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→‎Gameplay: fixed vandalism. It's a TWO-PLANE system, not TWO AIR PLANE. And dodging, not dodging balls. Jeez.
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==Gameplay==
==Gameplay==
The main fighting game feature that the original ''Fatal Fury'' was known for was the two- air plane system. Characters would fight from two different air planes, and by stepping between the air planes, attacks could be dodged with ease. Later games dropped the two- air plane system, replacing it with a complex system of dodging balls including everything from simple half second dodges balls into the background to a three- air plane system. Characters often had moves that could attack across the two air planes, attack both air planes at once, or otherwise attack characters attempting to dodge balls.
The main fighting game feature that the original ''Fatal Fury'' was known for was the two-plane system. Characters would fight from two different planes, and by stepping between the planes, attacks could be dodged with ease. Later games dropped the two-plane system, replacing it with a complex system of dodging including everything from simple half second dodges balls into the background to a three plane system. Characters often had moves that could attack across the two planes, attack both planes at once, or otherwise attack characters attempting to dodge.


Later ''Fatal Fury'' games experimented with various other gimmicks. "Ring-outs", where a character loses the round if the character is thrown into the edges of the fighting backdrop; single- air plane backdrops, where the element of dodging ball is eliminated altogether causing moves that sent opponents to the opposite air plane to do collateral damage. The most successful of these gimmicks were the ''Deadly Rave'' and ''Just Defend''. The ''Deadly Rave'' was a super combo used by several characters, where after execution, a player had to press a preset series of buttons with exact timing for the entire combo to execute. The ''Just Defend'' was a type of protected block in which players regain lost life, did not wear down the player's guard crush meter and removed all block stuns making combo interruptions smoother.
Later ''Fatal Fury'' games experimented with various other gimmicks. "Ring-outs", where a character loses the round if the character is thrown into the edges of the fighting backdrop; single- air plane backdrops, where the element of dodging ball is eliminated altogether causing moves that sent opponents to the opposite air plane to do collateral damage. The most successful of these gimmicks were the ''Deadly Rave'' and ''Just Defend''. The ''Deadly Rave'' was a super combo used by several characters, where after execution, a player had to press a preset series of buttons with exact timing for the entire combo to execute. The ''Just Defend'' was a type of protected block in which players regain lost life, did not wear down the player's guard crush meter and removed all block stuns making combo interruptions smoother.

Revision as of 02:24, 13 October 2007

Fatal Fury
Screenshot of Fatal Fury.
Developer(s)SNK
Publisher(s)SNK
Platform(s)Neo-Geo, Xbox Live Arcade, Virtual Console, Gametap
ReleaseNovember 19, 1991
Genre(s)2D Versus Fighting
Mode(s)Up to 2 players simultaneously

Fatal Fury (餓狼 伝説, Garō Densetsu) is a fighting game series developed by SNK for the Neo-Geo system.

Gameplay

The main fighting game feature that the original Fatal Fury was known for was the two-plane system. Characters would fight from two different planes, and by stepping between the planes, attacks could be dodged with ease. Later games dropped the two-plane system, replacing it with a complex system of dodging including everything from simple half second dodges balls into the background to a three plane system. Characters often had moves that could attack across the two planes, attack both planes at once, or otherwise attack characters attempting to dodge.

Later Fatal Fury games experimented with various other gimmicks. "Ring-outs", where a character loses the round if the character is thrown into the edges of the fighting backdrop; single- air plane backdrops, where the element of dodging ball is eliminated altogether causing moves that sent opponents to the opposite air plane to do collateral damage. The most successful of these gimmicks were the Deadly Rave and Just Defend. The Deadly Rave was a super combo used by several characters, where after execution, a player had to press a preset series of buttons with exact timing for the entire combo to execute. The Just Defend was a type of protected block in which players regain lost life, did not wear down the player's guard crush meter and removed all block stuns making combo interruptions smoother.

Story

The Fatal Fury series chronicles the rise of the "Lone Wolf" Terry Bogard (hence the Japanese title, which translates to Legend of the Hungry Wolf), and the simultaneous fall of the criminal empire of Geese Howard. Like many other SNK titles of the time, the first installment takes place in a fictitious American city called Southtown. Brimming with violence and corruption, Southtown forms the ideal backdrop for the annual King of Fighters fighting tournament, organized by the notorious crimelord Geese Howard. No fighter has ever managed to beat his right-hand man and appointed champion, Billy Kane, until Terry arrives on the scene.

