AMD Radeon R200 series
The Radeon R200-series is a series of desktop - graphics chip company AMD and successor to the Radeon HD 7000 series . With the series, which also bears the code name "Volcanic Islands", AMD introduced support for DirectX 11.2. Furthermore, graphics cards of this series with GCN architecture from the R5 240 upwards support the programming interface Mantle and with new drivers also Vulkan 1.0 . The successor generation was the AMD Radeon R300 series .
Hardware compatible with OpenCL 2.0 such as AMD GCN architecture 2 and 3 supports the higher version 2.1 with updated drivers and also the new version 2.2 according to the Khronos Group. GCN 1 does not fully support OpenCL 2.0. This can still be done with extended drivers, as the OpenCL driver from AMD Crimson covers the entire GCN series (currently Crimson 16.7.3 in August 2016).
OpenGL 4.5 is supported for GCN architecture 1 to 3 since the AMD Catalyst driver 15.30 WHQL. OpenGL 4.6 was made possible with AMD Adrenalin for GCN architecture.
As of driver version AMD Crimson 16.3.2, Vulkan 1.0 is also supported for the GCN architecture. The further development of the successor AMD Adrenalin supports more and more parts for Vulkan. Version 20.1 also supports Vulkan 1.2.
As of March 2020, Vulkan 1.1 and 1.2 (from GCN 2nd Gen.) are supported with the latest drivers.
Linux Mesa 20.0 supports OpenGL 4.6 and Vulkan 1.2 with the RadeonSI sub-driver for GCN chips.
TrueAudio
For the R7 260X, R9 285, R9 290 and R9 290X graphics cards, AMD has introduced a new audio feature called “TrueAudio”. This is an audio processor integrated in the GPU, which provides the available computing power exclusively for the sound. The audio processor is freely programmable.
Data overview
Graphics processors
Graphics chip |
architecture | production | units | L2 cache (in kb ) |
API support | True audio |
Video processor |
cutting stelle |
|||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
process |
transis- interfere |
The - area |
ROPs | Unified shaders | Texture units | DirectX | OpenGL | OpenCL | Mantle | volcano | |||||||||
ALUs | Shader units |
Shader cluster |
TAUs | TMUs | |||||||||||||||
Cedar (RV810) | Terascale 2 | 40 nm | 0.29 billion | 63 mm² | 4th | 80 | VLIW | 16 × 5D-2 | 8th | 8th | 11.0 | 4.4 (Linux Mesa 18+: 4.4+) | 1.2 | No | No | No | UVD 2.2 | PCIe 2.0 | |
Caicos (RV910) | Terascale 2 | 0.37 billion | 67 mm² | 4th | 160 | 32 × 5D-VLIW | 2 | 8th | 8th | 11.0 | 1.2 | No | UVD 3.0 | ||||||
Oland | GCN 1 | 28 nm | 1.04 billion | 90 mm² | 8th | 384 | SIMD | 24 × Vec16-6th | 24 | 24 | 256 | 11.1 | 4.6+ | 1.2+ | Yes | 1.0 | No | UVD 3.1 | PCIe 3.0 |
Cape Verde | GCN 1 | 1.50 billion | 123 mm² | 16 | 640 | 40 × Vec16-SIMD | 10 | 40 | 40 | 512 | 11.1 | 1.2+ | No | UVD 3.1 | |||||
Bonaire | GCN 2 | 2.08 billion | 160 mm² | 16 | 896 | 56 × Vec16-SIMD | 14th | 56 | 56 | 512 | 12.0 | 2.0+ | 1.2 | Yes | UVD 4.2 | ||||
Curacao (Pitcairn) | GCN 1 | 2.80 billion | 212 mm² | 32 | 1280 | 80 × Vec16-SIMD | 20th | 80 | 80 | 512 | 11.1 | 1.2+ | 1.0 | No | UVD 3.1 | ||||
Tahiti (R1000) | GCN 1 | 4.31 billion | 352 mm² | 32 | 2048 | 128 × Vec16-SIMD | 32 | 128 | 128 | 768 | 11.1 | 1.2+ | No | UVD 3.1 | |||||
Tonga | GCN 3 | 5.00 billion | 359 mm² | 32 | 2048 | 128 × Vec16-SIMD | 32 | 128 | 128 | 768 | 12.0 | 2.0+ | 1.2 | Yes | UVD 5.0 | ||||
