Lords of Waterdeep
Lords of Waterdeep | |
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Game data | |
author | Peter Lee , Rodney Thompson |
graphic | Chris Raimo, J. Lonnee, Milan Vavroň |
publishing company | Wizards of the Coast |
Publishing year | 2012 |
Art | Board game |
Teammates | 2 to 5 |
Duration | 60-90 minutes |
Age | from 12 years
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Awards | |
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Lords of Waterdeep is a strategy board game developed by Peter Lee and Rodney Thompson and published by Wizards of the Coast in 2012 . It takes place in Tiefwasser (English Waterdeep ), a fictional city of the campaign world of the forgotten realms of the role-playing game rules Dungeons & Dragons . The players act on behalf of one of the masked rulers of deep water. By using spies and hiring adventurers for quests, they try to increase their influence on the city. In 2013, an expansion with the title Scoundrels of Skullport and, in cooperation with the developer Playdek, a computer game implementation of the base game for iOS devices were published.
description
Lords of Waterdeep is a strategy game for 2–5 people. Thematically, the game revolves around a competition for dominance over the city. Each player is represented by a color, which symbolizes an interest group known from the role-playing rules:
- Yellow: Knights of the shield (Engl. Knights of the Shield )
- Black: City Guard (engl. City Guard )
- Blue: Silver Stars (. Engl Silver Stars )
- Green: Harper (. English Harper )
- Red: The red sashes (Engl. Red Sashes )
Each player is also on behalf of a masked lord of deep water, one of the rival, mysterious rulers of the city. Which one this is is determined by the face-down assignment of a special lord card and influences the further course of the game and the end of the game.
The game board shows a map of the city. The game lasts a total of eight rounds and consists mainly of placing pieces in turn at the various locations in the city. The player uses his agents to carry out actions such as collecting money, buying buildings, hiring adventurers (differentiated into fighters, magicians, villains and clerics), drawing or playing intrigue cards or accepting a quest. The aim is to earn victory points, for example by completing quests. In order to achieve his goal, the player needs a mixture of intrigue, negotiation skills and combat.
There are a total of five different quest types (Piety, Arcana, Skullduggery, Commerce and Warfare) for which the player has to hire adventurers with the help of an agent. Fulfilling quests increases the influence of the respective lord and gives the player a permanent advantage or victory points. Each lord rewards certain types of quests, the fulfillment of specific tasks or the sovereignty over certain buildings again separately with bonus points, which are only paid out at the end of the game when the lord card is revealed.
Other players can be sabotaged with the help of the intrigue cards. There are three types: Attack, Utility or Mandatory Quests. Attack and utility cards ensure that resources and victory points are distributed or lost. Mandatory quests force the affected player to carry out this quest before all other quests and thus hinder the course of the game.
After the eighth round, the game ends with the count. The lord cards are revealed and the associated special victory points are paid out. Additional victory points are also awarded for gold and adventurers. The player with the most victory points wins.
marketing
So far, the game has only been published in English. For promotional purposes, Wizards of the Coast released two promo cards: Inevitable Betrayal (distributed at Dungeons & Dragons Experience Con 2012) and Rapid Expansion (distributed at Gen Con 2013). In August 2013, an extensive game expansion called Scoundrels of Skullport came on the market.
reception
The gameplay of Lords of Waterdeep has been compared to Caylus , among others . It has been nominated and awarded several times for award ceremonies:
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Charles S. Roberts Award (2012)
- Nomination for Best Science Fiction / Fantasy War Board Game
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ENnie Awards (2012)
- 2nd place Best RPG Related Product
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Board Games Geek / Golden Geek (2012)
- Nomination for the best artwork / presentation board game
- Nomination for the best family board game
- Nomination for the best strategy board game
- Guldbrikken (2012)
- Special Jury Prize
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Meeples' Choice Award (2012)
- nomination
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Origins Awards (2013)
- Winner Best Board Game
Scoundrels of Skullport (expansion)
Scoundrels of Skullport is the first official expansion for Lords of Waterdeep and was released by Wizards of the Coast in 2013.
With Scoundrels of Skullport , the number of players will be increased to six, and the new group will now be Die Graue Hand ( The Gray Hands ). The expansion consists of two modules, each of which adds a new play area to the game, Unterberg ( Undermountain ) and Skullport . Both modules can be used individually or together with the main game. If both modules are used, adapted rules for a longer game are also used.
