://www.wii-volution.com/wii-news/exclusive-dragon-ball-z-budokai-tenkaichi-3-interview.html|title=Exclusive ''Dragon Ball Z: Budokai Tenkaichi 3'' Interview|author=Detwiler, Ray|publisher=Wii-volution|date=[[2007-08-27]]|accessdate=2007-10-07}}</ref> <!--A NOTE TO ALL EDITORS:
Per [[Wikipedia:Verifability]], this paragraph has every right to remain here. Wikipedia is not necessarily about truth.--> [[Gamestop]] offered an exclusive version with a bonus DVD containing the top 10 television series battles as voted by fans on the release date.{{Fact|date=February 2008}}

Several new notable features include: Battle Replay, night and day stages, the Wii's online capability, and Disc Fusion. Battle Replay allows players to capture their favorite fights and save them to an SD card to view later on. Night and day stages allow for more accurate battles in Dragon Ball History, as well as the ability to transform into a [[Oozaru|Great Ape]] by using the [[moon]]. There are also several other time differences, such as dawn and afternoon. Not all stages provide different times. You can also change the aura of your character. The Wii version features online multiplayer capability,<ref name="IGNHandsOn"/> the first game in the series to have such a feature. Players can fight against anyone from around the globe with a ranking system showing the player's current standing compared to anyone else who has played online. As compensation for the lack of online, [[Spike (company)|Spike]] has added a new "Disc Fusion System" to the [[PlayStation 2]] version. Inserting a ''Tenkaichi 1'' or ''Tenkaichi 2'' disc during play unlocks Ultimate Battle or Ultimate Battle Z,<ref name="IGNHandsOn"/> modes featured in the respective games needed to unlock them. The game also supports 480p for both the Wii and the PlayStation 2 versions.

Other features in the game includes more combo attacks or character specific combos, the Blast Combos, and the Z Burst Dash. The additional combo attacks will be able to help chain in more attacks for more damage and longer combos. The Blast Combos are normal combos used in the game, however by inputting the another button into the attack will allow you to use a blast attack for extra damage. Depending on the moves of the character you might not be able to use this feat such as Videl or Hercule. The Z Burst Dash is much faster and more evasive version of the Dragon Dash. It allows the user to get behind the opponent at high speeds for either a strike or to avoid a blast 2 attack. The drawback to this technique is that it will rapidly drain you of energy.

== Playable characters ==
Each character in the series is based on their [[anime]] counterparts, their ''[[seiyū]]'' and voice actors also taking part in the development of the game whenever possible to allow the best interactivity. Each character has attacks and fighting styles more or less derived from the source material, i.e. [[Goku]]'s Kamehameha and [[Vegeta]]'s Galick Gun. Certain fighters transform during battle, these transformations usually make the transformed character more powerful via a more powerful moveset, and in some cases, increases in health. In-game transformations cannot occur in ''Budokai Tenkaichi''.

With each installment, all the old characters from the previous game are carried over to the new one and new characters are added to the roster. For simplicity reasons, the table below will show the characters introduced in the original installment, and in the next section only the new characters in the succeeding game. All characters will also be referred to as they appear in the most recent installment in the series.

