Divine Divinity

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Divine Divinity
Divinity logo.jpg
Studio BelgiumBelgium Larian Studios
Publisher GermanyGermany cdv software entertainment
Erstveröffent-
lichung
2002
platform Windows
genre Action RPG , Hack & Slay
Game mode Single player
control Keyboard , mouse
system advantages
preconditions
  • Pentium II CPU with 450 MHz
  • 128 MB RAM
  • Graphics card with 8 MB video memory
  • 2.5 GB of free hard disk space
medium CD-ROM , download
language English, German, French
Current version 1.34 (Retail Version)
1.0062 (Remastered Version)
Age rating
USK released from 12

Divine Divinity is a hack and slay role-playing game developed by Larian Studios and the first game in the Divinity series.

Game content

The game tells the story of the land of Rivellon and the “divine” whose role the player takes on. He has the choice between man / woman, warrior, survivor (which is equivalent to a villain class from other role-playing games) or magician. After generating the player character , the player begins as a rescued person in the healing village of Aleroth , where you get your first assignments before you later work on your own or for clients.

The game has a medieval scenario with elements from the fantasy area. You fight with sword , ax , hammer , bow , crossbow , shield , fists or magic. The choice of role (warrior, survivor or magician) only influences the main skills, e.g. B. is the all-round blow with warriors . As a warrior, you can also use the spells and abilities of the magician or thief and vice versa. A distinction is made between passive and active in the sayings. Active means that you have to activate the respective sayings yourself, passive means that these sayings are activated all the time after learning, e.g. B. the improvement with the sword.

Development history

Divine Divinity was released in Germany on August 2nd, 2002. Two successors appeared in 2004 with Beyond Divinity and 2009 with Divinity 2: Ego Draconis . In 2013, Divinity: Dragon Commander was the first strategy game in the Divinity series. Another part called Divinity: Original Sin came out in 2014 , which was followed by Divinity: Original Sin 2 in 2017 .

In 2009 a remastered version of the first two parts from 2002 and 2004 was released, expanded primarily to include support for widescreen resolutions, and offered as a downloadable version on several online sales platforms .

However, due to a backup defect, the source code of the remastered version of Divine Divinity was lost and later digital distribution versions were based on the outdated version 1.29, which means they have fewer bug fixes than the last retail version 1.34a.

Web links

Individual evidence

  1. There is an update to fix the music bug  ( page no longer available , search in web archivesInfo: The link was automatically marked as defective. Please check the link according to the instructions and then remove this notice. on gog.com on April 18, 2013 (English)@1@ 2Template: Dead Link / www.gog.com  
  2. ^ Larian Studios : Official Forum . Announcement of the download version of Good Old Games .
  3. Swen Vincke: Hatching the Anthology ( English ) Larian Studios. October 9, 2012. Retrieved January 18, 2013: “ The first problem with the release of the Anthology occurred back in April when we couldn't find back the“ remastered ”source code that we used to re-release Divine Divinity on GOG back in 2009. It turned out that the programmer who since then left Larian hadn't made a correct backup of the code, and at that time we didn't have anything in place to check the backups. "
  4. Lar_q: Status update (long overdue) ( English ) larian.com. April 29, 2011. Retrieved June 28, 2015: “ Imagine then the unpleasant surprise when we discovered that we somehow managed to lose all the changes he made to the code !!! What looks like a fairly ok backup policy turned into an epic fail when we saw that one of the discs that had a big label on it (sort of) “Divine Divinity GOG masters” contained not the 2009 release but the 2002 release. You couldn't see it from the contents of the disc because the dates were all ok, but that was only because the 2002 files had been recompiled. The actual changes weren't in the code that was on the disc "