Midnight Club: Street Racing
Midnight Club: Street Racing | |||
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Original title | Midnight Club: Street Racing | ||
Studio | Angel Studios (PS2), Rebellion Developments (GBA) | ||
Publisher | Rockstar Games (PS2), Destination Software (GBA) | ||
Erstveröffent- lichung |
PlayStation 2:
Game Boy Advance:
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platform | PlayStation 2 , Game Boy Advance | ||
genre | Racing game | ||
Subject | Road racing | ||
Game mode | Single player , multiplayer | ||
control | Gamepad | ||
language | multilingual | ||
Age rating | |||
information | USK 16 for the PlayStation 2 version, USK 0 for the Game Boy Advance version |
Midnight Club: Street Racing is an arcade - racing game that of Angel Studios developed and Rockstar Games was released. The game focuses on illegal street racing and the vehicle tuning scene. The game was released for the PlayStation 2 and the Game Boy Advance . It is the first game in the Midnight Club series, followed by Midnight Club II .
The title of this series refers to the Japanese street racing team Mid Night Club . In the late 90s, they were notorious for their high-speed rides on the Shuto Expressway in Tokyo .
action
A mysterious group of urban street racers known as the Midnight Club battle for prestige and improved sports cars. As a regular taxi driver in New York City , the player gets to know this secret club and decides to join.
The player starts with a relatively unmodified and slow car, namely the taxi. Through a series of races, each with different goals, he defeats other racing drivers and thereby wins faster and more expensive vehicles. The aim is to defeat the world champion who dolls up as a young Japanese woman named Anika and whose father makes concept cars in Japan . As the only person to beat them in a race, the player is the only one who sees their identity and becomes the world champion of the Midnight Club along with winning their concept car. Anika then returns to Japan.
Game principle and game world
Players race through the cities of London and New York City in street races and must escape the police. At the time of publication, the game's cities were considered very detailed and large. Along with Turbo Esprit and Midtown Madness , the game pioneered the use of an open-world environment design instead of pre-defined routes. In addition to the career mode, the game also offers an arcade mode with mini-games and enables free driving and exploration. There are a total of 42 vehicles in 14 categories. There are standard differences in driving behavior, acceleration, maximum speed and damage class, which can be adjusted by tuning.
Every city contains real replicas of reality. The landmarks of London include Trafalgar Square , the Palace of Westminster and Big Ben as well as Tower Bridge . New York includes attractions such as Times Square , Empire State Building , World Trade Center , Rockefeller Center , United Nations Plaza , Plaza Hotel , Madison Square Garden , Washington Square Park , Wall Street Bull , Battery Park and Central Park .
Multiplayer modes like Capture the Flag can be played on the PlayStation 2 with additional controllers.
reception
criticism
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The PlaySation 2 version received mostly positive reviews. GameRankings and Metacritic gave the version 76.99% and 78 out of 100 points, respectively. The Gameboy Advance version received rather bad reviews with 48.43% on GameRankings and 50 out of 100 points on Metacritic.
IGN praises the open game world of the PlayStation 2 version with its many secrets and abbreviations. Game Revolution criticizes the textures and ubiquitous gameplay. 4Players , however, praises the graphics for the time. Deficiencies in the game mechanics and the feel of the game are criticized in the GameBoy Advcance version.
Sales figures
By July 2006, the PlayStation 2 version of Midnight Club had sold 1.5 million copies and reached $ 43 million in the United States. Next Generation ranked it as the 32nd best-selling game for PlayStation 2, Xbox or GameCube between January 2000 and July 2006 in this country. Combined sales of Midnight Club console releases reached 2.5 million units in the US through July 2006.
Web links
Individual evidence
- ↑ Midnight Club: Inside Japan's most infamous illegal street racing gang - Car Keys. Retrieved November 19, 2018 (UK English).
- ↑ Midnight Club: Street Racing - Test, Rennspiel - 4Players.de . In: 4Players . ( 4players.de [accessed on November 19, 2018]).
- ↑ Midnight Club: Street Racing Locations - Giant Bomb. Retrieved November 19, 2018 .
- ↑ Midnight Club: Street Racing - Game Details - Rockstar Universe | Your Universe For All Things Rockstar Games . In: Rockstar Universe | Your Universe For All Things Rockstar Games . ( rockstaruniverse.net [accessed November 19, 2018]).
- ↑ Midnight Club: Street Racing for PlayStation 2 - GameRankings. Retrieved November 19, 2018 .
- ↑ Midnight Club: Street Racing. Retrieved November 19, 2018 .
- ↑ Midnight Club: Street Racing for Game Boy Advance - GameRankings. Retrieved November 19, 2018 .
- ↑ Midnight Club: Street Racing. Retrieved November 19, 2018 .
- ↑ Doug Perry, Midnight Club: Street Racing. In: IGN. October 24, 2000. Retrieved November 19, 2018 (American English).
- ↑ It's Midnight Madness! Review - GameRevolution . In: GameRevolution . ( gamerevolution.com [accessed November 19, 2018]).
- ↑ Midnight Club: Street Racing - Test, Rennspiel - 4Players.de . In: 4Players . ( 4players.de [accessed on November 19, 2018]).
- ^ Pseudo Nim: Game Over Online ~ Midnight Club: Street Racing. Retrieved November 19, 2018 .
- ^ Next Generation - Interactive Entertainment Today, Video Game and Industry News - Home of Edge Online :: THE TOP 100 GAMES OF THE 21st CENTURY. October 28, 2007. Retrieved November 19, 2018 .