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Tobiasi0/Immortals Fenyx Rising
Entwickler Ubisoft Quebec
Publisher Ubisoft
Leitende Entwickler Scott Phillips
Veröffentlichung 3. Dezember 2020
Plattform Google Stadia
Microsoft Windows
Nintendo Switch
PlayStation 4
PlayStation 5
Xbox One
Xbox Series X/S
Spiel-Engine Ubisoft Anvil
Genre Action-Adventure
Spielmodus Einzelspieler

Immortals Fenyx Rising (ursprünglich Gods and Monsters) ist ein Action-Adventure Videospiel, das von Ubisoft Quebec entwickelt und von Ubisoft veröffentlicht wurde. Das Spiel wurde für Amazon Luna, Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Google Stadia, Xbox One und Xbox Series X/S am 3. Dezember 2020 veröffentlicht. Die Handlung, die von Prometheus und Zeus erzählt wird, beinhaltet die Reise von Fenyx auf ihrem Weg, ihren Bruder zu retten, der in einen Stein verwandelt wurde und in die Flucht des bösen Typhon verwickelt wird.

Gameplay[Bearbeiten | Quelltext bearbeiten]

Immortals is an action-adventure video game played from a third-person perspective. At the beginning of the game, players can customize the gender, voice, and the appearance of Fenyx using Aphrodite’s Beauty Chair.[1] At any point in the game, they can return there to make further changes. The game is set in a large open world consisting of seven distinct regions inspired by the Greek gods. The player character is accompanied by a companion bird named Phosphor, which can identify locations of interest on the map. Fenyx can traverse the world quickly through climbing cliffs, riding on a mount, and flying using the wings of Daedalus.[2] The full open world will be accessible from the start of the game.[3] As players explore the world, they would encounter rifts which would teleport them to the Vaults of Tartaros, which are a series of platforming challenges that require players to utilize both Fenyx's combat and traversal abilities.[4] Players can also complete various side-objectives and optional puzzles.[2]

The world of the Golden Isle is occupied with various enemies inspired by Greek mythology, including minotaurs to cyclopes.[2] There are two modes of melee attack: light attacks with a sword are fast but weak, and heavy attacks with an axe are slow but strong. Fenyx can also use bows and arrows to defeat enemies. Players need to manage Fenyx's stamina during combat as they will become exhausted after repeated attacks.[5] As players progress in the game, they can unlock powerful godlike abilities. For instance, Fenyx can unlock Ares' Wrath, a group of spears that thrust enemies into the air. Armor and weapons can also be upgraded by collecting sufficient crafting resources.[2]

Handlung[Bearbeiten | Quelltext bearbeiten]

After spending eons imprisoned under a mountain by Zeus, Typhon manages to escape and takes his revenge on the Olympian gods, severing them from their godly essences and robbing them of their powers. Zeus flees and meets Prometheus, seeking to secure his aid in battling Typhon. Prometheus instead makes a wager with Zeus that if Typhon can be beaten by a mortal, then he will be freed from his imprisonment. Prometheus then uses his power of foresight to tell the story of Fenyx.

Fenyx, a young Greek shield-bearer of the Delian League, barely survives a shipwreck and washes up on the Golden Isle. She (or he if the player chooses to make them a male instead) is shocked to find that the surviving crew and the Golden Isle's residents have all turned to stone. After recovering several artifacts belonging to legendary Greek heroes and receiving a prophecy, Fenyx rescues a young stranger who later turns out to be Hermes. He informs her about the situation and the grave threat Typhon poses as he seeks to break the barrier between the mortal realm and Tartaros and reform the world in his own image. Determined to stop Typhon and save humanity, Fenyx agrees to venture out into the Golden Isle to restore the deposed Olympian gods. Through her efforts, Fenyx befriends a magical bird companion named Phosphor and manages to restore Aphrodite (who became a tree without her passion), Ares (who turned into a rooster without pride), Hephaistos (who became one of his automatons without suffering), and Athena (who turned into a child with no judgment). Fenyx also defeats the spirits of Achilles, Atalanta, Herakles, and Odysseus, who had all been corrupted by Typhon.

However, despite the gods having been restored, they quickly begin to fall to bickering and infighting when they cannot agree on a plan to stop Typhon. Fenyx's older brother Ligyron, who somehow escaped the petrification curse, then arrives and tells the gods of his plan to steal Hephaistos' chains from Typhon, enchant them using the blood of the gods, and use them to imprison Typhon once again. The gods agree to Ligyron's plan but Fenyx is frustrated that he refuses to bring her along in order to protect her from danger. However, the gods encourage Fenyx to go after Ligyron so as not to let him steal the glory Fenyx deserves.