{| class="navbox collapsible collapsed" style="text-align: left; border: 0px; margin-top: 0.2em;"
|-
! style="background-color: #500; color: #FFFFFF;" | <center>Playable characters</center>
|-
|
{| border="1"
|-
! colspan="6" | <center>'''Introduced in ''Budokai Tenkaichi'''''</center>
|-
|
*[[List of Earthlings in Dragon Ball#Android 16|Android #16]]
*[[No. 17|Android #17]]
*[[No. 18|Android #18]]
*[[List of Earthlings in Dragon Ball#Android #19|Android #19]]
*[[Baby (Dragon Ball)|Baby Vegeta]] (Super Baby 2)
*[[List of Saiyans in Dragon Ball#Burdock|Bardock]]
*[[List of extraterrestrials in Dragon Ball#Bojack|Bojack]] (Full Power)
*[[List of Saiyans in Dragon Ball#Broli|Broly]] ([[Super Saiyan#Legendary Super Saiyan|Legendary SS]])
*[[List of extraterrestrials in Dragon Ball#Ginyu Special Corps|Burter]]
*[[List of extraterrestrials in Dragon Ball#Ginyu Special Corps|Captain Ginyu]]
*[[Cell (Dragon Ball)|Cell]] (Imperfect Form, Semi-Perfect Form, Perfect Form, Super Perfect Form)
*[[List of Earthlings in Dragon Ball#Cell Jr.|Cell Jr.]]
*[[List of Earthlings in Dragon Ball#Chaozu|Chiaotzu]]
*[[List of extraterrestrials in Dragon Ball#Coola|Cooler]] (Final Form)
*[[List of supernatural beings in Dragon Ball#Dabra|Demon King Dabura]]
*[[List of extraterrestrials in Dragon Ball#Dodoria|Dodoria]]
*[[List of Earthlings in Dragon Ball#Android #20/Dr. Gero|Dr. Gero]]
*Frieza (1st Form, 2nd Form, 3rd Form, Final Form, Full Power)
*[[Tao Pai Pai|General Tao]]
*[[List of Saiyans in Dragon Ball#Gogeta|Gogeta]] (SS4)
*[[Son Gohan|Gohan]] (Base, SS, SS2, [[Great Saiyaman Saga|Great Saiyaman]])
*[[Son Goku (Dragon Ball)|Goku]] ''([[Majin Buu Saga|End]])'' (Base, SS, SS2, SS3)
*Goku ''(GT)'' (SS4)
*[[Son Goten|Goten]] (Base, SS)
*[[List of Saiyans in Dragon Ball#Gotenks|Gotenks]] (Base, SS, SS3)
*[[List of extraterrestrials in Dragon Ball#Ginyu Special Corps|Guldo]]
*[[Mr. Satan|Hercule]]
*[[List of supernatural beings in Dragon Ball#Janemba|Janemba]] (Final Form)
*[[List of extraterrestrials in Dragon Ball#Ginyu Special Corps|Jeice]]
*[[Majin Buu#Kid Buu|Kid Buu]]
|
*[[Son Gohan|Kid Gohan]]
*[[Son Goku (Dragon Ball)|Kid Goku]] (Base, Great Ape)
*[[Trunks (Dragon Ball)|Kid Trunks]] (Base, SS)
*[[Kuririn|Krillin]]
*[[Majin Buu]]
*[[Majin Buu#Forms and transformations|Majin Buu]] ''(Pure Evil)''
*[[Muten Roshi|Master Roshi]]
*[[Freeza#Forms and Transformations|Mecha Frieza]]
*[[List of Saiyans in Dragon Ball#Nappa|Nappa]]
*Piccolo ''([[Cell Saga|End]])''
*[[List of Saiyans in Dragon Ball#Raditz|Raditz]]
*[[List of extraterrestrials in Dragon Ball#Ginyu Special Corps|Recoome]]
*[[List of extraterrestrials in Dragon Ball#Saibaman|Saibamen]]
*[[List of Earthlings in Dragon Ball#Artificial Human #17|Super #17]]
*[[Majin Buu#Super Buu|Super Buu]] (Base, Gotenks Absorbed, Gohan Absorbed)
*[[List of Saiyans in Dragon Ball#Gogeta|Super Gogeta]]
*[[Son Gohan|Teen Gohan]] (Base, SS, SS2)
*[[Tenshinhan|Tien]]
*[[Future Trunks|Trunks]] (Base, SS, Super)
*Trunks ''(Sword)'' (Base, SS)
*Ultimate Gohan
*[[Vegeta]] (SS4)
*Vegeta ''([[Saiyan Saga|Scouter]])'' (Base, Great Ape)
*Vegeta ''([[Majin Buu Saga|End]])'' (Majin)
*Vegeta ''([[Majin Buu Saga|End]])'' (SS2) <sup>'''2'''</sup>
*Vegeta (Base, SS, Super)
*[[List of Saiyans in Dragon Ball#Vegetto|Vegito]] (Base, SS)
*[[List of Earthlings in Dragon Ball#Videl|Videl]]
*[[Yamcha]]
*[[List of extraterrestrials in Dragon Ball#Zarbon|Zarbon]] (Base, Post-Transformation)
|-
! colspan="6" | <center>'''Introduced in ''Budokai Tenkaichi 2'''''</center>
|-
|
*[[List of Earthlings in Dragon Ball#Android #13|Android 13]] (Base, Fusion)
*[[List of extraterrestrials in Dragon Ball#Freeza's henchmen|Appule]]<sup>'''1'''</sup>
*[[Baby (Dragon Ball)#Invasion|Baby Vegeta]] (Base, Super Baby 1, [[Oozaru#The Golden Oozaru|Great Ape]])
*[[List of Saiyans in Dragon Ball#Burdock|Bardock]] (Great Ape)
*[[List of extraterrestrials in Dragon Ball#Bojack|Bojack]]
*[[List of Saiyans in Dragon Ball#Broli|Broly]] (Base, [[Super Saiyan|SS]])
*[[List of extraterrestrials in Dragon Ball#Coola|Cooler]]
*[[List of extraterrestrials in Dragon Ball#Kiwi|Cui]]
