Theatrhythm Final Fantasy: Curtain Call

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Theatrhythm Final Fantasy: Curtain Call
Studio JapanJapan Square Enix indieszero
JapanJapan
Publisher JapanJapan Square Enix
Senior Developer Ichiro Hazama
Erstveröffent-
lichung
JapanJapanApril 24, 2014 September 16, 2014 September 19, 2014
United StatesUnited States
EuropeEurope
platform Nintendo 3DS
genre Music game , role play
Subject Fantasy , science fiction
Game mode Single player , multiplayer
medium Nintendo 3DS Card, Digital Distribution
language Japanese , English
Age rating
USK released from 6
PEGI recommended for ages 12 and up

Theatrhythm Final Fantasy: Curtain Call is a video game for the Nintendo 3DS that was developed and published by Square Enix and indieszero in 2014 . It is the sequel to the 2012 theatrhythm Final Fantasy . Compared to its predecessor, Theatrhythm Final Fantasy: Curtain Call offers a significantly larger selection of pieces of music, a revised game mode and the option to unlock additional characters. In Japan the game received mostly positive reviews, with Metacritic the game received a rating of 89 percent based on 52 player reviews .

development

The first sign of a continuation of the Theatrhythm series was given at the beginning of September 2013 with the entry of the word mark in the North American trademark register. About two weeks later, the official game title in Shonen Jump was announced. As of September 4, 2014, the official English-language demo version of the game was made available for download in the Nintendo eShop , with which additional game characters could be unlocked in the main game if this demo version was downloaded. According to producer Ichiro Hazama, Curtain Call should be the last game in the Theatrhythm series. However, at the end of 2014 a new title was announced with Theatrhythm Dragon Quest , which will initially appear in Japan in 2015.

Gameplay

As in the predecessor, the player in Theatrhythm Final Fantasy: Curtain Call can assemble a team of four characters from all previously published Final Fantasy games to guide them through the individual tasks. The task is to successfully navigate the characters through a song without the health indicator dropping to zero. This happens as soon as the player does not follow a handicap correctly or leaves it out. Upon successful completion of a piece, the player receives so-called rhythm points .

As with Theatrhythm Final Fantasy , the songs are divided into three categories: Field music, battle music and event music, with only the first two appearing in the individual tasks and the event music only gradually can be unlocked. In the field music task, the player controls a single character through the entire length of a song and tries to hit the given characters correctly by dragging, pressing or moving the stylus on the screen. In combat music, the player controls the entire group and occasionally encounters bosses. In quests, boss fights can only be found in combat music. The event music task consists of fulfilling the requirements with the stylus at the right moment, while game sequences can be seen in the background. New features of the game include the Medley Quests , which replace the Chaos Shrine from its predecessor, the Card Crystarium with which the player can upgrade individual characters using the CollectaCards received during the game , Fat Chocobo - which now and then - at the end of a field music Task appears and leaves the player with a treasure chest upon successful completion, as well as various minor changes.

The game comprises a total of 221 pieces - without DLC - including music from the games Final Fantasy X-2 , Final Fantasy XIII-2 , Lightning Returns: Final Fantasy XIII , Final Fantasy XIV: A Realm Reborn , Final Fantasy Type-0 , as well as from the franchises Tactics , Dissidia , Crystal Chronicles , Adventure and the film Final Fantasy VII: Advent Children . The player can put together his team of 60 characters - without DLC. In late December 2014, Square Enix announced a DLC that can also be used to add songs and characters from the non -Final Fantasy games Bravely Default and Chrono Trigger .

Characters and songs

Playable characters

character game
Warrior of the light Final Fantasy
Firion Final Fantasy II
Onion Knight Final Fantasy III
Cecil Harvey Final Fantasy IV
Bartz Klauser Final fantasy v
Terra Branford Final Fantasy VI
Cloud Strife Final Fantasy VII
Squall Leonheart Final Fantasy VIII
Zidane Tribal Final Fantasy IX
Tidus Final Fantasy X
Shantotto Final Fantasy XI
Vaan Final Fantasy XII
Lightning Final Fantasy XIII
Y'shtola Final Fantasy XIV: Realm Reborn

Unlockable characters in game mode

During the game, the player gets different colored shards ( Engl. : Shards ) with which other characters can be unlocked. Chaos, on the other hand, cannot be unlocked with these shards, but is automatically unlocked after defeating it. Below is a list of the characters that can be unlocked in the game. DLC's are not taken into account.

