Jakub Różalski

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Jakub Różalski 2018

Jakub Różalski (* 1981 in Koszalin ) is a Polish painter , illustrator and conceptual artist . Among his most famous works include the pictures of his retro-futuristic vision of World of 1920+ . In addition, he developed concept art for films.

Personal

Różalski grew up in a small village near Szczecin . He is a graduate of the Wyższej Szkoły Sztuki Stosowanej (Schola Posnaniensis) in Poznan . He has been a professional painter, illustrator and concept artist since 2002. Until 2014 he worked as a concept artist at the German developer studio Goodgame in Hamburg. In early 2015 he moved back to Krakow with his wife to concentrate on his own work. He now lives in Gorce ( Podhale ).

The Pragalerie in Warsaw decided to present a series of Różalski's pictures for its first exhibition for its reopening in March 2015. Since May 24, 2018, more than twenty works by Różalski have been exhibited in a permanent exhibition at the Ochorowiczówce Museum in Wisła . There has been a permanent exhibition of his pictures in the Naïa Museum in Rochefort-en-Terre for some time .

He named the painters Juliusz Kossak , Józef Chełmoński , Aleksander Gierymski , Józef Brandt , Isaak Lewitan and Iwan Schischkin as role models .

plant

General

Różalskis mainly works digitally with a tablet , only in a few cases with oil or acrylic paints . The Warsaw gallery Polska Grafika Cyfrowa described his style as a mixture of impressionism , realism and naturalism . In his pictures he often combines naturalistic with fantastic elements. According to his own statement, the aim of his work is to combine classic painting styles with modern designs and an interesting concept. His pictures should tell a story and often work with strong contrasts, e.g. B. Scenes of everyday life in an unusual setting or the juxtaposition of traditional and modern images. Many of his pictures also contain the representation of huge beings or objects.

1920+

1920 - before the storm
1920 - before the storm , cover motif of the board game Scythe and characteristic image from the work complex 1920+ .

Różalski's most famous body of work are his pictures of the retro-futuristic alternative world 1920+ . It is a fictional interpretation of the Polish-Soviet war between 1919 and 1921, especially the Battle of Warsaw in 1920. With his paintings, the artist wants to arouse historical interest and a feeling of national pride, among other things, because in some historical readings through the victory of the Polish army over the allied Soviet Russian and Soviet Ukrainian troops an expansion of the Bolshevik sphere of influence was stopped. At the same time, it was one of the last wars in which cavalry was used on a larger scale. This clash of tradition and modernity inspired Różalski's work, in which he combines scenes and images from Polish country life and traditional warfare of the 19th century with depictions of futuristic ruffs (' Mechs ).

Różalski's fascination with giant combat robots was awakened by the film Star Wars: The Empire Strikes Back . Coupled with his interest in the military, the Second World War , the Samurai Code of Conduct and literary works by Sienkiewicz , Tolkien and Sapkowski , he developed ideas for his alternative world 1920+ .

More work

In addition to 1920+, Różalski published numerous pictures in a similar style on an alternative vision of World War II ( Apocalypse Day ). There are also several pictures that deal with Geralt von Riva, a fictional character by the Polish fantasy author Andrzej Sapkowski. Further series of works are The Ancients (medieval figures fighting giants) and Wolfpack 1863 (soldiers fighting werewolves).

Różalski created concept art for director Jordan Vogt-Roberts for his film Kong: Skull Island . He also designed concept drawings for the planned computer game adaptation of Metal Gear Solid .

Derivative works

In 2016 the game author Jamey Stegmaier published the strategy board game Scythe . It was pre-funded through a crowdfunding campaign on the Kickstarter website for a total of $ 1.8 million. As a thematic core, the game uses around 130 illustrations from Różalski's World 1920+ , around which the narrative and the game principle are based. After an article on the website, Stegmaier turned to Kotaku to design a game based on this alternative world. By 2018, Stegmaier had released three additions to the game.