*[[List of Earthlings in Dragon Ball#Tao Pai Pai|Cyborg Tao]]<sup>'''1'''</sup>
*[[List of supernatural beings in Dragon Ball#Piccolo Daimao|Demon King Piccolo]]<sup>'''1'''</sup>
*[[List of extraterrestrials in Dragon Ball#Freeza's henchman|Frieza Soldier]]<sup>'''1'''</sup>
*[[List of supernatural beings in Dragon Ball#Garlic Jr.|Garlic Jr.]] (Base, Super)
*[[List of Earthlings in Dragon Ball#Grandpa Son Gohan|Grandpa Gohan]]
*[[List of supernatural beings in Dragon Ball#Hildegarn|Hirudegarn]] (Final Form)
*[[List of supernatural beings in Dragon Ball#Janemba|Janemba]] (Base)
*[[Muten Roshi|Master Roshi]] (Max Power)
*[[List of extraterrestrials in Dragon Ball#Coola|Meta-Cooler]]
|
*[[List of Saiyans in Dragon Ball#Nappa|Nappa]] (Great Ape)
*[[Pan (Dragon Ball)|Pan]]
*[[List of extraterrestrials in Dragon Ball#Paikuhan|Pikkon]]
*[[List of Earthlings in Dragon Ball#Pilaf|Pilaf Machine]] (Base, Fusion) <sup>'''1'''</sup>
*[[List of Saiyans in Dragon Ball#Raditz|Raditz]] (Great Ape)
*[[List of extraterrestrials in Dragon Ball#Coola's Armored Squadren|Salza]]
*[[List of extraterrestrials in Dragon Ball#Lord Slug|Slug]] (Base, Giant)
*[[List of supernatural beings in Dragon Ball#Kaiōshin|Supreme Kai]] (Base, [[List of supernatural beings in Dragon Ball#Kibitoshin|Kibitokai]])
*[[List of supernatural beings in Dragon Ball#Yi Xing Long|Syn Shenron]] (Base, Omega Shenron)
*[[List of extraterrestrials in Dragon Ball#Minosha and Tapion|Tapion]]
*[[List of Saiyans in Dragon Ball#Tullece|Turles]] (Base, Great Ape)
*[[Majin Buu#Forms and transformations|Uub]] (Base, Majuub)
*Vegeta ''([[Majin Buu Saga|End]])'' (Base, SS)
*Videl ([[Great Saiyaman Saga|Great Saiyaman #2]])
*[[List of Earthlings in Dragon Ball#Yajirobe|Yajirobe]]
*[[List of extraterrestrials in Dragon Ball#Bojack's henchmen|Zangya]]
|-
! colspan="6" | <center>'''Introduced in ''Budokai Tenkaichi 3'''''</center>
|-
|
*[[List of Earthlings in Dragon Ball#Artificial Human #8|Android 8]]<ref name="V-Jump list">http://www.imagehack.eu/uploads/f81f1e3624.jpg</ref>
*[[Arale Norimaki|Arale]]<ref name="V-Jump list"/>
*[[List of supernatural beings in Dragon Ball#Demonic creatures|Babidi]]<ref name="V-Jump list"/>
*[[List of Earthlings in Dragon Ball#Akkuman|Devilman]]<ref name="V-Jump list"/>
*[[List of Earthlings in Dragon Ball#Dr. Uiro|Dr. Wheelo]]<ref name="V-Jump list"/>
*[[List of Saiyans in Dragon Ball#Seripa|Fasha]] (Base, [[Oozaru|Great Ape]])<ref name="V-Jump list"/>
*[[Son Gohan#Future Gohan|Future Gohan]] (Base, SS)<ref name="V-Jump list"/>
*[[List of Earthlings in Dragon Ball#General Blue|General Blue]]<ref name="V-Jump list"/>
*[[Son Goku (Dragon Ball)|Goku]] ''([[Saiyan Saga|Early]])''<ref name="MeteorCharPage1">{{cite web|url=http://dbzs.jp/meteor/p_characters/01_son_gokou.html|title=''Dragon Ball Z: Sparking! METEOR'' - Character list, page 1|author=|publisher=|date=[[2007-06-26]]|accessdate=2007-10-07}}</ref> <sup>'''2'''</sup>
*Goku ''([[Dragon Ball GT|GT]])'' (Base, SS, SS3)<ref name="V-Jump list"/>
|
*Goku ''([[Freeza Saga|Mid]])'' (Base, SS) <sup>'''2'''</sup>
*[[List of Earthlings in Dragon Ball#Chichi|Chi-Chi]]<ref name="V-Jump list"/>
*[[List of extraterrestrials in Dragon Ball#King Cold|King Cold]]<ref name="V-Jump list"/>
*[[List of Saiyans in Dragon Ball#King Vegeta|King Vegeta]] (Base, Great Ape)<ref name="V-Jump list"/>
*[[List of extraterrestrials in Dragon Ball#Other Namekians|Nail]]<ref name="V-Jump list"/>
*[[List of Earthlings in Dragon Ball#Nam|Nam]]<ref name="V-Jump list"/>
*[[List of supernatural beings in Dragon Ball#Si Xing Long|Nuova Shenron]]<ref name="V-Jump list"/>
*[[Piccolo (Dragon Ball)|Piccolo]] ''([[Saiyan Saga|Early]])''<ref name="MeteorCharPage1"/> <sup>'''2'''</sup>
*[[List of Earthlings in Dragon Ball#Spopovich|Spopovich]]<ref name="V-Jump list"/>
*[[List of supernatural beings in Dragon Ball#Piccolo Daimao's minions|Tambourine]]<ref name="V-Jump list"/>
|-
|
|}
* '''1.''' Characters that were only in the European and Japanese Wii versions of ''Dragon Ball Z: Budokai Tenkaichi 2'' were added to the American version in ''Dragon Ball Z: Budokai Tenkaichi 3''.
|}

