The Legend of Zelda (1986)
The Legend of Zelda | |||||
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The Legend of Zelda logo on the packaging | |||||
Original title | ゼ ル ダ の 伝 説 | ||||
transcription | Zeruda no Densetsu | ||||
Studio |
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Publisher | Nintendo | ||||
Senior Developer |
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Erstveröffent- lichung |
FDS: February 21, 1986 NES: August 22, 1987 November 27, 1987 February 19, 1994 GBA: February 14, 2004 July 2, 2004 July 9, 2004 VC: November 19, 2006 December 2, 2006 December 8, 2006 |
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platform | FDS , NES , GBA , NGC , VC | ||||
genre | Action adventure | ||||
Subject | Fantasy | ||||
Game mode | Single player | ||||
medium | Game module / DVD-ROM / download | ||||
language | Japanese, English | ||||
Age rating | |||||
PEGI content rating |
The Legend of Zelda ( Japanese : ゼ ル ダ の 伝 説 , Hepburn : Zeruda no Densetsu , literally: The Legend of Zelda , also called THE HYRULE FANTASY (Japanese: ゼ ル ダ の 伝 説 , Hepburn: The Hyrule Fantasy: Zeruda no Densetsu )) is a video game for the Nintendo Entertainment System (NES). It is the first part of the The Legend of Zelda series and was released in 1986 in Japan and in 1987 in the rest of the sales space. What is unusual compared to other NES games is the gold color of the game module . It was re-released in 2003 on a game collection for the Nintendo GameCube , 2004 for the Game Boy Advance (GBA), and 2007 for the Virtual Console . The game sold around 6.51 million times for the NES alone.
With Zelda II: The Adventure of Link , a successor was also released for the NES in 1987.
action
Ganon - formerly written Gannon -, Prince of Darkness, invades the kingdom of Hyrule and robs the Triforce fragment of power. To prevent Ganon from gaining another fragment and thus gaining further power, Princess Zelda breaks the Triforce fragment of wisdom into eight parts and distributes them all over the country before Ganon locks her in a dungeon. The young Link has to find and unite all eight Triforce parts in order to use his power to free the princess.
Game mechanics
Equipped with sword and shield, Link moves in an overworld that the player sees from a bird's eye view. This is divided into 128 cells of the same size, each filling the entire screen. If the character leaves the edge of the screen, the picture changes to the adjacent cell. From this upper world, Link reaches various labyrinths ( dungeons ) via partly hidden entrances . A distinctive feature of the game is finding (usually in labyrinths) and using equipment that can also be used to interact with the environment. For example, it is possible to create alternative routes in the labyrinths with bombs, to cross rivers with a ladder or to burn bushes with a torch. Each of the dungeons except for the final ninth contains one of the eight triforce parts, each of which is protected by an individual boss .
Innovations
The Legend of Zelda was the first video game outside of Japan to have a battery in the game cartridge (the very first game was Dragon Slayer for Epoch's Super Cassette Vision ). This made it possible for the first time with a video game console to permanently save scores. For the first time, the open world also made non-linear gameplay possible. The Legend of Zelda was the first NES game to feature an inventory system that allowed players to select different items to use to solve puzzles.
The music from The Legend of Zelda was used in many later parts of the series.
BS Zelda
In August 1995, Nintendo released a revised version of the original Legend of Zelda from 1986 in Japan. It was broadcast as a series on satellite television and could be played on the Japanese SNES ( Super Famicon ) using the Satellaview modem . The graphics and the sound effects were generated by the console, while the background music and the voice of the narrator were played via satellite.
A different maze was accessible each week and the player only had an hour to conquer it. Special events were also triggered to match the narrator's descriptions and notes, e.g. For example, various bonus items then appeared, or the player became temporarily invulnerable.
This first series was broadcast until the end of the year or early 1996, followed in April 1997 by a sequel under the title Legend of Zelda - Kodai no Sekiban, which was based on the third part ( The Legend of Zelda: A Link to the Past ) .
Both series were later repeated 2 to 3 times.
New releases
The Legend of Zelda was released on September 1, 2011 as part of the so-called ambassador program for Nintendo 3DS , where it can be downloaded from the Nintendo eShop . Through the Ambassador Program, Nintendo 3DS offered first-time buyers 20 free games, ten of which were for the NES and ten for the GBA. With this, Nintendo reacted to the sharp drop in the price of the 3DS, which took place on August 12th.
literature
- Akira Himekawa , Eiji Aonuma : The Legend of Zelda - Hyrule Historia. Tokyopop, Hamburg 2013, ISBN 978-3-8420-0859-5 , pp. 138-141.
- Nintendo (Ed.): The Legend of Zelda - Art & Artifacts. Tokyopop, Hamburg 2017, ISBN 978-3-8420-3950-6 , pp. 6–11, 114–123.
- Nintendo (Ed.): The Legend of Zelda - Encyclopedia. Tokyopop, Hamburg 2019, ISBN 978-3-8420-4957-4 .
Web links
- The Legend of Zelda (1986) at Nintendo.de
- The Legend of Zelda (1986) at MobyGames (English)
- The Legend of Zelda (1986) in the Internet Movie Database (English)
- The Legend of Zelda (1986) in the Zeldapendium
- The Legend of Zelda (1986) at ZeldaEurope.de
- The Legend of Zelda (1986) at ZFans.de
Individual evidence
- ↑ http://kyoto-report.wikidot.com/the-legend-of-zelda-credits
- ^ The Magic Box: International Videogame News. November 26, 2005, accessed May 31, 2020 .
- ↑ Nintendo 3DS: All the details about the Ambassador Program! at videogameszone.de. Retrieved September 5, 2011 .