PlayStation 2

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PlayStation 2
Playstation2-Logo.svg

Official PlayStation 2 logos

PS2-Versions.png

PlayStation 2 placed upright on a stand, next to the slim version of the PlayStation 2 with associated DualShock 2 - gamepad and memory card

Manufacturer Sony Computer Entertainment
Type stationary game console
generation 6th generation of consoles
publication
JapanJapan March 4, 2000
United StatesUnited States October 26, 2000
EuropeEurope November 24, 2000
Main processor "Emotion Engine" clocked at 299 MHz
Graphics processor "Graphics Synthesizer" clocked at 147 MHz
Storage media DVDs , CDs and HDD (only up to the SCPH-500xx version)
Controller DualShock 2
Online service deactivated, possible via network adapter
Units sold approximately 157.68 million
Most successful game Grand Theft Auto: San Andreas (approx. 18.14 million units sold)
predecessor PlayStation
successor PlayStation 3

The PlayStation 2 (official abbreviation : PS2 ) is a stationary game console released by Sony Computer Entertainment on March 4, 2000 in Japan . The PlayStation 2 is the second game console from the PlayStation brand . After more than 12 years, production was stopped on December 29, 2012 in Japan.

The PlayStation 2 was the console of the sixth generation in direct competition with the Nintendo GameCube , the Sega Dreamcast and Microsoft 's Xbox .

With around 157.68 million units sold, the PlayStation 2 ranks first among the best-selling game consoles .

Its successor, the PlayStation 3 , was launched in 2006 in Japan and the USA .

technology

The processor (CPU) of the PS2, the Emotion Engine (EE), is a processor clocked at 294.912 MHz (later versions 299 MHz), which is based on an extended MIPS architecture . The greatest specialty of this CPU are the two completely freely programmable integrated vector processors. They are intended, for example, to carry out such calculations that take over the vertex shaders in current graphics chips . The corresponding functionality is missing from the graphics processor, called Graphics Synthesizer (GS), it is a pure rasterizer . Among other things, through the use of a 4 Mbyte integrated memory, the Graphics Synthesizer has a high raw performance. This memory is located directly on the die of the GS and connected to it with a 2048-bit bus. The lack of support for multi-texturing prevents the PlayStation 2 from displaying more complex texture effects, or it lowers its performance if game scenes have to be drawn several times in order to superimpose several textures. As a result, very few games use trilinear filtering and many, especially early titles, even run at a lower resolution.

In addition to the integrated video memory, the PS2 32 MByte RAM (Direct Rambus) serves as the working memory. A CD / DVD combo drive with 24 × / 4 × speed is installed for reading the PS2 games, which can also be used to play DVD videos and audio CDs . The console also supports Dolby Digital and DTS sound coding ( 5.1 ).

marketing

The PS2 was released in Europe on November 24, 2000, in Germany at an introductory price of DM 869. According to Sony, 117.89 million copies were produced by the end of 2006, of which 47.68 million for North America, 44.79 million for Europe and 25, 42 million for Asia. At the beginning of 2011, sales were already over 150 million consoles worldwide.

Games, of which over 400,000 copies had been sold, were sold as a new edition in specially marked packaging under the slogan “Platinum: The Best of PlayStation 2”. The most successful PS2 game is Grand Theft Auto: San Andreas , with 18.14 million units sold , followed by Gran Turismo 3: A-Spec and Gran Turismo 4.

Versions

"Slim" version of the PlayStation 2

The PlayStation 2 is largely backwards compatible with the PlayStation , and with a few exceptions, games from the first PlayStation also run on the PlayStation 2. Two options are available to improve the gaming experience with the PS1 games on the PlayStation 2: The loading times can be reduced and the bilinear filtering of the textures can be activated. Both options are only implemented optionally, as they can lead to errors in some games. The control units are also compatible, whereas the PS1 memory cards are basically compatible, but can and must only be used to save the scores of PS1 games.

In October 2001 Sony announced the European Automobile Color Collection . It was a PlayStation 2 in five different colors (red, yellow, blue, white and silver), which were produced in a total of only 2000 pieces per color. Of these 2,000 pieces, only 666 were intended for European trade. 600 models of this color collection were sold for 50,000 yen (453 euros), i.e. 20,200 yen (183 euros) more expensive than the conventional PlayStation 2. In addition, you could purchase one of 66 sets, which contained all five color variants and each for 250,000 yen (2,267 Euros) was sold.

A network adapter and a DVD remote control with an infrared receiver that occupies a controller connector are available as extensions . In 2003, EyeToy , a USB camera, appeared. With appropriately modified drivers, it can also be connected to a PC.

The new SCPH-500xx series appeared at the beginning of 2004. This model has a built-in infrared receiver for the optionally available remote control and a new, quieter fan, but the FireWire connection has been omitted. From this series onwards, the PlayStation 2 is also available in the case color Satin Silver .