== Reception ==
<!--Each paragraph covers a specific game, not the series in general.-->
Critical reaction for the ''Budokai Tenkaichi'' series has been mixed. Numerous reviews praised the game's high fighter count and detailed [[cel-shaded animation|cel-shaded graphics]], as well as the high amount of [[fan service]] to ''Dragon Ball Z'' fans. Some people, however, have taken issue with the game's complex controls. [[Mark Bozon]] at [[IGN]] said, "The sheer speed and complexity of the controls may turn some people off, but the general combat will eventually come down to two buttons, making the game amazingly easy to learn, but nearly impossible to fully master."

The PS2 version of ''Tenkaichi 2'' received the 'Best Fighting Game of the Year' award from ''[[X-Play]]'' and the Wii version of the game also received a four out of five from ''X-Play''. The game magazine ''[[Famitsu]]'' gave the PS2 version of ''Tenkaichi 3'' a 32 out of 40, while the Wii version received a 33 out of 40. IGN awarded both versions of ''Tenkaichi 3'' an 8 out of 10, with their only complaints being the comparatively underwhelming story mode (in comparison to ''Tenkaichi 2''), gimmicky Disc Fusion and the lagging Wi-Fi.<ref name="Magic Box">[http://www.the-magicbox.com/game20070927.shtml The Magic Box: International Videogame News<!-- Bot generated title -->]</ref>

