Slayer (computer game)
Slayer | |||
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Studio | Lion Entertainment | ||
Publisher |
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Erstveröffent- lichung |
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platform | 3DO | ||
genre | Action RPG | ||
Subject | Dungeons and Dragons | ||
Game mode | Single player , multiplayer | ||
control | Game controller | ||
medium | CD-ROM | ||
language | English | ||
Age rating |
Slayer is an action role-playing game developed by Lion Entertainment. The game , which was released for the 3DO game console at the end of 1994 , is based on the Advanced Dungeons & Dragons RPG set of rules . It was published by the American publisher SSI . In 1995 a sequel was released with the title Deathkeep .
Gameplay
Slayer is a first -person view of a 3D dungeon crawler . The player creates his own character at the beginning of a game, whereby he can choose between race, class and traits, while all other attributes are determined randomly by the computer. Alternatively, he can choose from a number of pre-generated characters or a character he has created himself beforehand. After setting certain difficulty parameters such as the number of levels , monsters and extras, the program generates a dungeon according to a random algorithm that the player can explore with his character. Battles against enemy creatures are conducted in real time. The end is always a level with a boss. The game can be saved at any time, but there is only one memory slot.
reception
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The ratings of Slayer differed greatly. Tetsuhiko Hara from Video Games missed typical role-playing game elements such as hidden rooms and objects, conversations with tipsters or puzzles. Despite the four billion dungeon variants advertised by SSI, they are structured too simply and are similar: “The game system also seems trivial and is more reminiscent of a graphically impressive but unsuccessful attempt to fabricate an action role-playing game in a completely dull one and unmotivating monster hunt degenerates. ”Hara assigned a fun rating of 52%. The rating of the US magazine GamePro, which compared the game principle with Wolfenstein 3D and awarded 90%, was much more positive .
In retrospect, the game was mostly rated negatively. Allen Rausch from Gamespy described Slayer as a copy of Dungeon Hack , even if it is one of the better titles in the manageable game library for the 3DO. According to Gamasutra's Matt Barton , the title was "pathetic", as was its successor Deathkeep , and reason for TSR not to renew the license agreement with SSI.
Web links
Individual evidence
- ↑ a b c Maze: Slayer . In: Video Games . No. 7/95, July 1995.
- ↑ a b Slayer . In: IDG (Ed.): GamePro US . No. 65, December 1994, pp. 204-206.
- ↑ Allen Rausch: A History of D&D Video Games - Part IV ( English ) In: Gamespy . August 18, 2004. Retrieved November 17, 2012.
- ^ Matt Barton: The History of Computer Role-Playing Games Part III: The Platinum and Modern Ages (1994-2004) ( English ) In: Gamasutra . UBM, plc . April 11, 2007. Retrieved January 28, 2013.