character game
Princess Sarah Final Fantasy
Minwu Final Fantasy II
Cid Haze Final Fantasy III
Rydia Final Fantasy IV
Cain Highwind
Edge Geraldine
Faris Scherwiz Final fantasy v
Lenna Charlotte
Tycoon
Galuf Halm Baldesion
Locke Cole Final Fantasy VI
Celes Chere
Edgar Roni Figaro
Tifa Lockhart Final Fantasy VII
Sephiroth
Barret Wallace
Aerith Gainsborough
Seifer Almasy Final Fantasy VIII
Rinoa Heartilly
Laguna Loire
Vivi Ornitier Final Fantasy IX
Garnet Til Alexandros XVII
Eiko Carol
Yuna Final Fantasy X
Auron
Jecht
Price Final Fantasy XI
Aphmau
Lilisette
Ashelia B'nargin Dalmasca Final Fantasy XII
Balthier
Fran
Snow Villiers Final Fantasy XIII
Hope Estheim
Oerba Dia vanilla
Serah Farron Final Fantasy XIII-2
Noel Kreiss
Lightning Lightning Returns: Final Fantasy XIII
Yuna Final Fantasy X-2
Rikku
Paine
Benjamin Final Fantasy Mystic Quest
Ciaran Final Fantasy: Crystal Chronicles
Tifa Lockhart Final Fantasy VII: Advent Children
Zack Fair Crisis Core - Final Fantasy VII
Ramza Beoulve Final Fantasy Tactics
Agrias Oaks
Cosmos Dissidia Final Fantasy
chaos
Ace Final Fantasy Type-0
Machina Kunagiri
Rem Tokimiya

Songs

game Field Music Battle Music Event Music
Final Fantasy Main Theme
Castle Cornelia
Opening Theme
Matoya’s Cave
Mt. Gulg
Airship
Sunken Shrine
Battle
Miniboss Battle
Final Battle
Final Fantasy II Main Theme
Town
Dungeon
Tower of the Magi
Finale
Battle Theme 1
The Rebel Army
Battle Theme 2
Final Fantasy III Crystal Cave
Eternal Wind
The Boundless Ocean
Aria, the Maiden of Water
Let Me Know the Truth
The Crystal Tower
Battle 1
Battle 2
This is the Last Battle
Final Fantasy IV The Red Wings
Theme of Love
Main Theme of Final Fantasy IV
Troian Beauty
Tower of Zot
The Airship
Within the Giant
Battle 1
Battle 2
Battle With The Four Friends
The Final Battle
Final fantasy v Four Hearts
Harvest
Home, Sweet Home
Mambo de Chocobo
The Airship
A New World
In Search of Light
Main Theme Of Final Fantasy V
Battle 1
Battle at the Big Bridge
The Decisive Battle
The Final Battle
Final Fantasy VI Terra's Theme
Edgar & Sabin's Theme
Celes’s Theme
The Airship Blackjack
Searching for Friends
Kefka’s Tower
Battle
The Decisive Battle
Battle to the Death
Dancing Mad
Final Fantasy VII Main Theme of Final Fantasy VII
Gold Saucer
Cosmo Canyon
The Highwind Takes to the Skies
Judgment Day
Let the Battle Begin!
Fight On!
JENOVA
Aerith's Theme
The One-Winged Angel
Final Fantasy VIII Blue Fields
Find Your Way
Waltz of the Moon
Fisherman’s Horizon
Ride On
The Castle
Ending Theme
Don't Be Afraid
Force Your Way
The Man with the Machine Gun
Maybe I'm a Lion
The Extreme
Final Fantasy IX Over the Hill
Dark City Treno
Aboard the Hilda Garde
Not Alone
Behind the Door
Melodies for Life - Final Fantasy
A Place to Call Home
Battle 1
Battle 2
Swords of Fury
Festival of the Hunt
Something to Protect
The Darkness of Eternity
The Final Battle
Final Fantasy X Zanarkand
Spira Unplugged
Mi'ihen Highroad
Movement in Green
Suteki Da Ne (Isn't It Wonderful?)
Launch
Servants of the Mountain
A Fleeting Dream
Battle Theme
Challenge
Fight With Seymour
Otherworld
A Contest of Aeons
Final Battle
Final Fantasy XI Vana'diel March
Ronafaure
Gustaberg
Sarutabaruta
Heavens Tower
Voyager
Selbina
The Sanctuary of Zi'Tah
Battle Theme
FFXI Opening Theme
Awakening
Fighters of the Crystal
Ragnarok
Shinryu
Final Fantasy XII Streets of Rabanastre
The Dalmasca Estersand
Heart of a Child
Giza Plains
The Mosphoran Highwaste
The Arcadian Empire
Final Fantasy (FFXII Version)
Boss Battle
Battle with an Esper
Life and Death
Flash of Steel
Struggle for Freedom
Ending Movie
Final Fantasy XIII The Sunleth Waterscape
March of the Dreadnoughts
The Gapra Whitewood
The Archylte Steppe
Dust to Dust
Blinded By Light
Defiers of Fate
Saber’s Edge
Desperate Struggle
Fighting Fate
Final Fantasy XIV: A Realm Reborn To the Sun
On Westerly Winds
Serenity
Engage
The Land Breathes
Fallen Angel
Torn from the Heavens
Under the Weight
Answers
Final Fantasy Mystic Quest Battle 1
Battle 2
Final Fantasy Fables: Chocobo Dungeon Dungeon Hero X's Theme
Raffaello Battle
Guardian of the Dark II
Dissidia Final Fantasy Gate to the Rift The Troop's Advance
The Decisive Battle (arrangement: from Final Fantasy VI)
Dissidia Ending
Dissidia Final Fantasy (Final Trailer)
Final Fantasy Series Chaos Shrine - TFFCC BMS Arrangement - From Final Fantasy Theatrhythm Final Fantasy Curtain Call
(Special Arrange Medley)
Final Fantasy Tactics Prologue Answers
Antipyretic
Ultima’s Transformation
Opening
Final Fantasy X-2 The Farplane Abyss
We're the Gullwings
YRP, Fight! No. 1
Let Me Blow You a Kiss
Resting Place
1000 words
Final Fantasy Crystal Chronicles Sound of the Wind
Across the Divide
Monster Ronde
United, Heaven-Sent
This Is the End for You!
Moonless Starry Night
Final Fantasy VII: Advent Children Cloud smiles Those Who Fight (Piano Version)
Divinity II
J-ENOVA (Advent Children Version)
Advent: One-Winged Angel
Crisis Core - Final Fantasy VII Timely Ambush
A Flower Blooming in the Slums
Encounter
The SOLDIER Way
The Price of Freedom
CRISIS CORE Theme - Dreams and Honor
Dissidia 012 Final Fantasy Gate to the Rift Cantata Mortis
Dissidia 012 [Duodecim] Trailer
Lux Concordiae
Final Fantasy Type-0 The Earth Under Our Feet
Soar
Tempus Finis
War: Worth a Thousand
War: The White Weapon
Vermilion Fire
We have come
Final Fantasy XIII-2 Historia Crux
Groovy Chocobo
Eclipse
Noel’s Theme - Final Journey
The Last Hunter
Etro’s Champion
Heart of Chaos
Warrior Goddess
Lightning Returns: Final Fantasy XIII The Glittering City of Yusnaan
The Dead Dunes
Crimson Blitz
Chaos
Lightning Returns
Savior of Souls