== References ==
{{Reflist}}

== External links ==
{{wikiquote|Dragon Ball Z: Budokai Tenkaichi 2}}
* [http://dbzs.jp Official ''Budokai Tenkaichi'' series website] {{jp icon}}

{{Dragon Ball games}}

[[Category:Cel-shaded video games]]
[[Category:PlayStation 2 games]]
[[Category:Wii games]]
[[Category:Nintendo Wi-Fi Connection games]]
[[Category:Versus fighting games]]
[[Category:Dragon Ball games|Budokai Tenkaichi]]

[[es:Dragon Ball Z: Budokai Tenkaichi]]
[[ja:ドラゴンボールZ Sparking!]]
[[fi:Dragon Ball Z: Budokai Tenkaichi 3]]

Revision as of 05:43, 11 October 2008

File:Sparking jp box.jpg
The original Dragon Ball Z: Sparking! cover.

The Dragon Ball Z: Budokai Tenkaichi series, originally published as Dragon Ball Z: Sparking! (ドラゴンボールZ Sparking!, Doragon Bōru Zetto Supākingu!) in Japan, is a series of fighting games based on the anime and manga Dragon Ball by Akira Toriyama. Each installment was developed by Spike, while they were published by Namco Bandai in Japan and Atari in all other countries.

Origin of name

The "Sparking!" in the Japanese title references both the first and last word in the first opening theme to the Dragon Ball Z anime series, "Cha-La Head-Cha-La," performed by Hironobu Kageyama. However, the opening theme to the game is the TV series' second opening, "We Gotta Power" (featured in the Japanese version; the English version includes a different, non-vocal song), which is also sung by Kageyama.

The "Budokai Tenkaichi" title of the North American version is a rearranged version of Tenkaichi Budokai (天下一武道会, Tenka'ichi Budōkai, roughly "Strongest Under the Heavens Martial Arts Tournament"). In the series, the Tenka-ichi Budôkai is a gathering of fighters in a competition for glory, fame, and prize money.

The game is not considered a part of the Budokai series of games, despite its misleading title. In addition to a completely different game engine, the game was developed by an entirely different company (Spike as opposed to Dimps). The game is also titled differently from the rest of the Budokai series in Japan. Were it a true Budokai game, it would have been Dragon Ball Z 4 in Japan. Speculation on the English re-title is that Atari chose to market the game as part of the Budokai series in order to capitalize on a pre-existing market of fans already familiar with said game series. The English version also uses a great deal of sound effects and background music made for the Budokai series.

Localization differences

Further confusing fans in North America, Atari's domestic release of the game does not feature the same music found in the original Japanese version. While Sparking! features actual music from Dragon Ball Z (and two other pieces from the Dragon Ball franchise and Dragon Ball GT where appropriate) as composed by Shunsuke Kikuchi, the American release of the game features recycled music from the Budokai series (composed in Japan by Kenji Yamamoto).