Also inspired by the 1920+ , the German computer game developer King Art announced the development of a real-time strategy game for Microsoft Windows , PlayStation 4 and Xbox One in 2016 . The project called Iron Harvest was also able to collect a total of over 1.5 million US dollars through a Kickstarter campaign in spring 2018. It was the most successful Kickstarter project by a German game developer to date and King Arts was the fourth successfully financed project on this platform.

In 2017, Oats Studios , an experimental film studio by director Neill Blomkamp , released the short film Gdansk , based on Różalski's image 1410 , a fantastic reinterpretation of the Battle of Tannenberg .

In 2018, the Polish publisher SQN published an anthology entitled Inne światy to accompany the opening of the permanent exhibition in Wisła . It contains ten stories by Polish authors who were inspired by the Różalski images.

Publications

Web links

Individual evidence

  1. a b c d e Paweł Mączewski: Jakub Różalski reinvents the Polish-Soviet war — with huge robots. In: Vice . December 15, 2014, accessed December 25, 2018 .
  2. a b JAKUB RÓŻALSKI | Kwartalnik o sztuce Artysta i Sztuka. In: Artysta i Sztuka. Retrieved December 27, 2018 .
  3. Luke Plunkett: You're In A Giant Robot Suit. You could be helping, you know. In: Kotaku . September 10, 2014, accessed December 28, 2018 .
  4. Prague gallery: O nas. In: Official website. Retrieved December 28, 2018 (Polish).
  5. Katarzyna Szydłowska-Greszta: Roboty jak z "Gwiezdnych Wojen" w Bitwie Warszawskiej? Nowy wymiar historii na obrazach Jakuba Różalskiego. In: TVP Info . March 21, 2015, accessed December 28, 2018 (Polish).
  6. Informacje: Jakub Różalski w Ochorowiczówce. In: Ochorowiczówka - Muzeum Magicznego Realizmu. May 14, 2018, accessed December 28, 2018 .
  7. ^ A b Andrew Liptak: Jakub Rozalski's Art is an Exercise In Alternate History Contrasts. In: Gizmodo . January 30, 2016, accessed December 27, 2018 .
  8. a b c d Andrew Liptak: Jakub Rozalski's Howling at the Moon is a beautiful art book that merges real and fictional worlds. In: The Verge . March 17, 2018, accessed December 28, 2018 .
  9. a b c Jakub Różalski's Alternate History of Europe. In: Culture.pl. October 21, 2015, accessed December 27, 2018 .
  10. Jakub Różalski. In: Polska Grafika Cyfrowa. Retrieved December 28, 2018 .
  11. ^ Luke Plunkett: Check Out Some Concept Art For The Upcoming Metal Gear Solid Movie. In: Kotaku . August 15, 2015, accessed December 26, 2018 .
  12. ^ Charlie Hall: In Scythe, my buffalo fights for the people. In: polygon . August 12, 2016. Retrieved December 28, 2018 .
  13. ^ The Scythe's the Limit - An Interview with Jamey Stegmaier. In: Theology of Games. October 28, 2015, accessed December 28, 2018 .
  14. Style of play: Interview: Jamey Stegmaier - Stonemaier Games. In: play style. March 28, 2017, accessed December 28, 2018 (German).
  15. ^ Charlie Hall: Iron Harvest is a new diesel punk RTS based on alternate history WWI (updated). In: polygon . November 3, 2016, accessed December 28, 2018 .
  16. Christian Just: Iron Harvest Kickstarter goals achieved, financing campaign ended. In: Gamestar . April 16, 2018, accessed December 28, 2018 .
  17. Iron Harvest Kickstarter Record. In: gameswirtschaft.de. April 16, 2018, accessed August 12, 2018 .
  18. ^ Charlie Hall: Scythe artist's latest project is a short film by Neill Blomkamp's experimental studio. In: polygon . November 22, 2017. Retrieved December 26, 2018 .
  19. "Inne Światy" - antologia inspirowana pracami Jakuba Różalskiego. In: Mechaniczna Kulturacja. June 12, 2018, accessed December 28, 2018 .