The second installment of the series features Geese's half-brother, Wolfgang Krauser, who internationalizes the formerly Southtown-only tournament in a bid to take on the world's strongest combatants. The King of Fighters tournament is no longer a part of the storyline by the third game, having been spun off into its own series. Instead, the third installment centers around Terry Bogard's attempts to stop Geese from obtaining an ancient scroll that would give him the powers of a lost and dangerous martial art form.

After the third game, the series is renamed to Real Bout Fatal Fury. In the first installment of this "new" series we see the final and decisive battle between Terry and Geese. Note that King of Fighters tournament also held in this game. The second installment, which is named Real Bout Fatal Fury Special, features the return of Wolfgang.

Finally, Garou: Mark of the Wolves takes place a generation later. It focuses on Rock Howard, Terry's protégé and son of Geese, who makes a shocking discovery about his past when he enters the King of Fighters: Maximum Mayhem tournament.

The interconnecting plots

Fatal Fury and its sister series, Art of Fighting, are set in the same fictional universe, with the Art of Fighting series taking place at least ten years prior to the events of the first Fatal Fury. This is established in Art of Fighting 2, which features a younger long-haired Geese Howard as the game's secret final boss and the true mastermind behind the events of the first Art of Fighting. The two series are also set primarily in the same fictional city of "Unregistered Island".

Fatal Fury: Wild Ambition likewise features the cast from both series that are featured in The King of Fighters (KOF) series, with many of the more popular characters from Fatal Fury and Art of Fighting games transferred to The King of Fighters as they were introduced. It should be noted that the KOF series ignores the continuity established in the Fatal Fury/Art of Fighting games. This was done so that the characters from both series could be featured in the KOF games without having to age or deage (is this a word?) them.