While no official explanation was ever given for the musical differences, as FUNimation Productions did not use the original Japanese score in their "reversioning" of the TV series for an English dub (though they did indeed use it for their English dub of the original Dragon Ball TV series), it can be assumed that contractual issues came into play.

Gameplay

Super Saiyan Goku using the Kamehameha against Hirudegarn in Budokai Tenkaichi 3.

The games are quite different from the often-compared Budokai series; they use a "behind-the-back" camera perspective. Also different from the Budokai series (and more of a throw-back to games from the Super Famicom era), each form is treated as its own character, with varying stats, movesets and fighting styles, similar to Dragon Ball Z: Legendary Super Warriors while the free roam element is similar to Dragon Ball Z: Sagas. In battle, players can build up their Ki bar to execute various techniques such as the Power Guard, which reduces the damage characters take by 1/4. The Ki bar can also be used to use moves referred to as Blast 2s. Every character has a unique set of Blast 2s that allow the character to use special moves such as Ki blasts and physical attacks. Characters also have a bar called a Blast Stock that allows players to use techniques called Blast 1s. Blast 1s usually have a supportive effect such as allowing characters to regain health or immobilize the enemy. Players can also use a Blast Stock to power up into a mode known as Max Power Mode. Max Power Mode makes the character that initiated it faster, stronger, and able to use moves that are exclusive to the mode. One of these moves is the Ultimate Blast which is usually the most powerful move a character has, though use of an Ultimate Blast immediately ends Max Power Mode.

Game Modes

The story mode of the series (called Z Battle Gate, Dragon Adventure, and Dragon History in each installment, respectively) progresses similarly to the story modes in previous games. Players can select battles from different sagas and proceed through the story of Dragon Ball to Dragon Ball GT, and even several Dragon Ball Z films. The Dragon Balls can be acquired through story mode by destroying the environment in battle; however, the player can only keep the Dragon Ball they find if the battle is won. Each installment features several "what-if" battles and scenarios; for example, the Tenkaichi 1 strory mode features modes where the player takes control of a villain and uses the character to defeat the hero, while the Tenkaichi 2 story mode has modes where Raditz and Zarbon essentially team up with the Z Fighters for one reason or another. Several levels of the Tenkaichi 2 story mode also feature cutscenes shown either before or after the fight of the level takes place. The Tenkaichi 3 story mode has cutscenes integrated into the battles themselves that are activated by hitting a certain button. These can be transformations, character changes, automatic attack use, or something as simple as a conversation.

Similar to the same mode in the Budokai series, the player can enter a World Tournament and try to win their way to the top. There are three levels of the basic tournament and a Cell Games mode (which is hosted by Cell). Since characters can fly, characters can leave the perimeter of the arena, but will be called for ringout if they touch the ground. There are no restrictions to the Cell Games mode, but the last match of the Cell Games mode is always against Perfect Cell. In Tenkaichi 1 winning the tournaments gave players a Z-Item prize while in Tenkaichi 2, players would receive money which in turn would be used on Z-Items. The World Tournament mode could be played with several entrants, but if there is more than one human player, no prize would be awarded. Other features in the game includes more combo attacks or character specific combos, the Blast Combos, and the Z Burst Dash. The additional combo attacks will be able to help chain in more attacks for more damage and longer combos. The Blast Combo is the normal combos however by inputting the another button into the attack will allow you to use a blast attack for extra damage. Depending on the moves of the character you might not be able to use this feat such as Videl or Hercule. The Z Burst Dash is much faster and more evasive version of the of the Dragon Dash. It allows the user to get behind the opponent at high speeds for either a strike or to avoid a blast 2 attack. The drawback to this technique is that it will rapidly drain you of energy.

History

Dragon Ball Z: Budokai Tenkaichi

Dragon Ball Z: Budokai Tenkaichi, originally published as Dragon Ball Z: Sparking! (ドラゴンボールZ Sparking!, Doragon Bōru Zetto Supākingu!) in Japan, is the first installment in the Budokai Tenkaichi series. The game is available only on Sony's PlayStation 2. It was released in Japan on October 6 2005, North America on October 18 2005, and Europe on October 21 2005. It is now a Greatest Hits title.