Hawaii | GCN 2 | 6.20 billion | 438 mm² | 64 | 2816 | 176 × Vec16-SIMD | 44 | 176 | 176 | 1024 | 12.0 | 2.0+ | Yes | UVD 4.2 |
Model data
model | Official launch |
Graphics processor (GPU) | Graphics memory | Performance data | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Type | Active units | Chip clock (in MHz) |
Size (in MB ) |
Clock rate (in MHz) |
Type | Storage interface |
Computing power (in GFlops ) |
Polygon throughput (in million triangles / s) |
Pixel fill rate (in GPixel / s) |
Texel fill rate (in GTexel / s) |
Memory bandwidth (in GB / s) |
|||||||
ROPs |
Shader - cluster |
ALUs |
Texture units |
default | Boost | SP ( MAD ) | DP ( FMA ) | |||||||||||
Radeon R5 220 (OEM) | Dec 21, 2013 | Cedar | 4th | 2 | 80 | 8th | 650 | - | 1024 | 533 | DDR3 | 64 bit | 104 | 6.5 | 650 | 2.6 | 5.2 | 8.5 |
Radeon R5 230 (OEM) | Dec 21, 2013 | Caicos | 4th | 2 | 160 | 8th | 625 | - | 1024 | 533 | DDR3 | 64 bit | 200 | 12.5 | 625 | 2.5 | 5 | 8.5 |
Radeon R5 230 | Apr 3, 2014 | Caicos | 4th | 2 | 160 | 8th | 625 | - | 1024 | 900 | DDR3 | 64 bit | 200 | 12.5 | 625 | 2.5 | 5 | 14.4 |
Radeon R5 235 (OEM) | Dec 21, 2013 | Caicos | 4th | 2 | 160 | 8th | 775 | - | 1024 | 900 | DDR3 | 64 bit | 248 | 15.5 | 775 | 3.1 | 6.2 | 14.4 |
Radeon R5 235X (OEM) | Dec 21, 2013 | Caicos | 4th | 2 | 160 | 8th | 875 | - | 1024 | 875 | DDR3 | 64 bit | 280 | 17.5 | 875 | 3.5 | 7th | 14.4 |
Radeon R5 240 (OEM) | Nov 1, 2013 | Oland | 8th | 5 | 320 | 20th | 730 | 780 | 2048 | 900 | DDR3 | 128 bit | 467.2 | 29.2 | 730 | 5.8 | 14.6 | 28.8 |
k. A. | GDDR5 | k. A. | ||||||||||||||||
Radeon R7 240 (OEM) | Nov 1, 2013 | Oland | 8th | 5 | 320 | 20th | 730 | 780 | 2048 | 900 | DDR3 | 128 bit | 467.2 | 29.2 | 730 | 5.8 | 14.6 | 28.8 |
1125 (2250) | GDDR5 | 72 | ||||||||||||||||
Radeon R7 240 | Oct 8, 2013 | Oland | 8th | 5 | 320 | 20th | 730 | 780 | 1024 | 900 | DDR3 | 128 bit | 467.2 | 29.2 | 730 | 5.8 | 14.6 | 28.8 |
2250 (1125) | GDDR5 | 72 | ||||||||||||||||
Radeon R7 250 (OEM) | Dec 21, 2013 | Oland | 8th | 6th | 384 | 24 | 1000 | 1050 | 2048 | 900 | DDR3 | 128 bit | 768 | 48 | 1000 | 8th | 24 | 28.8 |
2250 (1125) | GDDR5 | 72 | ||||||||||||||||
Radeon R7 250 | Oct 8, 2013 | Oland | 8th | 6th | 384 | 24 | 1000 | 1050 | 1024 | 2300 (1150) | GDDR5 | 128 bit | 768 | 48 | 1000 | 8th | 24 | 73.6 |
Radeon R7 250E | May 2014 | Cape Verde | 16 | 8th | 512 | 32 | 800 | - | 1024 | 2250 (1125) | GDDR5 | 128 bit | 819.2 | 51.2 | 800 | 12.8 | 25.6 | 72 |
Radeon R7 250X | Feb 10, 2014 | Cape Verde | 16 | 10 | 640 | 40 | 1000 | - | 1024 | 2250 (1125) | GDDR5 | 128 bit | 1280 | 80 | 1000 | 16 | 40 | 72 |
Radeon R7 260 | Dec 17, 2013 | Bonaire | 16 | 12 | 768 | 48 | k. A. | 1000 | 1024 | 3000 (1500) | GDDR5 | 128 bit | 1536 | 96 | 2000 | 16 | 48 | 96 |
Radeon R7 260X | Oct 8, 2013 | Bonaire | 16 | 14th | 896 | 56 | k. A. | 1100 | 1024 | 3250 (1625) | GDDR5 | 128 bit | 1971.2 | 123.2 | 2200 | 17.6 | 61.6 | 104 |
Radeon R7 265 | Feb 13, 2014 | Curacao | 32 | 16 | 1024 | 64 | 925 | - | 2048 | 2800 (1400) | GDDR5 | 256 bit | 1894.4 | 118.4 | 1850 | 29.6 | 59.2 | 179.2 |
Radeon R9 255 (OEM) | Dec 21, 2013 | Cape Verde | 16 | 8th | 512 | 32 | 930 | - | 2048 | 3250 (1625) | GDDR5 | 128 bit | 952.3 | 59.5 | 930 | 14.9 | 29.8 | 104 |
Radeon R9 260 (OEM) | Dec 21, 2013 | Bonaire | 16 | 14th | 896 | 56 | k. A. | 1100 | 1024 | 3250 (1625) | GDDR5 | 128 bit | 1971.2 | 123.2 | 2200 | 17.6 | 61.6 | 104 |
