Corsaro: odyssey in the pirate sea

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Corsaro: odyssey in the pirate sea
Game data
author Wolfgang Kramer
graphic Petra Probst (Herder),
Thies Schwarz (haba),
Johann Rüttinger (amigo, Asmodee)
publishing company Herder Spiele ,
Haba (as the robber Rudi ),
Amigo (as a pirate adventure ),
Asmodee (as SOS pirates! )
Publishing year 1991
Art Child's play
Teammates 2 to 4
Duration 20 minutes
Age from 4 years

Awards

Corsaro: Irrfahrt im Piratenmeer is a cooperative board game for children by the German game designer Wolfgang Kramer . The game for two to four players, ages four and up, takes about 20 minutes per round. It was published by Herder Spiele in 1991 and in the same year won the special children's game award as part of the game of the year .

The game subsequently appeared in a revised version as a pirate adventure at Amigo 2011 and as SOS pirates! at Asmodée Editions 2013. The game Räuber Rudi , published by Haba in 2004, is also based on Corsaro .

Theme and equipment

The game is a cooperative one, in which the players try to get their boats safely to the port of the fictional city of Santaijana as shipwrecked people while they are being chased by pirates. In addition to the set of instructions, the contents of the game box include a game board, 12 wooden boats in four player colors, three black pirate ships, 20 identical supply cards and two dice.

Style of play

At the beginning of the game, each player chooses a player color and takes a boat of the corresponding color, which is placed on the starting place at the central rock island. Two black pirate ships are placed on two of the three game board spaces with the pirate ships.

Starting with a starting player (the youngest player), the other players play in turn. The active player rolls the two dice and moves his boat with one of the dice and one of the two pirate ships with the other. He can choose whether he pulls his boat first or the pirate ship first and discuss this with the other players. All boats must be moved forward and may overtake other boats or stop on a field together with other boats. The orange protective fields may not be entered by the pirate ships, the pirates are only allowed to move on the blue fields.

If a boat moves on or over a field on which a pirate is standing, or if a pirate moves on or over a field on which a boat is standing, the boat is captured and placed on the pirate island. Players who have lost their boat can move with any other boat. A caught boat is released again when a player pulls his boat directly onto one of the two raft spaces. In this case he takes his own or someone else's boat from the pirate island and places it on the raft space; the boat is back in the game.

If a boat pulls directly onto one of the two green fields in the destination port, it is immediately placed in the port. If the number of dice is too high, the boat may not enter the target and may either stop or drive past the target and turn another lap. As soon as a player has his boat in the destination, he can move with any other boat in the next turns. The game ends when all boats are out of play and are either in the harbor or on the pirate island. If the players manage to get all boats safely into the harbor, they win together.

Variation in difficulty

The level of difficulty of the game can be varied by changing the number of pirate ships and your own boats. The rules of the game do not change and the players win when all ships are in the safe harbor.

Family game from 8 years

The rules of the game also allow a variant that is usually referred to as a family game from the age of 8 . Depending on the number of players, 10 or 11 boats must be brought to the finish line.

To prepare for the game, all 12 boats are placed on the starting place and all three pirate ships are placed on the pirate starting fields. Each player also receives five supply cards. The game is basically played according to the rules of the basic game, whereby the players in a game round with fewer than four players must always play their own boats first, then the neutral ones and finally the boats of the other players. The pirate ships are not allowed to overtake or overtake each other in this variant.

The supply cards are used when detours are made via the safe orange-colored paths. If a player has no more supply cards, he may not take any detours. Whenever a player moves across a space on which another player's boat is standing, he may give or take one of his supply cards. When liberating the pirate island, one of the two players involved in the liberation action must also hand in a supply tile. If both are out of stock, no liberation action may take place.

The game ends when all boats are out of play. The players win when they have saved the number of boats necessary for the number of players.

Expenses and reception

The game Corsaro was developed by Wolfgang Kramer and appeared in 1991 by Herder Spiele . In the same year it was awarded the special children's game prize as part of the game of the year .

The jury justified the award as follows:

“What made the jury decide to award this game the“ Children's Game Special ”? On the one hand there is the dense background story that flows smoothly into the game. The successful graphics support the game that pulls parents and children alike under its spell. On the other hand, it is impressive that the game can be easily changed and played in several levels of difficulty without losing its appeal and atmosphere. One can reduce the number of boats that have to reach the destination. Instead of three, you can only bring one privateer and later a second one on course. The escape of the tiny boats from the large, dark-looking pirate ships is always exciting for the children and the adults who play along, and sometimes even really dramatic. "

After Herder Spieleverlag was closed, the game was published in 2004 with a different theme as the robber Rudi at Haba , a publisher specializing in children's games . It was also released as a pirate adventure in 2011 by Amigo and as SOS Piraten! 2013 at Asmodée Editions .

supporting documents

  1. a b c d e f g h i Instructions for use Corsaro on the website of Wolfgang Kramer, 1991; accessed on December 19, 2019
  2. game description , review on spielphase.de; accessed on December 9, 2019
  3. Versions of Corsaro / Pirate Adventure in the board game database BoardGameGeek (English); accessed on December 19, 2019
  4. a b Corsaro on the website of the jury for children's game of the year ; accessed on December 19, 2019

Web links