The game features 56 playable characters and 16 stages for battle. However, this game is the only one in the series to not allow in-game transformations.

Despite not featuring the original Japanese music, the American release of the game allows for selectable English (FUNimation Productions cast) and Japanese voices, while retaining the English-language written dialogue (as adapted from Steven J. Simmons' translation from the original Japanese version's script). However, there are known bugs in the American version of Budokai Tenkaichi that cause pieces of English and Japanese spoken dialogue to cross over into whichever selection the player is using at times.

Dragon Ball Z: Budokai Tenkaichi 2

Dragon Ball Z: Budokai Tenkaichi 2, originally published as Dragon Ball Z: Sparking! NEO (ドラゴンボールZ Sparking! NEO, Doragon Bōru Zetto Supākingu! Neo) in Japan, is the second installment in the Budokai Tenkaichi series. The game is available on both Sony's PlayStation 2 and Nintendo's Wii. The PlayStation 2 and Wii versions have different dates of release. It was released on the PlayStation 2 in Japan on October 5 2006, Europe on November 3 2006, North America on November 7 2006, and Australia on November 9 2006. The Wii version had slightly later releases; it was released in North America on November 19 2006, Japan on January 1 2007, Europe on March 30 2007, and Australia on April 5 2007. It is now a Greatest Hits title, like its predecessor. Though originally confirmed as being a launch title in North America for the Wii,[1] some stores started selling the Wii version on November 15 2006. An issue of V-Jump listed January 2007 as the release date for the Japanese version of the Wii release. The game originally featured 129 characters and 16 stages, though the Japanese and PAL Wii versions came with five additional characters and an extra stage as compensation of their late releases.

Some additionally great bonus material within the game was the special story modes specifically given to Zarbon and Raditz, whom were attentively treated particularly well with their own game modes, unlike any other characters. One element of Tenkaichi 2 that is absent from Tenkaichi 1 and Tenkaichi 3 is that the story mode allows the player to fly around the Earth, which was also featured in Dragon Ball Z: Budokai 3.

Dragon Ball Z: Budokai Tenkaichi 3

Dragon Ball Z: Budokai Tenkaichi 3, originally published as Dragon Ball Z: Sparking! METEOR (ドラゴンボールZ Sparking! METEOR, Doragon Bōru Zetto Supākingu! Meteo) in Japan, is the third installment in the Budokai Tenkaichi series. The game is available on both Sony's PlayStation 2 and Nintendo's Wii.[2] The game was released in Japan on October 4 2007,[3] in North America on November 13, 2007[4] and in Europe on November 9 2007 (on PlayStation 2, the Wii version's release date is December 3 2007 in North America, October 4 2007 in Japan, and February 15 2008 in Europe).[5]

Tenkaichi 3 features over 162 characters, the largest character roster in any Dragon Ball Z game, as well as one of the largest in any fighting game. Ryo Mito once stated that the game would feature never-before-seen characters made exclusively for the game, although the only exclusive characters were the saiyans turning into big apes.[6] Gamestop offered an exclusive version with a bonus DVD containing the top 10 television series battles as voted by fans on the release date.[citation needed]

Several new notable features include: Battle Replay, night and day stages, the Wii's online capability, and Disc Fusion. Battle Replay allows players to capture their favorite fights and save them to an SD card to view later on. Night and day stages allow for more accurate battles in Dragon Ball History, as well as the ability to transform into a Great Ape by using the moon. There are also several other time differences, such as dawn and afternoon. Not all stages provide different times. You can also change the aura of your character. The Wii version features online multiplayer capability,[2] the first game in the series to have such a feature. Players can fight against anyone from around the globe with a ranking system showing the player's current standing compared to anyone else who has played online. As compensation for the lack of online, Spike has added a new "Disc Fusion System" to the PlayStation 2 version. Inserting a Tenkaichi 1 or Tenkaichi 2 disc during play unlocks Ultimate Battle or Ultimate Battle Z,[2] modes featured in the respective games needed to unlock them. The game also supports 480p for both the Wii and the PlayStation 2 versions.