Radeon R9 270 (OEM) | Dec 21, 2013 | Curacao | 32 | 20th | 1280 | 80 | k. A. | 925 | 2048 | 1625 (812) | GDDR5 | 256 bit | 2368 | 148 | 1850 | 29.6 | 74 | 104 |
Radeon R9 270 | Nov 13, 2013 | Curacao | 32 | 20th | 1280 | 80 | k. A. | 925 | 2048 | 2800 (1400) | GDDR5 | 256 bit | 2368 | 148 | 1850 | 29.6 | 74 | 179.2 |
Radeon R9 270X (OEM) | Dec 21, 2013 | Curacao | 32 | 20th | 1280 | 80 | 1000 | 1050 | 4096 | 1625 (812) | GDDR5 | 256 bit | 2560 | 160 | 2000 | 32 | 80 | 104 |
Radeon R9 270X | Oct 8, 2013 | Curacao | 32 | 20th | 1280 | 80 | 1000 | 1050 | 2048 | 2800 (1400) | GDDR5 | 256 bit | 2560 | 160 | 2000 | 32 | 80 | 179.2 |
Radeon R9 280 | March 4, 2014 | Tahiti | 32 | 28 | 1792 | 112 | 837 | 933 | 3072 | 2500 (1250) | GDDR5 | 384 bits | 2964 | 741 | 1874 | 26.5 | 92.6 | 240 |
Radeon R9 280X | Oct 8, 2013 | Tahiti | 32 | 32 | 2048 | 128 | 850 | 1000 | 3072 | 3000 (1500) | GDDR5 | 384 bits | 3481.6 | 870.4 | 1700 | 27.2 | 109 | 288 |
Radeon R9 285 | Sep 2 2014 | Tonga | 32 | 28 | 1792 | 112 | k. A. | 918 | 2048 | 2750 (1375) | GDDR5 | 256 bit | 3290 | 206 | 3672 | 29.8 | 102.8 | 176 |
Radeon R9 290 | Nov 5, 2013 | Hawaii | 64 | 40 | 2560 | 160 | (662) | 947 | 4096 | 2500 (1250) | GDDR5 | 512 bits | 4848.6 | 606.1 | 3788 | 60.6 | 151.5 | 320 |
Radeon R9 290X | Oct 24, 2013 | Hawaii | 64 | 44 | 2816 | 176 | (727) | 1000 | 4096 | 2500 (1250) | GDDR5 | 512 bits | 5632 | 704 | 4000 | 64 | 176 | 320 |
Radeon R9 295X2 | Apr 8, 2014 | 2 × Hawaii (Vesuvius) |
2 × 64 | 2 × 44 | 2 × 2816 | 2 × 176 | k. A. | 1018 | 2 × 4096 | 2500 (1250) | GDDR5 | 2 × 512 bits | 2 x 5733.3 | 2 x 716.7 | 2 × 4072 | 2 × 64 | 2 × 176 | 2 × 320 |
Power consumption data
model | Type | Consumption ( watt ) | additional power plug |
|||
---|---|---|---|---|---|---|
TDP |
Readings | |||||
Idle | 3D load |
Maximum load |
||||
Radeon R5 220 (OEM) | Cedar | no | ||||
Radeon R5 230 (OEM) | Caicos | 19 W | no | |||
Radeon R5 230 | Caicos | 19 W | no | |||
Radeon R5 235 (OEM) | Caicos | no | ||||
Radeon R5 235X (OEM) | Caicos | no | ||||
Radeon R5 240 (OEM) | Oland | no | ||||
Radeon R7 240 (OEM) | Oland | 50 W | no | |||
Radeon R7 240 | Oland | 30 W | no | |||
Radeon R7 250 (OEM) | Oland | no | ||||
Radeon R7 250 | Oland | 75 W | no | |||
Radeon R7 250E | Cape Verde | 55 W | 7 W | 45 W | no | |
Radeon R7 250X | Cape Verde | 80 W | 10 W | 69 W | 1 × 6-pin | |
Radeon R7 260 | Bonaire | 95 W | 1 × 6-pin | |||
Radeon R7 260X | Bonaire | 115 W | 7 W | 97 W. | 1 × 6-pin | |
Radeon R7 265 | Curacao | 150 W | 11 W. | 108 W. | 1 × 6-pin | |
Radeon R9 255 (OEM) | Cape Verde | 1 × 6-pin | ||||
Radeon R9 260 (OEM) | Bonaire | 1 × 6-pin | ||||
Radeon R9 270 (OEM) | Curacao | 1 × 6-pin | ||||
Radeon R9 270 | Curacao | 150 W | 14 W. | 130 W | 1 × 6-pin | |
Radeon R9 270X (OEM) | Curacao | 2 × 6-pin | ||||
Radeon R9 270X | Curacao | 180 W | 10 W | 140 W | 2 × 6-pin | |
Radeon R9 280 | Tahiti | 250 W | 15 W | 189 W | 1 × 6-pin 1 × 8-pin |
|
Radeon R9 280X | Tahiti | 250 W | 15 W | 213 W. | 1 × 6-pin 1 × 8-pin |
|
Radeon R9 285 | Tonga | 190 W | 14 W. | 183 W | 2 × 6-pin | |
Radeon R9 290 | Hawaii | 250 W | 19 W | 242 W. | 1 × 6-pin 1 × 8-pin |
|
Radeon R9 290X | Hawaii | 250 W | 19 W | 241 W. | 1 × 6-pin 1 × 8-pin |
|
19 W | 276 W | |||||
Radeon R9 295X2 | 2 × Hawaii (Vesuvius) |