reception

Meta-ratings
Database Rating
GameRankings 84.81%
Metacritic 83%
reviews
publication Rating
Eurogamer 7/10
Famitsu 4/5
Game Informer 8/10
IGN 8.5 / 10
Polygon 8/10
Hardcore gamers 4/5

Theatrhythm Final Fantasy: Curtain Call received a positive response in Japan . Three out of four critics of Famitsu rated the game with 9, one with 8 points, so that the game could achieve 35 out of a total of 40 possible points. In Japan, the game sold around 80,000 times within the first week of its release. Square Enix had a large number of the game produced. The reason for this was that the sales figures for the predecessor were so large that the company had problems handling the requests for the game.

Outside of Japan, too, the game received mostly positive reviews. Martin Eiser from Gamereactor described the game as "Fanservice Deluxe". He positively emphasized that the music of Nobuo Uematsu in particular , who was responsible for the music of most of the Final Fantasy games, "has something magical about it". Eiser said that the first game was just as well received, but that Curtain Call had a number of innovations that had a positive value. Lukas Schmid from PC Games underlined the opinion of many other reviewers in his criticism and was even of the opinion that Curtain Call was "better than its predecessor in all respects". The game was also well received by Gamezone . The large number of songs and playable characters was praised, but the game offers too little innovation compared to its predecessor, so that the critic comes to the conclusion that every buyer has to decide for himself whether the game should be bought or not, if you have already played the first part.

Web links

Individual evidence

  1. Metacritic : Theatrhythm Final Fantasy: Curtain Call
  2. Game Rankings : Theatrhythm Final Fantasy: Curtain Call
  3. Eurogamer : Theatrhythm Final Fantasy: Curtain Call - Critique
  4. Tim Turi: Game Informer : "A Massive Encore Of Nostalgia - Theatrhythm Final Fantasy Curtain Call"
  5. IGN Entertainment : Theatrhythm Final Fantasy: Curtain Call - Review
  6. Polygon : "Theatrhythm Final Fantasy: Curtain Call review: dancing mad"
  7. Steve Hannley: Hardcore Gamer : "Review: Theatrhythm: Final Fantasy Curtain Call"
  8. a b Famitsu : Famitsu Review Scores
  9. Ishaan: Siliconera : "Square Enix Was Prepared For Theatrhythm Fans This Time Around"
  10. Martin Eiser: Gamereactor : Theatrhythm Final Fantasy: Curtain Call - Critique
  11. Lukas Schmid: PC Games : THEATRHYTHM FINAL FANTASY: CURTAIN CALL: nTest for 3DS - even better than its predecessor
  12. Patrick Büssecker: Gamezone : Theatrhythm Final Fantasy: Curtain Call in the test: music game with the soundtracks of Final Fantasy