Games

English Title Japanese Title Platform Release Date
Fatal Fury Garou Densetsu ~Shukumei no Tatakai~
(餓狼伝説~宿命の闘い~)
Neo Geo
Wii Virtual Console
11-19-1991
10-08-2007
Fatal Fury 2 Garou Densetsu 2 ~Aratanaru Tatakai
(餓狼伝説2 ~新たなる闘い~)
Neo Geo 12-10-1992
Fatal Fury Special Garou Densetsu Special
(餓狼伝説スペシャル)
Neo Geo
Xbox 360 Live Arcade
09-16-1993
09-05-2007
Fatal Fury 3: Road to the Final Victory Garou Densetsu 3 ~Harukanaru Tatakai~
(餓狼伝説3 ~遥かなる闘い~)
Neo Geo 03-27-1995
Real Bout Fatal Fury Real Bout Garou Densetsu
(リアルバウト餓狼伝説)
Neo Geo 12-20-1995
Real Bout Fatal Fury Special Real Bout Garou Densetsu Special
(リアルバウト餓狼伝説 SPECIAL)
Neo Geo 01-21-1997
Real Bout Fatal Fury Special: Dominated Mind Real Bout Garou Densetsu Special: Dominated Mind
(リアルバウト餓狼伝説 SPECIAL : DOMINATED MIND)
PlayStation 06-25-1998
Real Bout Fatal Fury 2: The Newcomers Real Bout Garou Densetsu 2 The Newcomers
(リアルバウト餓狼伝説 THE NEWCOMERS)
Neo Geo 03-20-1998
Fatal Fury: Wild Ambition Garou Densetsu: Wild Ambition
(餓狼伝説 WILD AMBITION)
Hyper Neogeo 64 01-28-1999
Fatal Fury: 1st Contact Garou Densetsu: First Contact
(餓狼伝説 FIRST CONTACT)
Neo Geo Pocket Color 05-27-1999
Garou: Mark of the Wolves Garou: Mark of the Wolves
(餓狼 MARK OF THE WOLVES)
Neo Geo, Dreamcast, Playstation 2 11-26-1999
also known as Garou Densetsu: Shukumei no Tatakai - Japan
The first game of the Fatal Fury series allowed players to select one of three characters, Terry Bogard, Andy Bogard, and Joe Higashi, as they battled a gauntlet of computer-controlled opponents ending with Billy Kane and Geese Howard. When two players were playing, players had the option of either playing cooperatively against a computer opponent or competitively against each other. This game was later ported to Genesis and SNES by Takara. On 10-07, 2007, this game was ported onto the Wii's Virtual Console service as one of the first three Neo Geo Games in the US.
also known as Garou Densetsu 2: Arata-Naru Tatakai - Japan
this game had the characters fight each other in locales around the worldthere were eight selectable characters and four computer-controlled bosses. This game was later ported to the Genesis and SNES by Takara, and to PC Engine CD by Hudson Soft. Fatal Fury 2 was one of the first fighting games to include super moves. When the player had low vitality, they could execute a Desperation Attack.
also known as Garou Densetsu Special - Japan
An update of Fatal Fury 2 that adds three characters from the original Fatal Fury (as well as Ryo Sakazaki from Art of Fighting) into the mix, in addition to making the bosses into playable characters. This game was one of the most popular games in Japan in 1993. It has been said that, as a result of the popularity that ensued from Ryo being a hidden character in this game, The King of Fighters as a series was born. This game was later ported to the Game Gear and SNES by Takara, to the Sega CD by Victor Interactive Studios/JVC Digital Studios, and to PC Engine CD by Hudson Soft. SNK Playmore released an Xbox 360 port on September 5, 2007 on Xbox Live Arcade.[1]
also known as Garou Densetsu 3: Haruka-Naru Tatakai - Japan
With the King of Fighters tournament spun off into its own series, this game focuses on the main characters as they try to stop the mysterious Ryuji Yamazaki and the Jin Twins: Jin Chonshu and Jin Chonrei. Basically Fatal Fury 3 is the story of the 3 Hidensho (secret scrolls) just prior to Geese obtaining all 3 of them. Various new characters are introduced, including fan-favorite Blue Mary.
also known as Real Bout Garou Densetsu - Japan
Continuing the story of Fatal Fury 3, the cast of the previous game returns along with three returning characters (Kim Kaphwan, Duck King and Billy Kane), as they try to stop Geese Howard from claiming the mysterious Jin scrolls for himself, culminating with the ultimate demise of Geese. Basically this game is the story of the final battle against Geese (who now possesses all 3 secret scrolls. Ported to Japanese Sega Saturn and PlayStation by SNK and PAL PlayStation by SCEE.
also known as Real Bout Garou Densetsu Special - Japan
Like Fatal Fury Special before it, Real Bout Special reintroduced many of the characters from previous games, most notably Wolfgang Krauser. Ported to the Sega Saturn by SNK in Japan. Dominated Mind is based on
A port of Real Bout Special which adds Alfred (the hidden boss in Real Bout 2) as a playable character, and includes an all new boss character named White, based upon Alexander de Large, a character from the 1971 Stanley Kubrick movie A Clockwork Orange. The story of this game is the story of White's brainwashing of Billy Kane and attempted takeover of Southtown's underworld in the power vacuum left by the death of Geese in Real Bout Fatal Fury 1. An interested thing to note is that Geese Howard sports a halo over his head in this game, a reference to his passing in the original Real Bout. Dominated Mind also featured new moves, hidden unlockable super moves, super cancelling (known in the game as "Final Impacts"), and removed the line-sway system from the game.
also known as Real Bout Garou Densetsu 2: The Newcomers - Japan
Real Bout 2 is not part of the official storyline, but introduced two new characters, Li Xiangfei and Rick Strowd, the former of which would later appear in The King of Fighters series. The game also featured a new hidden boss named Alfred. In "ALL ABOUT SNK Taisen Kakutou Game 1991-2000" (ISBN 4-88554-677-X), the game is specifically stated to have no relevant story in the Fatal Fury universe, and the events depicted therein are not canon.
also known as Garou Densetsu: First Contact - Japan
An adaptation of Real Bout Fatal Fury 2: The Newcomers. Featured exclusive character Lao, playable only in vs. mode.
also known as Garou Densetsu: Wild Ambition - Japan
A 3D fighting game that retells the story of Fatal Fury, but with many of its established characters. The story of this game does not replace Fatal Fury 1 because they both represent the same story and series of events. It's just that not all the events/characters of FF are depicted in FFWA, and vice-versa. This game was later released in the US on the Sony PlayStation.
The game was known for its graphical brilliance, being able to push the capabilities of the Neo-Geo to its limits, as well as for its highly technical gameplay. Some had considered Mark of the Wolves to be the "last great SNK game" as the production quality of SNK's later games began to take a nosedive as the company's financial woes increased. This game was later released in the US and in Japan on the Sega Dreamcast. A Playstation 2 version has also been released in Japan.


