Wilko Manz

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Wilko Manz (born 1972 ) is a German civil engineer , professor of traffic planning and game designer .

biography

Education and professional career

Wilko Manz studied civil engineering at the University of Karlsruhe , specializing, among other things, in the main subjects of traffic and spatial planning . He wrote his diploma thesis on the topic of parking space demand. After receiving his diploma, he worked as a research assistant from 1998 to 2004, where he dealt with questions relating to the mobility behavior of the population in everyday life, travel behavior in long-distance traffic and the development of agent-based traffic models. In December 2004, Dirk Zumkeller received his doctorate for a thesis on long-distance transport demand under the title microscopic longitudinal section-oriented mapping of long-distance passenger transport at the Faculty of Civil Engineering, Geo- and Environmental Sciences of the Karlsruhe Institute of Technology (KIT) .

From 2005 Manz headed a company that dealt with application projects for data and information management in the transport industry. In 2012 he went to Switzerland for a year and worked as a consultant for the Swiss Federal Railways on a European demand model for international long-distance transport. In 2013 he took over the management of the traffic planning office Inovaplan GmbH together with Martin Kagerbauer and Dirk Zumkeller, where he managed practical projects for regional and municipal traffic planning as well as projects for mobility research.

At the beginning of 2017, Manz took over the professorship and management of the Institute for Mobility & Transport (imove) at the Technical University of Kaiserslautern.The focus of his work is primarily in the areas of strategic transport planning, transport models and forecasts, mobility behavior, demographic changes and innovations in mobility and traffic as well as integrated mobility offers.

Activity as a game designer

The board game Giants from 1999

Wilko Manz develops board games in his spare time . In 1999 he published the game Giants at Kosmos-Verlag , which is about the search for oil wells and the oil industry in Texas in the 1920s. The game was nominated for the game of the year in the same year and was ranked 6th in the German game award . In 2004 the game Fifth Avenue by Manz was published by Ravensburger , which was awarded the Essener Feder , and based on Giants , the game Black Gold was developed by Wilko Manz and Steven Kimball , which was published in 2011 by Fantasy Flight Games .

Ludography

  • 1999: Giants (Cosmos)
  • 2004: Fifth Avenue (Ravensburger, alea)
  • 2011: Black Gold (Fantasy Flight Games)

Individual evidence

  1. a b c d e Prof. Dr.-Ing. Wilko Manz, profile at the Technical University of Kaiserslautern ; accessed on August 1, 2018.
  2. Doctorates in the winter semester 2004/05 at the Faculty of Civil Engineering, Geo- and Environmental Sciences of the Karlsruhe Institute of Technology (KIT); accessed on August 1, 2018.
  3. About us , self-description of INOVAPLAN GmbH; accessed on August 1, 2018.
  4. Wilko Manz in the board game database BoardGameGeek (English); accessed on August 1, 2018.

Web links