Dungeons & Dragons Tactics

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Dungeons & Dragons Tactics is a computer role-playing game by the British developer Kuju Entertainment for the PlayStation Portable mobile game console . It was commissioned for the French publisher Atari and is a licensed product for the role-playing game rules Dungeons & Dragons . It was released on August 14, 2007.

action

The plot of the game is rudimentary. A group of heroes goes in search of information about an ancient being, of which only the name is known at the beginning. Little by little, the group finds out about a competition between two dragons, both of whom are trying to become a god. The player can join one of the two, a distinction being made here between a good and an evil path of attitudes.

Gameplay

The game relies on an extensive implementation of D&D rules 3.5. At the beginning, the player creates a hero group with six characters. These can be created from 13 classes (barbarian, bard, cleric, druid, fighter, monk, paladin, ranger, villain, warlock, mage, psyker and psyker warrior) and different races. One of the characters is set as the main player character. A selection of ready-made characters can also be used.

On an overland world map, the player can choose between different areas in which he can carry out adventures and missions. He can also trade on the overland map and exchange items between group members. At the beginning of an adventure, the player can put together his group of heroes, then the game changes to a three-dimensional representation of the mission level. The camera shows the game from a bird's eye view, either from above or at a slightly inclined angle, and it can also be rotated. The figures are controlled turn-based using the map, which is divided into square fields. The action commands for this are selected via a menu that appears. The heroes explore the map, fight enemy creatures and search for treasure and equipment. In return, they receive experience points that allow them to rise in level. The skills can be further developed as you level up.

Five game modes for up to five players are available for multiplayer via the WLAN function of the handheld console, including deathmatch and cooperative modes such as dungeon exploration. However, only the ready-made characters can be selected here. There are five different cards to choose from for deathmatch and three for co-op.

development

Work on the game began in early 2006. Originally, the game was supposed to be released in December of the same year, but was then delayed until August 2007. According to the company, one of the main difficulties was the implementation of the multiplayer mode. Originally also download extensions planned, but were then integrated into the game.

reception

Meta-ratings
Database Rating
Metacritic 58%
reviews
publication Rating
Eurogamer 3/10
Eurogamer (UK) 4/10
Game Informer 6/10
GameSpot 5/10
GameSpy 1.5 / 5
IGN 6.5 / 10
JeuxVideo 11/20
Pocket Gamer 4/10

The game received mixed, mostly negative reviews ( Metacritic : 58 out of 100).

“Neither can we speak of a clever story here, nor of a game that both plays and looks beautiful. On the contrary: It is too complicated to play. "

- Felix Ließ : Eurogamer test report

“Previous attempts at translating the Dungeons & Dragons tabletop experience to video games (like Dark Alliance or Neverwinter Nights) have had to make certain concessions to be playable. D&D: Tactics hardly makes any, and as a result, feels like you are playing with the worst DM ever. [...] D&D: Tactics tries to find the middle ground, but ends up lacking both the freedom that distinguishes tabletop D&D and the gameplay that makes the digital versions entertaining. "

“Previous attempts to transfer the experience of the Dungeons & Dragons tabletop to a computer game (like Dark Alliance or Neverwinter Nights ) had to make certain concessions to the playability. D&D: Tactics hardly does any, and as a result it feels like you're playing with the worst gamemaster ever. [...] D&D: Tactics tries to find a middle ground, but in the end it misses both the freedom that characterize the tabletop D&D and the game principle that makes the digital version entertaining. "

- Joe Juba : Game Informer review

Web links

Individual evidence

  1. Richard Aihoshi - 'Jonric': Dungeons & Dragons Tactics interview. In: IGN. June 29, 2007. Retrieved April 7, 2019 (American English).
  2. Joao Diniz Sanches: Talking Dungeons & Dragons: Tactics for PSP. In: Pocket Gamer . Accessed April 7, 2019 .
  3. a b https://www.metacritic.com/game/psp/dungeons-dragons-tactics
  4. a b https://www.eurogamer.de/articles/dungeons-and-dragons-tactics-test
  5. https://www.eurogamer.net/articles/dungeons-and-dragons-tactics-review
  6. a b https://www.gameinformer.com/NR/exeres/7B235ABC-8EFB-40D1-A5A6-E026A1FD4178.htm ( Memento from November 6, 2007 in the Internet Archive )
  7. Brett Todd: Dungeons & Dragons Tactics for PSP Review ( English ) In: GameSpot . August 31, 2007.
  8. http://psp.gamespy.com/playstation-portable/dungeons-dragons-tactics/816989p1.html
  9. Jeff Haynes: IGN: Dungeons & Dragons Tactics Review ( English ) In: IGN . September 4, 2007.
  10. http://www.jeuxvideo.com/articles/0000/00008026-dungeons-and-dragons-tactics-test.htm
  11. http://www.pocketgamer.co.uk/r/PSP/Dungeons+%26+Dragons%3A+Tactics/review.asp?c=4064