Compilations

Compilation containing the original Fatal Fury, Fatal Fury 2, Fatal Fury Special and Fatal Fury 3. Contains a language option for each game between Japanese and English. The Game is available for sale now. Though somewhat hard to find.
Compilation containing Real Bout Fatal Fury, Real Bout Fatal Fury Special and Real Bout Fatal Fury 2: The Newcomers. Also contains a language option for each game between Japanese and English. Released only in Japan.

Related games

The Art of Fighting series is set in the same fictional universe as the Fatal Fury, although the Art of Fighting games themselves actually take place ten years before the events of the first Fatal Fury. Following Ryo Sakazaki's appearance in Fatal Fury Special, a younger Geese Howard appears in Art of Fighting 2. Unlike Ryo's appearance in Fatal Fury Special, which is only part of a "dream match", Geese's appearance in Art of Fighting 2 is actually part of the game's plot. An older Ryo Sakazaki also appears as a hidden character in Fatal Fury: Wild Ambition.

Several Fatal Fury characters also appear in The King of Fighters games, with characters such as Terry Bogard and Kim Kaphwan making constant appearances thorough the series. It should be noted that The King of Fighters series is not set in the same continuity as the Fatal Fury series. This was done so in order to have characters from the Art of Fighting series without aging them.

Characters

As with most fighting game series, the Fatal Fury series has an extensive cast of character that has increased with each installment. The three main heroes from the original game (Terry Bogard, Andy Bogard and Joe Higashi) have remained constant in each installment, along with female ninja Mai Shiranui. Also, some characters have made appearances outside the series, particularly in The King of Fighters series and in Art of Fighting 2 (where a young Geese Howard appears as a hidden opponent). Likewise, characters from outside the series have appeared in the Fatal Fury games. Ryo Sakazaki from the Art of Fighting series makes an appearance in a hidden "dream match" in Fatal Fury Special, while his older self from Buriki One appears in Fatal Fury: Wild Ambitions. Garou: Mark of the Wolves is the only Fatal Fury game not to feature any returning character with the except of Terry Bogard himself, who was completely redesigned for the game.

Introduced in the original Fatal Fury

also known as Big Bear (ビッグ・ベア) in Fatal Fury 2 (and Fatal Fury Special)

Introduced in Fatal Fury 2

Introduced in Fatal Fury 3

Introduced in Real Bout Fatal Fury Special: Dominated Mind

Introduced in Real Bout Fatal Fury 2

Introduced in Fatal Fury: First Contact

Introduced in Fatal Fury: Wild Ambition

Introduced in Garou: Mark of the Wolves

also known as The Griffon (グリフォンマスク, Griffon Mask) in Japan
also known as Marco Rodriguez (マルコ・ロドリゲス) in Japan

Animated movies

The Fatal Fury franchise also prompted the release of three anime movies, two of them which were TV specials with the 3rd one as a theatrically-released movie. In North America, they were released by Viz Media. It should be noted that the first two were released on a single DVD titled Fatal Fury: Double Impact, which features a scene Viz originally removed from Fatal Fury 2: The New Battle on VHS due to be considered "too violent" at the time.

The movies are as follows:

Developers

  • Producers Takashi Nishiyama and Hiroshi Matsumoto, who were the producers of the series from Fatal Fury 3 and onward were the planners of the original Street Fighter (where they're credited as Piston Takashi and Finish Hiroshi). Matsumoto is also the creator of the Art of Fighting series.

[2] [3] [4] [5]

See also

References

  • ALL ABOUT SNK対戦格闘ゲーム 1991-2000 (ISBN 4-88554-677-X)

External links

Official Sites

Non-official sites

Fatal Fury

Fatal Fury 2

Fatal Fury Special

Fatal Fury 3

Real Bout Fatal Fury

Real Bout Fatal Fury Special

Real Bout Fatal Fury 2

Fatal Fury First Contact

Fatal Fury: Wild Ambition

Garou: Mark of the Wolves