The PlayStation 2 has a slot for a hard drive on the back, which is connected via the separately available network adapter. The official hard drive kit from Sony was only supported by a few games, but with the release of the unofficially produced software "HDLoader / HDadvance" it became possible to save your PS2 games on a normal PC- IDE hard drive that you can insert into the console must install, and so play games directly without the DVD / CD. However, due to the designs of some manufacturers, not all hard drives are suitable for this. Hard drives up to 2 TB can now be used internally. The official PS2 hard drive never came out in Europe and was only available in Japan and USA. It has a similar benefit as a memory card.

On September 21, 2004 a new PlayStation 2 with the model designation SCPH-700xx was presented (referred to as the Slim version). It is over 70% smaller than the old PlayStation 2, has a top loader instead of a front loader and the network adapter, which is available separately for the older PlayStation 2 models, is permanently installed. With the standard network adapter, however, support for IDE hard disks and the hard disk bay have been eliminated, which is why the developers of “HDLoader” and “HDAdvance” have released the “USBeXtreme” program. This makes it possible to save and load games on external hard drives via the USB port. Due to the old USB 1.1 standard, there is no longer any speed advantage over an original CD / DVD as there is when loading games from a built-in hard drive. The new external power supply helps to reduce heat generation. However, this caused problems with certain models manufactured between August and December 2004 and was replaced in a worldwide recall campaign. Another problem is that some PS1 third party memory cards are no longer recognized from this model onwards. Because Sony has deactivated the ~ 7.8V pin and the cards can no longer be supplied with power. Memory cards from Sony and higher quality third party memory cards use the ~ 3V pin for power supply

Starting with the SCPH-750xx series, the PS1 processor MIPS R3000A Custom was replaced by a PowerPC 405 processor with an IOP emulator "DECKARD" in order to save production costs. This resulted in compatibility problems with PS1 and PS2 games. That the EE and GS were combined in a single chip , had nothing to do with the problems. There were already a few boards in the SCPH-700xx series in which these were also grouped together and compatibility was not restricted. A list of the affected games can be found on the Japanese PlayStation website but only the officially confirmed titles, there are other titles that cause problems.

Another version of the PlayStation 2 is called SCPH-770xx (V15 with the model numbers SCPH-770xx a and SCPH-770xx b). In this series, the EE and GS were also combined and delivered with a revised ASIC from 2006, which partially eliminated the compatibility problem of the predecessor SCPH-750xx. Some PS2 games are still not working properly and PS1 compatibility is limited as it was on the SCPH-7500x model because the PS1 CPU is still being emulated. Even in later models like SCPH-790xx and SCPH-900xxx the problems are still present.

In the case of the SCPH-790xx model, apart from the reduction in weight by 300 g, no further changes were made.

Although Sony secured the rights to the name PStwo , this name was never officially used as a device name. Nevertheless, the device is often called that in the vernacular, and current packaging also has a triangle with the inscription “two” in the corners. The successor, the PlayStation 3 , was released on March 23, 2007 in Europe. It was considered one of the next generation consoles , along with the Microsoft Xbox 360 and the Nintendo Wii .

PlayStation 2 SCPH-90000

A white PSX also appeared on the Japanese market , which offers the option of recording television programs, storing them on the integrated hard drive and burning them to DVD or CD. However, it never made it to the European market as sales were very low.

Another PS2 model (SCPH-900xx) was released in Japan on November 22, 2007. This version is based on the slim version, but the power supply is integrated in the device. The device is available in three colors (black, white, silver). The last version of the SCPH-900xx model series SCPH-90004 is now also available in Germany (in black and satin silver).

In addition to the normal and the European Automobile Color Collection version, other special editions of the console have also been released.

Model overview

The model designation in the last digit differs depending on the country of publication. The following numbers are used:

xx = region Japan North America Australia Great Britain Europe / Middle East Korea Singapore Taiwan Russia China Mexico
number 00 01 02 03 04 05 06 07 08 09 10
Model no. Initial release Disc
recording
PCMCIA Hard disk
bay
FireWire built-in
infrared receiver
Progressive scan
with DVD-Video
DVD-RW , DVD + R
and DVD + RW
PlayStation 1
backward compatibility
Big models
SCPH-100xx 0April 3, 2000 drawer Yes No Yes No No No hardware
SCPH-150xx June 15, 2000 drawer Yes No Yes No No No hardware
SCPH-180xx 0December 8, 2000 drawer Yes No Yes No No No hardware
SCPH-300xx October 26, 2000 drawer No Yes Yes No No No hardware
SCPH-350xx June 18, 2001 drawer No Yes Yes No No No hardware
SCPH-390xx November 21, 2002 drawer No Yes Yes No No No hardware
SCPH-500xx May 15, 2003 drawer No Yes No Yes Yes Yes hardware
Slim models
SCPH-700xx 0November 1, 2004 Top loader No No No Yes Yes Yes hardware
SCPH-750xx November 23, 2005 Top loader No No No Yes Yes Yes software
SCPH-770xx September 15, 2006 Top loader No No No Yes Yes Yes software
SCPH-790xx 0July 1, 2007 Top loader No No No Yes Yes Yes software
SCPH-900xx November 22, 2007 Top loader No No No Yes Yes Yes software