Fenyx scales the mountain at the center of the Golden Isle and manages to witness Ligyron collaborating with Typhon, collecting all the ingredients necessary to create a poison capable of killing the gods. In return, Typhon will allow Ligyron to become a god in his new world and rule the Golden Isle. Fenyx confronts Ligyron and defeats him, forcing Ligyron to flee to Tartaros. Fenyx follows him and confronts Typhon himself, being able to best him battle. With his last breath, Typhon reveals that Fenyx is actually a demigod and Hermes' child.

Throughout the story, Zeus comes to realize how much he has mistreated his children and the other gods and becomes regretful at how he had become such a poor parent and husband. However, he interrupts the story when he hears Fenyx is supposed to be Hermes' child, pointing out it should not be possible. Prometheus then admits that he had manipulated and fabricated parts of the story. He arranged his Titan brother Atlas to free Typhon and shipwreck Fenyx on the Golden Isle. In addition, he hid details that Fenyx is actually one of Zeus' children and that in reality, Typhon told him that it was Zeus who turned all of humanity to stone. At that moment, Fenyx arrives with Typhon's poison, confirming the entire story was part of Prometheus' plot to have Zeus killed.

Zeus admits that even though he created them, he wanted to destroy humanity due to their flaws, but has come to realize that humanity's flaws are merely a reflection of the flaws the gods and he himself possess as well. He feels he doesn't deserve to live and doesn't put up any resistance. However, Fenyx reveals she doesn't have any intention of killing Zeus, instead of wanting to inspire him to be a better father to his children and a better god. Typhon then reappears, furious that Fenyx will not kill Zeus as planned. He consumes the poison to empower himself and captures Zeus, taunting Fenyx to come and try to stop him. Fenyx follows Typhon back to Tartaros and battles him again, but Typhon manages to slay Phosphor and Fenyx begins to lose ground against him until Zeus escapes and rallies the other gods to come to Fenyx's aid. Working together, they are able to defeat Typhon once and for all as he succumbs to the very poison he consumed.

Afterward, as a reward for helping defeat Typhon, Zeus agrees to return humanity to normal, restores Phosphor as a new creature, the phoenix, and invites Fenyx to live on the Golden Isle with the gods. Fenyx agrees, as long as she gets to keep an eye on Zeus to make sure he's committed to becoming a better god and father. Meanwhile, Zeus sends Ligyron to free Prometheus as part of the wager, but not before tormenting Prometheus by having Ligyron tell his own story of Fenyx, much to Prometheus' annoyance.

Entwicklung[Bearbeiten | Quelltext bearbeiten]

The game was developed by Ubisoft Quebec, the team which created Assassin's Creed Odyssey. Game director Scott Phillips added that the project originated from a software bug the team discovered during the development of Odyssey, which changed the humans on the player's crew into giant cyclopses, and decided that it would be a good idea to create a separate game that embraces the mythological side of Greece. Due to the positive reception of Odyssey, Ubisoft's management agreed to greenlight the project.[6]

The game was officially announced as Gods and Monsters during E3 2019.[7] Initially set to be released on February 26, 2020, the game was delayed in October 2019 after another Ubisoft tentpole release, Tom Clancy's Ghost Recon Breakpoint, failed to be commercially successful. According to Ubisoft, the delay gave additional time for the development team to "ensure that their respective innovations are perfectly implemented so as to deliver optimal experiences for players."[8] Quebec studio used the additional time to add Zeus and Prometheus as the game's duo narrators, replacing Greek poet Homer, who was initially intended to fulfill this role.[6] A work-in-progress build of the game was leaked on Stadia under the codename Orpheus in June 2020.[9] It was re-revealed as Immortals Fenyx Rising on September 10, 2020. The studio decided to rename the game to reflect its narrative focus and put more emphasis on Fenyx, the game's protagonist.[10] The change appeared to be a result from a trademark dispute with Monster Energy, which challenged the Gods and Monsters name, believing it would cause confusion.[11]

Vorlage:Quote box

Jeffrey Yohalem, who had previously written for previous Ubisoft titles such as Assassin's Creed II, Far Cry 3, and Child of Light, served as narrative director and lead writer for the game. The humour of the game – particularly that involving the bickering between the narrators Zeus and Prometheus – was inspired by films such as Robin Hood: Men in Tights, The Princess Bride, and The Naked Gun. In regards to adaptating Greek mythology for modern audiences, Yohalem explained that he didn't want to avoid the darker aspects of its gods and heroes (providing the example of Theseus's kidnapping of Helen of Troy), and instead wanted to specifically highlight those elements through a modern perspective, as it "[speaks] to our current political climate and who we are as human beings on social media." Yohalem believed that the capability of Greek gods and heroes to commit evil acts made them more human, saying that "[the] Greeks believed in balance where what makes us human and makes us complete are both our strengths and weaknesses."[12]