With Unterberg, resources such as gold or adventurers can also be placed on the game board. If a player occupies this field with an agent, he receives not only the regular action but also the resource placed there. With Skull Harbor, corruption is introduced as a new game mechanic. In return for particularly valuable actions in the new areas, the player receives corruption points. At the end of the game, they deduct points from the player, but can be redistributed or their negative value reduced through various actions.
Software adaptation
Lords of Waterdeep | |
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Studio | Playdek |
Publisher | Playdek |
Erstveröffent- lichung |
November 21st 2013 |
platform | iOS |
genre | Strategy board game implementation |
Subject | Dungeons and Dragons |
Game mode | Single player |
control | Touch screen |
medium | Download |
language | English |
Current version | 2.1.0 (August 29, 2020) |
On November 21, 2013, the US development studio Playdek released a port of the board game for iOS .
description
At the PAX East game fair in March 2013, Wizards of the Coast announced a cooperation with the developer studio Playdek, which specializes in board game implementations (including the iOS version of Agricola ), in order to implement various D&D board games for iOS. On August 15, 2013 Wizards of the Coast announced that Lords of Waterdeep would be implemented as the first game of the new cooperation.
The game is a detailed implementation of the base game and can be played against both AI players and friends. For the latter, there is a choice between local and online play, as well as synchronous and time-shifted play.
reception
The software mostly received good ratings ( Metacritic : 90 out of 100) According to the website Quality Index, Lords of Waterdeep was one of the ten best-rated iPhone games of 2013.
"Lords of Waterdeep is a near flawless digital adaptation of an excellent boardgame."
"Lords of Waterdeep is an almost flawless adaptation of an excellent board game."
“These are just minor gripes, though, and they do very little to diminish the fine game in front of me. This is a well-designed board game that's been converted with care, and so long as you're not resting your hopes entirely on playing against the mean old AI, any fan of strategy or board games would do well to give Lords of Waterdeep a look. "
“However, these are only minor complaints and they hardly diminish this fine game in front of me. This is a well-designed board game that has been converted with care, and unless you put all your hopes in the game against the evil old AI, any strategy or board game fan would be well advised to check out Lords of Waterdeep. "
Web links
- Official product page of Wizards of the Coast (English)
- Lords of Waterdeep in the board game database BoardGameGeek (English)
- Review of the base game on Spielkult.de
Individual evidence
- ↑ http://www.spielkult.de/waterdeep.htm
- ↑ Archived copy ( memento of the original from March 9, 2014 in the Internet Archive ) Info: The archive link was inserted automatically and has not yet been checked. Please check the original and archive link according to the instructions and then remove this notice.
- ↑ http://www.ennie-awards.com/blog/about-us/2012-noms-and-winners/
- ↑ http://boardgamegeek.com/boardgamehonor/20118/2012-golden-geek-best-board-game-artworkpresentati
- ↑ http://boardgamegeek.com/boardgamehonor/20122/2012-golden-geek-best-family-board-game-nominee
- ↑ http://boardgamegeek.com/boardgamehonor/20126/2012-golden-geek-best-strategy-board-game-nominee
- ↑ http://www.guldbrikken.dk/juryens-specialpris-2012.html
- ↑ http://permalink.gmane.org/gmane.games.spielfrieks/40565
- ↑ Archived copy ( memento of the original from March 6, 2014 in the Internet Archive ) Info: The archive link was inserted automatically and has not yet been checked. Please check the original and archive link according to the instructions and then remove this notice.
- ↑ Victory is One Back Alley Deal Away With New Lords Of Waterdeep Mobile Game From Playdek and Wizards of the Coast . Wizards of the Coast . November 21, 2013. Archived from the original on November 28, 2013. Info: The archive link was automatically inserted and not yet checked. Please check the original and archive link according to the instructions and then remove this notice. Retrieved December 13, 2013.
- ↑ Owen Faraday: One in, one out: Playdek bringing Dungeons & Dragons to iOS this year ( English ) In: Pocket Tactics . Wintermute Media. March 27, 2013. Retrieved February 22, 2014.
- ↑ http://kotaku.com/dungeons-dragonss-first-official-ipad-game-is-lords-1151127102
- ↑ a b http://www.pocketgamer.co.uk/r/iPad/Lords+of+Waterdeep/review.asp?c=55480
- ↑ a b http://toucharcade.com/2013/11/29/lords-of-waterdeep-review-a-great-conversion-of-an-excellent-board-game/
- ↑ http://www.metacritic.com/game/ios/lords-of-waterdeep
- ↑ http://iphone.qualityindex.com/news/19503/qis-top-10-iphone-games-and-apps-of-2013