Linux

Linux kit

Sony released a version of the Linux operating system for the PS2 up to model SCPH-500xx, in a set with keyboard, mouse, network adapter, VGA cable and hard drive. According to a statement by Sony's online shop, the Linux kit has not been for sale in North America since 2003. However, the European version was still available until at least June 2007. However, the scope of delivery was limited to the two DVDs and the VGA cable, while the hard disk was still required, which still made this Linux usable only for the older, "fat" PS2. However, since the proprietary boot loader is on a region-encoded DVD, the European version does not run on American devices. An alternative Linux distribution is the BlackRhino GNU / Linux, which previously required the Sony Linux for installation. There are now free boot loaders that can be started, for example, via a memory card exploit.

development

In Europe and Australia , the PlayStation 2 comes along with a YaBasic - interpreter on the included demo CD. This enables the end user to write simple programs for the PlayStation 2. It was part of an unsuccessful attempt to evade a tax in the UK by declaring the device a "computer" because it came with certain software.

PS2 Debugging Station DTL-H30001 E
PS2 Debugging Station DTL-H30001 E

A series of optimized components has been published for professional developers, which are currently only officially available in Japan. The DTL T10000 , also known as PS2 TOOL , is a Linux-based PlayStation 2 for developers. It can work in three different modes and thus serves as a pure workstation , offers a developer mode with an optional DVD-ROM emulator, whereby a DVD image is loaded from a hard drive and the access times of a real drive are simulated or can be used as a regular PlayStation 2 can be used.

The DTL H ("Debugging Stations") range of PS2 developer consoles looks similar to a normal PS2, but is optimized for debugging and testing beta tests and preview versions burned on CD-R / DVD-R media. In contrast to an unmodified commercial PS2 console, the developer versions allow PlayStation (1) games to be played on CD-R media and PS2 games to be played on CD-R / DVD-R media with the master flag set without checking the CD / DVD copy protection mark, which is normally found on original pressings but cannot be produced by CD / DVD burners. Because of this ability, such consoles were sometimes distributed to game testers and the press so that they could take screenshots and test reports of games that had not yet been released.

On some of these devices there is "TEST" on the housing instead of the PS2 lettering, while on others there is also a combination of "PS2" and "TEST". The versions with an appended "S", in contrast to those without an "S", only play games for the respective region ( PAL , NTSC etc.), and the word "TEST" is missing here.

An appended "E", "U" or "J" indicates a debugging station from another region that has been provided with a suitable power supply, such as the DTL-H30001 E shown. It is an NTSC U / C (North America) debugging station, which has been equipped with a power supply unit for use in Europe that works with an alternating voltage of 230 V instead of the 110 V alternating voltage that is common in North America.

Technical specifications

PS2 CPU ("EmotionEngine")
Memory card of the PS2 with a storage capacity of 8 MB
  • CPU : 294.912 MHz extended MIPS R5900 (" EmotionEngine ") (extended by 2 vector units )
  • Power: 6.2 GFlops
  • GPU : "GraphicsSynthesizer" clocked at 147 MHz
  • Memory: 32 MB RDRAM ; 4 MB embedded video RAM, 2 MB sound RAM
  • IOP (Up to SCPH-700XX): MIPS R3000A Custom (32 Bit) 37.5 MHz (the PlayStation's CPU , is used to emulate PS1 games and clocks down to 33.8 MHz)
  • IOP (from SCPH-750XX): DECKARD IOP emulator with 2 MB via IBM PowerPC 405 (PS1 games are emulated by software - PlayStation driver 2.00)
  • Polygon power : 66 M / s ( Gouraud shaded polygons)
  • Textures per render pass: 1
  • Pixel fill rate without textures: 2.4 G / s
  • Pixel fill rate with 1 texture: 1.2 G / s
  • Pixel fill rate with 2 textures: 0.6 G / s

Audio

  • 48 audio channels with 3D surround sound
  • Output frequency: up to 48 kHz ( DAT quality)
  • Dolby Digital 5.1 sound support
  • DTS support

Storage media

  • approx. 4 × DVD-ROM / approx. 24 × CD-ROM
  • Memory Card (8 MB from Sony, up to 256 MB from third-party manufacturers)