Gareth Coker, who previously worked on Ori and the Blind Forest and its sequel Ori and the Will of the Wisps, composed the score for the game. Ancient Greek instruments such as lyre and kithara were used when he was recording the music. Coker commissioned these instruments from a Greek luthier and had them transported across the Atlantic.[13]

The game was released on December 3, 2020 for Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Stadia, Xbox One, and Xbox Series X and S. A free demo for the game was released for Stadia users before the game's official launch.[14]

Downloadable Content[Bearbeiten | Quelltext bearbeiten]

The first of three DLC packs for the game, A New God, was released on January 28, 2021.[15] Myths of the Eastern Realm and The Lost Gods will release later in the year and feature different playable main characters.[16]

Rezeption[Bearbeiten | Quelltext bearbeiten]

Vorlage:Video game reviews

Vorlage:Expand section

Immortals Fenyx Rising received "generally favorable" reviews, according to review aggregator Metacritic.[17][18][19][20] its narrative, humor, combat, progression-systems, soundtrack, and open world-design received praise. Criticism was directed towards its lack of innovation.

Weblinks[Bearbeiten | Quelltext bearbeiten]

Einzelnachweise[Bearbeiten | Quelltext bearbeiten]

  1. Dave Tach: Hands on with gods and monsters in Immortals Fenyx Rising. In: Polygon. 10. September 2020, abgerufen am 11. September 2020.
  2. a b c d Kimberly Wallace: Five Big Takeaways From Our Hands-On With Immortals Fenyx Rising. In: Game Informer. 10. September 2020, abgerufen am 11. September 2020.
  3. George Yang: Immortals Fenyx Rising Brings Open-World Mythological Adventure in December. The Escapist, 10. September 2020, abgerufen am 26. November 2020.
  4. Ozzie Mejia: Immortals Fenyx Rising review: Birth of a legend. Shacknews, 30. November 2020, abgerufen am 30. November 2020.
  5. Chaim Gartenberg: Ubisoft's Immortals Fenyx Rising is a familiar-feeling take on Breath of the Wild. In: The Verge. 10. September 2020, abgerufen am 11. September 2020.
  6. a b Tom Phillips: Immortals Fenyx Rising is a messy mash-up of the best Nintendo and Ubisoft games this generation. In: Eurogamer. 10. September 2020, abgerufen am 11. September 2020.
  7. Jacob Bukacek: E3 2019: Ubisoft Announces Gods and Monsters. In: Hardcore Gamer. 10. Juni 2019, abgerufen am 11. September 2020.
  8. Matt Wales: Ubisoft delays Watch Dogs Legion, Gods & Monsters, Rainbow Six Quarantine. In: Eurogamer. 25. Oktober 2019, abgerufen am 11. September 2020.
  9. Jordan Oloman: Gods and Monsters Gameplay Leaks Due To Google Stadia Bug. In: IGN. 12. Juni 2020, abgerufen am 11. September 2020.
  10. Jordan Ramee: Why Gods & Monsters Is Now Called Immortals Fenyx Rising. In: GameSpot. 10. September 2020, abgerufen am 11. September 2020.
  11. Stephany Nunneley: Gods and Monsters' name changed due to Monster Energy contesting trademark. In: VG247. 15. September 2020, abgerufen am 15. September 2020.
  12. Adrian Burrows: Interview: Jeffrey Yohalem discusses the myths and comedy that made Immortals Fenyx Rising. In: The Sixth Axis. 30. Oktober 2020, abgerufen am 4. Dezember 2020.
  13. Eddie Makuch: Immortals Fenyx Rising Adds Halo Infinite Composer, Listen To The Main Theme Here. In: GameSpot. 10. September 2020, abgerufen am 11. September 2020.
  14. Joe Skrebels: Immortals Fenyx Rising Officially Announced, Coming in December. In: IGN. 11. September 2020, abgerufen am 11. September 2020.
  15. Youssef Maguid: Immortals Fenyx Rising – Take on the Challenges of the Gods In New DLC On January 28. In: Ubisoft. 22. Januar 2021, abgerufen am 5. Februar 2021.
  16. Immortals Fenyx Rising – What To Look Forward To. In: Ubisoft. 12. Dezember 2020, abgerufen am 5. Februar 2021.
  17. Immortals: Fenyx Rising for Nintendo Switch Reviews. Metacritic, abgerufen am 1. Februar 2021.
  18. Immortals: Fenyx Rising for PC Reviews. Metacritic, abgerufen am 1. Februar 2021.
  19. Immortals: Fenyx Rising for PlayStation 5 Reviews. Metacritic, abgerufen am 1. Februar 2021.
  20. Immortals: Fenyx Rising for Xbox Series X Reviews. Metacritic, abgerufen am 1. Februar 2021.