Fantasy Empires

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Fantasy Empires is a turn-based strategy game based on the role-playing game rules Dungeons & Dragons . It was developed by Silicon Knights and was released in 1993 via SSI .

Gameplay

The design of the game is a modification of the Cyber ​​Empire previously published by the same developer and is reminiscent of the board game Risk . The aim is to take over all 98 kingdoms of the D&D campaign world Mystara, whereby in addition to combat, diplomacy or magic can also be used. The game can be played alone against the computer or up to four other players.

In campaign mode, the player first creates a player character according to the AD&D set of rules, who acts as an army leader and whose properties and skills affect the performance of the armies. The armies are recruited from the races and classes typical of D&D , plus siege weapons such as catapults and rams. With his armies, the player conquers neighboring territories, which leads to an increase in income, which in turn can be invested in expanding the armies and territories. This also includes the construction of buildings such as temples (for the recruitment of clerics and magicians), fortification extensions or barracks. There are also heroes who can be sent on missions to discover special magical objects. If they survive these adventures and attacks on territories, they will gain experience and become more powerful as in an RPG, which increases their value as leaders of conquest troops.

For the fight, the program changes to a tactical overview map of the territory to be conquered. The player can give his troops one of four general behavioral instructions (Harrass, Barrage, Assault, Retreat). Otherwise, he controls a hero or, alternatively, an attack force. The outcome of the fight can also be left to a computer calculation, which then reports the result. Regular troops also gain experience through combat and can advance to two levels to become veterans and elite units, which improves their combat skills.

At the top of the screen is the representation of an elderly man who embodies the dungeon master typical of role-playing games. He comments on what is happening in the game or occasionally gives action tips for the player. For completing a campaign, the player receives experience points similar to the role-playing game. This increases the tax revenue for each conquered area in new campaigns and enables the selection of stronger computer opponents.

In addition to the campaign mode, there are ten scenarios in which you have to achieve specified goals and already have a certain number of armies and money.

reception

reviews
publication Rating
Dragon 3/5
PC player 69%
Power play 61%

“Aside from that bit of levity, Fantasy Empires is a serious game of strategy and arcade action, one you won't win in one sitting. Great graphics, sound, and gameplay make Fantasy Empires an addicting winner. "

“Aside from that dose of lightheartedness, Fantasy Empure is a serious game of strategy and arcade action, one that you don't win in a gaming session. Great graphics, sound and gameplay make Fantasy Empire an addicting blast. "

- Rick Broida : Test report Compute!

"Overall, Fantasy Empires was a solid and fun strategy game, as well as an oddly forgotten credit for an excellent developer."

"Bottom line, Fantasy Empires was a solid and fun strategy game, and an oddly forgotten reference for an excellent developer."

- Allen Rausch : A History of D&D Video Games - Part III

“Aside from this correctable anomaly, Fantasy Empires excels at all levels. [...] This game's ability to keep you coming back time and again is not fantasy, it's reality. "

“Aside from this recoverable anomaly, Fantasy Empires stands out across the board. […] The game's ability to get you to play it again and again is not a fantasy, it is rivalry. "

- Sean Jeffers : SSI Melds Role Playing And Strategy In Fantasy Empires

Web links

Individual evidence

  1. ^ Sandy Petersen: Eye of the Monitor . In: Dragon . No. 207, July 1994, pp. 59-62.
  2. http://www.kultboy.com/index.php?site=t&id=15857
  3. http://www.kultboy.com/index.php?site=t&id=3262
  4. https://archive.org/details/1994-05-compute-magazine/page/n111
  5. Allen Rausch: A History of D&D Video Games - Part III ( English ) In: GameSpy . News Corp. . August 17, 2004. Retrieved April 15, 2013.
  6. Jeffers Sean: SSI Melds Role Playing And Strategy In Fantasy Empires . In: Computer Gaming World . No. 114, January 1994, pp. 154-160. Retrieved April 15, 2018.