Interfaces

  • 2 controller ports (for DualShock 2 and DualShock 1)
  • Digital optical output S / PDIF
  • 2 USB 1.1 ports
  • AV multiout connection ( YUV / components , RGB / SCART , composite video )
  • Infrared receiver (only integrated from SCPH-500xx, previously available separately and connectable via controller port)
  • PCMCIA (first Japanese model only, for external hard drive)
  • FireWire (missing from SCPH-500xx)
  • Slot for 3.5 ″ hard disk (missing from SCPH-700xx)
  • Slot for network adapter (missing from SCPH-700xx, because it is integrated)

Dimensions

Height × width × depth:

  • 79 mm × 303 mm × 183 mm (first series)
  • 28 mm × 230 mm × 152 mm ( slim version, less than 23% of the volume of the first series)

equipment

EyeToy camera
Network adapter

Optional accessories (often in connection with a game that you can only play with) include:

  • EyeToy USB camera
  • PUD-J5A , Sony virtual reality headset
  • DVD remote control (with and without IR receiver)
  • Memory card
  • HDTV player
  • Network adapter
  • Gamepad 4-way adapter (Multitap)
  • Vertical stand
  • Horizontal stand

Controller

electric wire

PSX

PSX
PSX
PSX
Manufacturer Sony
Type Hard disk recorder / stationary game console
generation 6th generation of consoles
publication
JapanJapan December 13, 2003
Main processor Emotion engine
Storage media DVDs , CDs , HDD
Controller wired controller

The PSX is a version of the PlayStation 2 that has been expanded to include additional media functions and was released exclusively in Japan by Sony Corporation on December 13, 2003. In addition to the gaming capabilities of the PlayStation 2, it has an integrated hard drive for recording, storing and playing back films and music. Contents saved on the hard drive can also be saved on CD or DVD-ROM via the integrated drive. The XrossMediaBar known from the PlayStation Portable and PlayStation 3 has already been implemented at the PSX. The device name is derived from the original working title and unofficial abbreviation of the first PlayStation ( P lay S tation e X perimental). As the first PlayStation console, it was possible to carry out firmware updates. These were either imported via an online service or via CD-ROM, which could be requested from Sony.

Technical specifications

Dimensions: 312 mm × 232 mm × 88 mm (height × width × depth)

Interfaces

  • 1 × FireWire (DESR-7500 and DESR-7700 only)
  • 1 × USB -1.1
  • 1 × Fast Ethernet (100 base / TX)
  • 1 × memory stick
  • 2 × memory cards (for PlayStation 2 memory cards)
  • 2 × controller ports (for DualShock 2 and DualShock 1)
  • 1 × D1 / D2 output
  • Antenna interfaces
    • 1 × 75 ohmF antenna input ( VHF / UHF )
    • 1 × 75 ohmF antenna output (VHF / UHF) (only from model DESR-x500)
    • 1 × BS output
    • 1 × BS input (only DESR-7500 and DESR-7700)
  • Audio / video outputs / inputs
    • 1 × cinch input
    • 1 × cinch output
    • 2 × S-Video input
    • 1 × S-Video output
    • 1 × digital optical output S / PDIF

Recording and playback media

Recording: DVD-R , DVD-RW

Playback: DVD-Video , DVD-R , DVD-RW , Music CD , CD-R ( JPEG ), Memory Stick , PlayStation games, PlayStation 2 games

Capacity

160 GB model 250 GB model 4.7 GB DVD-R / RW
HQ 33 hours 53 hours 1 hour
HSP 51 hours 81 hours 1-2 hours
SP (standard) 67 hours 107 hours 2 hours
LP 103 hours 164 hours 3 hours
EP 137 hours 217 hours 4 hours
SLP 204 hours 325 hours 6 hours

Models

Model no. performance
recording
Weight colour hard disk FireWire VHF / UHF BS In BS Out PSP
compatible
Release
price
In Out
DESR-5000 80 W 5.7 kg White 160 GB No Yes No Yes No No 79,800 yen
DESR-7000 80 W 5.8 kg White 250 GB No Yes No Yes No No 99,800 yen
DESR-5100 80 W 5.7 kg White 160 GB No Yes No Yes No No -
DESR-5100S 80 W 5.7 kg silver 160 GB No Yes No Yes No No -
DESR-7100 80 W 5.8 kg White 250 GB No Yes No Yes No No -
DESR-5500 70 W 6.2 kg White 160 GB No Yes Yes No No No -
DESR-7500 84 W 6.5 kg White 250 GB Yes Yes Yes Yes Yes No -
DESR-5700 70 W 6.2 kg White 160 GB No Yes Yes No No Yes 60,000 yen
DESR-7700 84 W 6.5 kg White 250 GB Yes Yes Yes Yes Yes Yes 80,000 yen

See also

Web links

Commons : PlayStation 2  - album with pictures, videos and audio files

Individual evidence

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