500 W | 33 W | 527 W. | 2 × 8-pin |
Remarks
- ↑ The date indicated is the date of the public presentation, not the date of availability of the models.
- ↑ The specified performance values for the computing power via the stream processors, the pixel and texel fill rate, as well as the memory bandwidth are theoretical maximum values (with standard clock, if available), which are not directly comparable with the performance values of other architectures. The overall performance of a graphics card depends, among other things, on how well the available resources can be used or fully utilized. There are also other factors that are not listed here that affect performance.
- ↑ a b The specified clock rates are the reference data recommended or specified by AMD, the I / O clock is specified for the memory clock. However, the exact clock rate can deviate by a few megahertz due to different clock generators, and the final definition of the clock rates is in the hands of the respective graphics card manufacturer. It is therefore entirely possible that there are or will be graphics card models that have different clock rates.
- ↑ a b c d e f g h i j k The model is an OEM product that is not available on the retail market and, despite the partially identical designation, can differ significantly from these variants.
- ↑ The TDP value specified by AMD does not necessarily correspond to the maximum power consumption. This value is not necessarily comparable with the “MGCP” value of the competitor Nvidia.
- ↑ The measured values listed in the table relate to the pure power consumption of graphics cards that correspond to the AMD reference design. A special measuring device is required to measure these values; Depending on the measurement technology used and the given measurement conditions, including the program used to generate the 3D load, the values can fluctuate between different devices. Therefore, measured value ranges are given here, each representing the lowest, typical and highest measured values from different sources.
- ↑ The value given under 3D load corresponds to the typical game usage of the card. However, this is different depending on the 3D application. As a rule, a modern 3D application is used to determine the value, which, however, limits the comparability over longer periods of time.
- ↑ The maximum load is usually determined with demanding benchmark programs, the loads of which are significantly higher than those of "normal" 3D applications.
Web links
Individual evidence
- ↑ "Khronos OpenCL Overview 2.1" PDF with an overview of OpenCL 2.1 in English
- ↑ "AMD R9: in Footnotes" OpenGL 4.5: AMD Catalyst driver 15.30 WHQL
- ↑ "AMD Crimson 16.3.2: Product is conformant with Vulkan ™ 1.0 Specification"
- ↑ https://www.khronos.org/conformance/adopters/conformant-products
- ↑ Archive link ( Memento of the original dated November 10, 2013 in the Internet Archive ) Info: The archive link was inserted automatically and has not yet been checked. Please check the original and archive link according to the instructions and then remove this notice.
- ↑ https://www.khronos.org/conformance/adopters/conformant-products
- ↑ a b c d e f g h i j k l m n o p q r s t u v w x y z Power consumption of current and past graphics cards. 3dcenter.org, February 23, 2014, accessed June 9, 2015 .