Other features in the game includes more combo attacks or character specific combos, the Blast Combos, and the Z Burst Dash. The additional combo attacks will be able to help chain in more attacks for more damage and longer combos. The Blast Combos are normal combos used in the game, however by inputting the another button into the attack will allow you to use a blast attack for extra damage. Depending on the moves of the character you might not be able to use this feat such as Videl or Hercule. The Z Burst Dash is much faster and more evasive version of the Dragon Dash. It allows the user to get behind the opponent at high speeds for either a strike or to avoid a blast 2 attack. The drawback to this technique is that it will rapidly drain you of energy.

Playable characters

Each character in the series is based on their anime counterparts, their seiyū and voice actors also taking part in the development of the game whenever possible to allow the best interactivity. Each character has attacks and fighting styles more or less derived from the source material, i.e. Goku's Kamehameha and Vegeta's Galick Gun. Certain fighters transform during battle, these transformations usually make the transformed character more powerful via a more powerful moveset, and in some cases, increases in health. In-game transformations cannot occur in Budokai Tenkaichi.

With each installment, all the old characters from the previous game are carried over to the new one and new characters are added to the roster. For simplicity reasons, the table below will show the characters introduced in the original installment, and in the next section only the new characters in the succeeding game. All characters will also be referred to as they appear in the most recent installment in the series.

Reception

Critical reaction for the Budokai Tenkaichi series has been mixed. Numerous reviews praised the game's high fighter count and detailed cel-shaded graphics, as well as the high amount of fan service to Dragon Ball Z fans. Some people, however, have taken issue with the game's complex controls. Mark Bozon at IGN said, "The sheer speed and complexity of the controls may turn some people off, but the general combat will eventually come down to two buttons, making the game amazingly easy to learn, but nearly impossible to fully master."

The PS2 version of Tenkaichi 2 received the 'Best Fighting Game of the Year' award from X-Play and the Wii version of the game also received a four out of five from X-Play. The game magazine Famitsu gave the PS2 version of Tenkaichi 3 a 32 out of 40, while the Wii version received a 33 out of 40. IGN awarded both versions of Tenkaichi 3 an 8 out of 10, with their only complaints being the comparatively underwhelming story mode (in comparison to Tenkaichi 2), gimmicky Disc Fusion and the lagging Wi-Fi.[9]

References

  1. ^ IGN: Dragon Ball Z Ready for Wii
  2. ^ a b c Roper, Chris (2007-07-12). "E3 2007: Dragon Ball Z: Budokai Tenkaichi 3 Hands-on". IGN. Retrieved 2007-10-07. {{cite web}}: Check date values in: |date= (help)
  3. ^ Official Japanese Budokai Tenkaichi 4 trailer (Windows Media Player required).
  4. ^ "Who's Making Games For Nintendo Systems? Everyone!". Nintendo. 2007-10-11. Retrieved 2007-10-11. {{cite web}}: Check date values in: |date= (help)
  5. ^ IGN: Dragon Ball Z: Budokai Tenkaichi 3
  6. ^ Detwiler, Ray (2007-08-27). "Exclusive Dragon Ball Z: Budokai Tenkaichi 3 Interview". Wii-volution. Retrieved 2007-10-07. {{cite web}}: Check date values in: |date= (help)
  7. ^ a b c d e f g h i j k l m n o p q http://www.imagehack.eu/uploads/f81f1e3624.jpg
  8. ^ a b "Dragon Ball Z: Sparking! METEOR - Character list, page 1". 2007-06-26. Retrieved 2007-10-07. {{cite web}}: Check date values in: |date= (help)
  9. ^ The Magic Box: International Videogame News

External links